Very slowly cc cars

Posted by Meteoro405 
Very slowly cc cars
Date: April 05, 2017 01:18PM
Posted by: Meteoro405
Strange problem (for me) cc cars only in 1st gear (120 km/h), in new track... ideas?

Mods & Tracks for GP4 - [www.mediafire.com]


Keeping alive the GP4
Re: Very slowly cc cars
Date: April 05, 2017 01:22PM
Posted by: superman77m
Physics problem is prossible.
Re: Very slowly cc cars
Date: April 05, 2017 01:54PM
Posted by: Meteoro405
Should not be ... I tried with different mods. I switched cmagic. I inserted cmagic into the dat .... It's a new track problem... I dont know...

Mods & Tracks for GP4 - [www.mediafire.com]


Keeping alive the GP4
Re: Very slowly cc cars
Date: April 05, 2017 02:19PM
Posted by: huskyman49
some days ago I had just the same problem with one of Prblanco's tracks - I think it was Daytona Beach but unfortunately I must say I didn't find out what the problem was :(
by the way - did you forget about the mod you said you would send to me...?
Re: Very slowly cc cars
Date: April 05, 2017 02:41PM
Posted by: Meteoro405
I did not forget it. But I have not had time. Tomorrow I guess I can send it

Mods & Tracks for GP4 - [www.mediafire.com]


Keeping alive the GP4
Re: Very slowly cc cars
Date: April 05, 2017 03:56PM
Posted by: Prblanco
In Daytona's case, the problem is caused by the banked start/finish line. If I changed it to be flat, the problem disappeared. I tried messing around with the magic data but never found a solution.


My unfinished tracks: [www.grandprixgames.org]
Send bug reports and track editing questions to f1virtualblog@gmail.com
Re: Very slowly cc cars
Date: April 05, 2017 04:14PM
Posted by: Meteoro405
Yep!, I wanted to finish your Daytona.

With grandstands and other buildings, from rfactor version.

Banked start/finish line is -18.001, you know from what value does the problem start?

I'll investigate, but if you cant do it...

Mods & Tracks for GP4 - [www.mediafire.com]


Keeping alive the GP4




Edited 1 time(s). Last edit at 04/05/2017 04:18PM by Meteoro405.
Re: Very slowly cc cars
Date: April 05, 2017 05:14PM
Posted by: Prblanco
Well, it's been a long time since I last touched it, but if I remember correctly the problem starts at quite low bankings, somewhere below 10 degrees. Also it seemed that the banking from the first two or three sectors caused it, after that it didn't matter.


My unfinished tracks: [www.grandprixgames.org]
Send bug reports and track editing questions to f1virtualblog@gmail.com
Re: Very slowly cc cars
Date: April 05, 2017 05:31PM
Posted by: Meteoro405
Thanks Paulo. Talladega start (finish) in zero value (then it reaches -21).

There must be no solution ... I will try.

Thanks again!

Mods & Tracks for GP4 - [www.mediafire.com]


Keeping alive the GP4
Re: Very slowly cc cars
Date: April 05, 2017 05:37PM
Posted by: huskyman49
great idea to finish Daytona - although the cars went around like snails and in the banked part of the track the tyres sank in it was great fun to drive resp. to imagine how it would be if it is completed... in other words, I love you track modders :)))
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