GP4 Builder - Operation de pointeur incorrecte

Posted by Meteoro405 
GP4 Builder - Operation de pointeur incorrecte
Date: October 07, 2017 12:44PM
Posted by: Meteoro405
When trying to open a newly created car in ZM (exported to gp4), I receive this message ... "Operation de pointeur incorrete"

What can be wrong?



Thanks in advance

Mods & Tracks for GP4 - [www.mediafire.com]


Keeping alive the GP4
Re: GP4 Builder - Operation de pointeur incorrecte
Date: October 07, 2017 08:13PM
Posted by: huskyman49
I imported the car in question into GP4 Builder 2017B, saved it as 'car_carname_car1_lod_0' and so on and then I could import it to ZM without any problem...
Re: GP4 Builder - Operation de pointeur incorrecte
Date: October 07, 2017 08:17PM
Posted by: huskyman49
Oh, sorry, I misunderstood your problem (poor reading)... I will have a look on it again...
Re: GP4 Builder - Operation de pointeur incorrecte
Date: October 07, 2017 08:27PM
Posted by: huskyman49
I think it would be helpful to send me the car so I can try it out my way...
Re: GP4 Builder - Operation de pointeur incorrecte
Date: October 07, 2017 09:27PM
Posted by: jucksman
huskyman49 Wrote:
-------------------------------------------------------
> I imported the car in question into GP4 Builder
> 2017B, saved it as 'car_carname_car1_lod_0' and so
> on and then I could import it to ZM without any
> problem...


Are you using zmodeler 1.07? Im having problems importing from gp4 builder...
Re: GP4 Builder - Operation de pointeur incorrecte
Date: October 08, 2017 03:01AM
Posted by: huskyman49
I'm using v1.07b and it works well for me so far...
Re: GP4 Builder - Operation de pointeur incorrecte
Date: October 09, 2017 01:10PM
Posted by: Meteoro405
Im using ZM 1.07b for years, and I've converted hundreds of cars (from Rfactor, GTR, GTR2, GTL, Assetto Corsa) but I never had that mistake....

Thanks for answering

Mods & Tracks for GP4 - [www.mediafire.com]


Keeping alive the GP4
Re: GP4 Builder - Operation de pointeur incorrecte
Date: October 09, 2017 03:37PM
Posted by: jucksman
My zmodeler always gives me an error when I try to import a filed saved in GP4 Builder....
Re: GP4 Builder - Operation de pointeur incorrecte
Date: October 09, 2017 04:47PM
Posted by: EricMoinet
If I'm not mistaken there was already a topic with the exact same error somewhen this year. Possible that you can find it with the search button.



Re: GP4 Builder - Operation de pointeur incorrecte
Date: October 09, 2017 05:23PM
Posted by: rracunis
jucksman Wrote:
-------------------------------------------------------
> My zmodeler always gives me an error when I try to
> import a filed saved in GP4 Builder....

Hi Juliano , it happens usually because the file saved in the gp4builder is big and the zmodeler doesn't open . You have to export the 28 objects of the original file ( car ) in .gp4 and then import one by one in the zmodeler. I assume , of course , that all is fine with the car opened in Gp4builder , i.e the textures
Re: GP4 Builder - Operation de pointeur incorrecte
Date: October 09, 2017 05:38PM
Posted by: Meteoro405
Thanks Ricardo, but the issue is that the error gives when opening it for the first time in GP4Builder (recently exported from ZM)

Mods & Tracks for GP4 - [www.mediafire.com]


Keeping alive the GP4
Re: GP4 Builder - Operation de pointeur incorrecte
Date: October 09, 2017 07:04PM
Posted by: rracunis
Meteoro405 Wrote:
-------------------------------------------------------
> Thanks Ricardo, but the issue is that the error
> gives when opening it for the first time in
> GP4Builder (recently exported from ZM)

Hi Ariel , actually I just tried to clarify another issue to Jucksman . Did you try previous versions of the Gp4builder ?
Re: GP4 Builder - Operation de pointeur incorrecte
Date: October 09, 2017 09:18PM
Posted by: Meteoro405
Yep. I tried with 2017, 2017b, and 2015 versions. Whit older versions CTD... (whitout error messagge)

Mods & Tracks for GP4 - [www.mediafire.com]


Keeping alive the GP4
Re: GP4 Builder - Operation de pointeur incorrecte
Date: October 09, 2017 10:20PM
Posted by: jucksman
rracunis Wrote:
-------------------------------------------------------
> jucksman Wrote:
> --------------------------------------------------





> -----
> > My zmodeler always gives me an error when I try
> to
> > import a filed saved in GP4 Builder....
>
> Hi Juliano , it happens usually because the file
> saved in the gp4builder is big and the zmodeler
> doesn't open . You have to export the 28 objects
> of the original file ( car ) in .gp4 and then
> import one by one in the zmodeler. I assume , of
> course , that all is fine with the car opened in
> Gp4builder , i.e the textures

Now I get it! So the problem is the size of newer shapes, that is not compatible with zmodelerĀ“s limitations? I always thought I was doing something wrong...
Re: GP4 Builder - Operation de pointeur incorrecte
Date: October 15, 2017 10:21PM
Posted by: huskyman49
Meteoro405: Hi Ariel... I sent you pm a few days ago...
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