Prblanco's Unfinished Tracks

Posted by Prblanco 
Re: Prblanco's Unfinished Tracks - Jeddah March 20th
Date: March 24, 2022 03:47PM
Posted by: Jordhy
Otimo trabalho, parabens..
Hi all.

Someone can help me? I can´t use the Qatar track with my MOD CSM because make error and with this message:

Starting log
GPxPatch version: 4.52
GPx version detected: decrypted GP4 v1.02
Date/time: 26-03-2022 12:50
Verbosity level is 1
OS version info: Windows 10 build 19044
Total physical memory: 12230 MB (free: 8792 MB)
Debugging GP4.exe
Process will run on CPU 0 only
Waiting for debug events...
Debug event: CREATE_PROCESS_DEBUG_EVENT
Entry point = 0x005ddec6
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000001fc
Start address = 0x775a58e0
Thread local base = 0x002fd000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x0000020c
Start address = 0x775a58e0
Thread local base = 0x00300000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000224
Start address = 0x775a58e0
Thread local base = 0x00303000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x77621b72
Exception flags: 0x00000000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x005ddec6
Exception flags: 0x00000000
Injecting DLL loading code...
Injection succesful
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000280
Start address = 0x775a58e0
Thread local base = 0x00306000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x7723015a
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c42151
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x7723015a
Exception flags: 0x00000000
Exception code: EXCEPTION_ACCESS_VIOLATION
Process tried to read from virtual address 0x00c44c05
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> D3D Constructor!
>> Starting WinMain
Debug event: LOAD_DLL_DEBUG_EVENT
>> ** ERROR ** BAD LINE IN SETTINGS FILE :
>> >>
>> AUTO-SAVED UPDATED SETTINGS FILE
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> WM_ACTIVATE (active)(not minimized)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000294
Start address = 0x68562720
Thread local base = 0x00309000
Debug event: LOAD_DLL_DEBUG_EVENT
>> Game thread into win95_startup(0)
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000002cc
Start address = 0x75313610
Thread local base = 0x0030c000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000002d4
Start address = 0x775a58e0
Thread local base = 0x0030f000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000002e0
Start address = 0x6ba29b00
Thread local base = 0x00312000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000300
Start address = 0x670d7560
Thread local base = 0x00315000
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000328
Start address = 0x6cb74920
Thread local base = 0x00318000
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> MMX Enabled
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000384
Start address = 0x760b5410
Thread local base = 0x0031b000
>> NVD3DREL:
>> GR-805 : DX9 Overlay is DISABLED
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000390
Start address = 0x63dcf030
Thread local base = 0x0031e000
>> nvldumd.dll
>>
>> NVIDIA GeForce GTX 750 Ti
>>
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1176 x 664 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
>> Device mode 1400 x 1050 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1600 x 1200 (format 22) confirmed
>> Device mode 1680 x 1050 (format 22) confirmed
>> Device mode 1768 x 992 (format 22) confirmed
>> Device mode 1920 x 1080 (format 22) confirmed
>> Device mode 1920 x 1200 (format 22) confirmed
>> Device mode 1920 x 1440 (format 22) confirmed
>> Device mode 2048 x 1536 (format 22) confirmed
>> Device mode 2560 x 1440 (format 22) confirmed
>> Device mode 2560 x 1600 (format 22) confirmed
>> Device mode 3840 x 2160 (format 22) confirmed
>> Device mode 4096 x 2160 (format 22) confirmed
>> NVD3DREL:
>> GR-805 : DX9 Overlay is DISABLED
>> Device mode 640 x 480 (format 22) confirmed
>> Device mode 720 x 480 (format 22) confirmed
>> Device mode 720 x 576 (format 22) confirmed
>> Device mode 800 x 600 (format 22) confirmed
>> Device mode 1024 x 768 (format 22) confirmed
>> Device mode 1152 x 864 (format 22) confirmed
>> Device mode 1176 x 664 (format 22) confirmed
>> Device mode 1280 x 720 (format 22) confirmed
>> Device mode 1280 x 768 (format 22) confirmed
>> Device mode 1280 x 800 (format 22) confirmed
>> Device mode 1280 x 960 (format 22) confirmed
>> Device mode 1280 x 1024 (format 22) confirmed
>> Device mode 1360 x 768 (format 22) confirmed
>> Device mode 1366 x 768 (format 22) confirmed
>> Device mode 1400 x 1050 (format 22) confirmed
>> Device mode 1440 x 900 (format 22) confirmed
>> Device mode 1600 x 900 (format 22) confirmed
>> Device mode 1600 x 1024 (format 22) confirmed
>> Device mode 1600 x 1200 (format 22) confirmed
>> Device mode 1680 x 1050 (format 22) confirmed
>> Device mode 1768 x 992 (format 22) confirmed
>> Device mode 1920 x 1080 (format 22) confirmed
>> Device mode 1920 x 1200 (format 22) confirmed
>> Device mode 1920 x 1440 (format 22) confirmed
>> Device mode 2048 x 1536 (format 22) confirmed
>> Device mode 2560 x 1440 (format 22) confirmed
>> Device mode 2560 x 1600 (format 22) confirmed
>> Device mode 3840 x 2160 (format 22) confirmed
>> Device mode 4096 x 2160 (format 22) confirmed
>>
Win95_Startup : 1920 x 1080
>>
win95_initialiseD3D : 1920 x 1080
>> Initialize3DEnvironment(1920 x 1080 TNL:1)
>> Initialize3DEnvironment() - Requested width x height x format found in mode list
>> Puredevice set
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
>> NVD3DREL:
>> GR-805 : DX9 Overlay is DISABLED
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000003a8
Start address = 0x775a58e0
Thread local base = 0x00321000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000003bc
Start address = 0x63944f70
Thread local base = 0x00324000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x000003b0
Start address = 0x63a291b0
Thread local base = 0x00327000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> D3DDevice created =
>> HAL (hw vp): NVIDIA GeForce GTX 750 Ti
>>
>>
GP_win95 :: Running gfx at 32/24 bit
>> win95_startup() - Initialize3DEnvironment ok

Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> No joysticks found
>> Game thread finishing win95 startup(0)
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000408
Start address = 0x66f3a200
Thread local base = 0x0032a000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000414
Start address = 0x66f3a200
Thread local base = 0x0032d000
>> Bink init completed
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x76b3b922
Exception flags: 0x00000001
Exception code: 0x000006ba
Exception is non-continuable
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000418
Start address = 0x74007f90
Thread local base = 0x00330000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: UNLOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
>> D3D: Start of D3D_Init()
>>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************************************************************
>> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
>> **************************************************************************
>> **************************************************************************
>> ************************************************************************
>> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
>> ************************************************************************
>> VB CGP4DEVICE::RENDERBLIT 168 bytes
>> **************************************************************************
>> *****************************************************************************************
>> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
>> *****************************************************************************************
>> **************************************************************************
>>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> D3D: fontmanager
>> D3D: message manager
>> D3D: Add Animation Objects
>> Allocated 40000 bytes for animation replay storage.
>> D3D: Menu Init
>>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000420
Start address = 0x6c460f00
Thread local base = 0x00333000
>> Menu Event List Not Cleared - Not enough room in F1 Event table
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000428
Start address = 0x649cc3d7
Thread local base = 0x00336000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000438
Start address = 0x66f4e500
Thread local base = 0x00339000
Debug event: LOAD_DLL_DEBUG_EVENT
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000444
Start address = 0x3000d780
Thread local base = 0x0033c000
Debug event: CREATE_THREAD_DEBUG_EVENT
Thread handle = 0x00000440
Start address = 0x3000d780
Thread local base = 0x0033f000
>> **************************
*
* Font Created!
*
************************
>> **************************
*
* Font Created!
*
************************
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = 0
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
>> Setting MenuEventCurrentScreenID
Debug event: EXCEPTION_DEBUG_EVENT
First chance exception
Exception address: 0x00556824
Exception flags: 0x00000000
Exception code: EXCEPTION_INT_DIVIDE_BY_ZERO
Debug event: EXCEPTION_DEBUG_EVENT
Unhandled exception
Exception address: 0x00556824
Exception flags: 0x00000000
Exception code: EXCEPTION_INT_DIVIDE_BY_ZERO
Stack trace:
00556824: GP4\Grand Prix 4\gpxpatch.exe! <no symbol>
0055695C: GP4\Grand Prix 4\gpxpatch.exe! <no symbol>
8900852C: <no module><no symbol>
2CE49D0C: <no module><no symbol>
14890085: <no module><no symbol>
852CEC9D: <no module><no symbol>
2405C700: <no module><no symbol>
Registers:
EAX=00000000 ECX=FFFFD45D ESI=007EA86C
EBX=00000000 EDX=00000000 EDI=008F40C0
CS:EIP=0023:00556824
SS:ESP=002B:0019FA68 EBP=00000001
DS=002B ES=002B FS=0053 GS=002B
Flags=00010246
Stack dump:
0019fa68: 0055695c 008f40c0 007ea86c 00000001 '\iU..@..l.~.....'
0019fa78: 0019fa8c 00870008 00000000 00000000 '................'
0019fa88: 00000000 00556bae 0055613d 008f40c0 '.....kU.=aU..@..'
0019fa98: 007ea86a 00554635 00553f25 00000100 'j.~.5FU.%?U.....'
0019faa8: 00511031 00512659 0051e500 0053742d '1.Q.Y&Q...Q.-tS.'
0019fab8: 77239350 75e57cb0 00400000 0019fad8 'P.#w.|.u..@.....'
0019fac8: 00000000 00000000 ee45a778 00003488 '........x.E..4..'
0019fad8: 005089c8 005ddec6 00000000 0019ff70 '..P...].....p...'
0019fae8: 03051f2f 03050338 00000025 00000000 '/...8...%.......'
0019faf8: 775ead20 03050af0 03051f20 0019fb98 ' .^w.... .......'
0019fb08: 775b6e2c 00000800 00000018 00000000 ',n[w............'
0019fb18: 0019fb68 03050af0 03050b90 03050000 'h...............'
0019fb28: 00000004 00000025 03050000 03050af8 '....%...........'
0019fb38: 00000012 03050af7 00000027 00000025 '........'...%...'
0019fb48: 00000110 00000138 00000001 03050af0 '....8...........'
0019fb58: 000e5ef1 50000163 0019fa90 0000007f '.^..c..P........'
0019fb68: 0019fc98 775ead20 c6706749 fffffffe '.... .^wIgp.....'
0019fb78: 0019fc08 775b2857 03050af8 00000120 '....W([w.... ...'
0019fb88: 03050af8 775b288a 00000000 00000000 '.....([w........'
0019fb98: 00000120 00000000 00000000 03050af8 ' ...............'
0019fba8: 50000163 00000000 03050000 03051f30 'c..P........0...'
0019fbb8: 03050000 0019fc28 7764f4fd 03050258 '....(.....dwX...'
0019fbc8: 7764f4d4 b10e5951 03050000 00000101 '..dwQY..........'
0019fbd8: 4000006a 775f78fd 00000000 009ed59d 'j..@.x_w........'
0019fbe8: 005ddec6 0019fc5c 76b3b915 0019fc5c '..].\......v\...'
0019fbf8: 00000110 03050af0 03050000 00000000 '................'
0019fc08: 00000000 03050000 0019fc40 77650946 '........@...F.ew'
0019fc18: 03050af0 03050af0 03050000 00000000 '................'
0019fc28: 03050000 00000000 03050000 00000000 '................'
0019fc38: 0019fca8 776503e7 03050258 776503be '......ewX.....ew'
0019fc48: b10e59d1 03050000 03050af0 03050000 '.Y..............'
0019fc58: 0000001c 0019fec8 00000070 00000070 '........p...p...'
0019fc68: 00000138 03050000 0019fc9c 50000163 '8...........c..P'
0019fc78: 03050c20 03050af0 03050af0 03050af8 ' ...............'
0019fc88: 10000000 01000080 0019fc48 00001000 '........H.......'
0019fc98: 0019fd90 775ead20 c6707069 fffffffe '.... .^wipp.....'
0019fca8: 0019fda0 775b2b9e 03050af8 00000120 '.....+[w.... ...'
0019fcb8: b10e58d9 03050af0 03050000 0019fe38 '.X..........8...'
0019fcc8: 0019fccc 0044005c 00760065 00630069 '....\.D.e.v.i.c.'
0019fcd8: 005c0065 00610048 00640072 00690064 'e.\.H.a.r.d.d.i.'
0019fce8: 006b0073 006f0056 0075006c 0065006d 's.k.V.o.l.u.m.e.'
0019fcf8: 005c0033 00500047 005c0034 00720047 '3.\.G.P.4.\.G.r.'
0019fd08: 006e0061 00200064 00720050 00780069 'a.n.d. .P.r.i.x.'
0019fd18: 00340020 00000000 00340050 0065002e ' .4.....P.4...e.'
0019fd28: 00650078 00f10000 005fac58 00000000 'x.e.....X._.....'
0019fd38: 0019fddc 00000000 00000000 00000000 '................'
0019fd48: 00000000 03050000 00f13388 00000000 '.........3......'
0019fd58: 03050000 03050000 4000006a 00000000 '........j..@....'
0019fd68: 00000000 00000000 00000000 00000000 '................'
0019fd78: 00000000 03050af0 00000000 40000062 '............b..@'
0019fd88: 0019fcb8 00000000 0019fea4 775ead20 '............ .^w'
0019fd98: c6706749 fffffffe 0019fe30 775b2857 'Igp.....0...W([w'
0019fda8: 03050af8 00000120 00000000 775b288a '.... ........([w'
0019fdb8: 00000000 00000000 00000120 03050af0 '........ .......'
0019fdc8: 00000120 03050af0 7764d85c 03050c18 ' .......\.dw....'
0019fdd8: 775772b8 00000008 03050af8 03050000 '.rWw............'
0019fde8: 03050af0 03050af8 03050000 50000061 '............a..P'
0019fdf8: 50000061 030500a4 03050000 0019fe54 'a..P........T...'
0019fe08: 0019fe54 776507b5 03050258 7765078c 'T.....ewX.....ew'
0019fe18: b10e5b2d 005ddec6 03050000 03050af8 '-[....].........'
0019fe28: 03050000 50000061 0119fe58 00000120 '....a..PX... ...'
0019fe38: 01000000 0019fe18 775ead20 0019feac '........ .^w....'
0019fe48: 775ead20 c6707151 fffffffe 0019fe70 ' .^wQqp.....p...'
0019fe58: 7760e4ac 03050af8 005ddec6 006011e8 '..`w......]...`.'
0019fe68: 002f7000 0000000d 0019febc 005df5fb '.p/...........].'
0019fe78: 03050000 00000000 03050af8 005ddec6 '..............].'
0019fe88: 006011e8 002f7000 005ddec6 00560b06 '..`..p/...]...V.'
0019fe98: 002f7000 00000000 005bd394 0019feb4 '.p/.......[.....'
0019fea8: 0019feb8 0019feb8 005e09c0 00b47800 '..........^..x..'
0019feb8: 0019ff70 005deab4 0000000d 005daa75 'p.....].....u.].'
0019fec8: 006011e8 005daa82 00000000 002f7000 '..`...]......p/.'
0019fed8: 00560b06 005deac9 00000000 0019ff70 '..V...].....p...'
0019fee8: 005ddfa6 00400000 00000000 00f137df '..]...@......7..'
0019fef8: 0000000a 005ddec6 005ddec6 002f7000 '......]...]..p/.'
0019ff08: c0000094 00f137df 0019ff38 00000044 '.....7..8...D...'
0019ff18: 00f21880 00f243f8 00f24420 00000000 '.....C.. D......'
0019ff28: 00000000 00000000 00000000 00000000 '................'
0019ff38: 00000000 00000000 00000000 00000000 '................'
0019ff48: 00000000 ffffffff ffffffff ffffffff '................'
0019ff58: 0019fefc 0019f4ac 0019ffcc 005e1908 '..............^.'
0019ff68: 005fabd0 00000000 0019ff80 7723fa29 '.._.........).#w'
0019ff78: 002f7000 7723fa10 0019ffdc 775d7a7e '.p/...#w....~z]w'
0019ff88: 002f7000 b10e5aa5 00000000 00000000 '.p/..Z..........'
0019ff98: 002f7000 c0000094 00000000 76bce390 '.p/............v'
0019ffa8: 977ff260 f260977f 00000000 00000000 '`.....`.........'
0019ffb8: 0019f47c e1c311f0 00000000 0019ff8c '|...............'
0019ffc8: 0019f47c 0019ffe4 775ead20 c6706c59 '|....... .^wYlp.'
0019ffd8: 00000000 0019ffec 775d7a4e ffffffff '........Nz]w....'
0019ffe8: 775f8a12 00000000 00000000 005ddec6 '.._w..........].'
0019fff8: 002f7000 00000000 78746341 00000020 '.p/.....Actx ...'
001a0008: 00000001 00003308 000000dc 00000000 '.....3..........'
001a0018: 00000020 00000000 00000014 00000001 ' ...............'
001a0028: 00000007 00000034 0000017c 00000001 '....4...|.......'
001a0038: 00000000 00000000 00000000 00000000 '................'
001a0048: 00000000 00000002 1a26ef4e 00000298 '........N.&.....'
001a0058: 00000044 000002e0 00000254 00000000 'D.......T.......'
001a0068: f33271ba 00000534 0000004a 00000580 '.q2.4...J.......'
001a0078: 00000342 00000000 2d59495b 000008c4 'B.......[IY-....'
001a0088: 00000032 000008f8 00000300 00000000 '2...............'
001a0098: 32ceeacd 00000bf8 00000042 00000c3c '...2....B...<...'
001a00a8: 00000336 00000000 38505fc8 00000f74 '6........_P8t...'
001a00b8: 0000005e 00000fd4 00000356 00000000 '^.......V.......'
001a00c8: b1280544 0000132c 00000056 00001384 'D.(.,...V.......'
001a00d8: 00000386 00000010 00000009 000000ec '................'
001a00e8: 00000002 00000001 0000017c 000015c8 '........|.......'
001a00f8: 00000001 00000002 00001744 000007a0 '........D.......'
001a0108: 00000001 00000003 00001ee4 00000e8c '................'
001a0118: 00000001 00000004 00002d70 00000314 '........p-......'
001a0128: 00000002 00000005 00003084 00000098 '.........0......'
001a0138: 00000002 00000006 0000311c 000000cc '.........1......'
001a0148: 00000002 00000007 000031e8 000000f0 '.........1......'
001a0158: 00000001 00000009 000032d8 00000028 '.........2..(...'
001a0168: 00000002 0000000b 00003300 00000008 '.........3......'
001a0178: 00000001 64487353 0000002c 00000001 '....SsHd,.......'
001a0188: 00000001 00000001 00000006 0000008c '................'
001a0198: 00000001 00001590 0000002c 0000005e '........,...^...'
001a01a8: 0000005e 00000000 00000000 00000000 '^...............'
001a01b8: 00000000 00000000 00000000 00000000 '................'
001a01c8: 00000000 00000000 00000002 00000024 '............$...'
001a01d8: 00000038 00000000 003a0043 0057005c '8.......C.:.\.W.'
001a01e8: 006e0069 006f0064 00730077 0057005c 'i.n.d.o.w.s.\.W.'
001a01f8: 006e0069 00780053 005c0073 00000000 'i.n.S.x.s.\.....'
001a0208: 1a26ef4e 0000011c 00000044 00000164 'N.&.....D...d...'
001a0218: 00000254 00000001 f33271ba 000003b8 'T........q2.....'
001a0228: 0000004a 00000404 00000342 00000002 'J.......B.......'
001a0238: 2d59495b 00000748 00000032 0000077c '[IY-H...2...|...'
001a0248: 00000300 00000003 32ceeacd 00000a7c '...........2|...'
001a0258: 00000042 00000ac0 00000336 00000004 'B.......6.......'
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741676
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741676
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741676
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741676
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741676
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741676
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741676
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741676
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741676
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741676
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741676
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741676
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741676
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741676
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741676
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741676
Debug event: EXIT_THREAD_DEBUG_EVENT
Thread exit code = -1073741676
Debug event: EXIT_PROCESS_DEBUG_EVENT
Process exit code = -1073741676


I don´t know what´s the problem.

Thanks you for some help!
Re: Prblanco's Unfinished Tracks - Jeddah March 20th
Date: March 26, 2022 10:41PM
Posted by: Prblanco
Quote
superman77m
Hi all.

Someone can help me? I can´t use the Qatar track with my MOD CSM because make error and with this message:

I don´t know what´s the problem.

Thanks you for some help!

For some reason the game is crashing because it's reading the length of the first pitlane sector as zero, that's where EXCEPTION_INT_DIVIDE_BY_ZERO comes from.

I can't reproduce this error in the original game, so something in your CSM mod is patching a wrong byte somewhere in the .dat file.

Hope this is of some help.


My unfinished tracks: [www.grandprixgames.org]
Send bug reports and track editing questions to f1virtualblog@gmail.com
Thanks you for the help PrBlanco.

I don´t know how solve it but I will investigate what can make the error. I have many tracks working with my MOD and it only happens on this one. Let's see if with a little luck I can find something.

Again, many thanks for the help. I don't know how to translate gpxpatch error messages well.
Re: Prblanco's Unfinished Tracks - Jeddah March 20th
Date: March 28, 2022 02:54PM
Posted by: maxmax





Free use for all


Regards
maxmax Wrote:
-------------------------------------------------------
> [i.imgur.com]
>
> [i.imgur.com]
>
>
> Free use for all
>
>
> Regards


Oh my gosh this is terrific, great work on the track and thank you for being so swift !
Re: Prblanco's Unfinished Tracks - Jeddah March 20th
Date: March 28, 2022 03:35PM
Posted by: maxmax
Many thanks for your gentle message

Bye
Great Job!

Thanks so much...(Y)
Alright, here's a quick one, Monaco in its current (2016-present) layout.

I built this .dat entirely from the original GP4 one for the upcoming F1virtual release. So Saint Devote and Rascasse corners, and the entire pitlane, are different to available versions out there. Mine also includes the reprofiled Tabac and Piscine corners, and the extended runoff at Nouvelle Chicane.

We (F1virtual) were planning to have finished this track by now, but if there's one thing we're good at is not fulfilling plans ;) so I prepared this version mainly for use in the Time Trial League.

The graphics are mostly from original GP4 with only a few changes in the new sections. It does look bad in some places, but then again this version is only a placeholder while the real thing isn't finished.

Link: [drive.google.com]




My unfinished tracks: [www.grandprixgames.org]
Send bug reports and track editing questions to f1virtualblog@gmail.com
Re: Prblanco's Unfinished Tracks - Monaco May 22nd
Date: May 23, 2022 11:58AM
Posted by: fongu
Thanks Prblanco, I for one am appreciating all the updates that are coming from the F1virtual workshop over the past year.
We all know the chase for a more perfect recreation always takes longer than expected but I'm grateful for the playable versions.
Doing the hotlaps ensures I get to spend more time appreciating and enjoying these works.


Thank you so much, always great work from you!
Re: Prblanco's Unfinished Tracks
Date: August 26, 2022 06:00PM
Posted by: Prblanco
A slightly upgraded version of Zandvoort is now available for download at the F1virtual website.

I still don't know what's causing the banked corners to be so bumpy, hopefully I won't need to rebuild the .dat to fix that :-)




My unfinished tracks: [www.grandprixgames.org]
Send bug reports and track editing questions to f1virtualblog@gmail.com



Edited 1 time(s). Last edit at 08/26/2022 06:03PM by Prblanco.
Re: Prblanco's Unfinished Tracks
Date: August 26, 2022 07:50PM
Posted by: viking75
Many many thanks, very good job as usual !
Re: Prblanco's Unfinished Tracks
Date: August 26, 2022 10:55PM
Posted by: Turbo Lover
Great Paulo.



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
Re: Prblanco's Unfinished Tracks
Date: August 26, 2022 11:35PM
Posted by: viking75
I already found nice setups, it will be good for the final released ;-)
Re: Prblanco's Unfinished Tracks
Date: August 27, 2022 10:02AM
Posted by: jimbob1
CTD for me
Re: Prblanco's Unfinished Tracks
Date: August 27, 2022 11:26PM
Posted by: kerleyf1
Thank you Paulo!

------------------------------------------------------------------------------------------------


PLEASE VISIT: Grand Prix Mods Blog
Re: Prblanco's Unfinished Tracks
Date: August 28, 2022 11:36PM
Posted by: fongu
Really nice update, thank you


Re: Prblanco's Unfinished Tracks
Date: August 30, 2022 03:58PM
Posted by: Prblanco
Quote
jimbob1
CTD for me

Do you have a crash log Jim? Does it crash after clicking "DRIVE" or during the loading screen?


My unfinished tracks: [www.grandprixgames.org]
Send bug reports and track editing questions to f1virtualblog@gmail.com
Re: Prblanco's Unfinished Tracks
Date: August 31, 2022 06:50PM
Posted by: MSchumi24
Prblanco Scritto:
-------------------------------------------------------
> A slightly upgraded version of Zandvoort is now
> available for download at the F1virtual website.
>
> I still don't know what's causing the banked
> corners to be so bumpy, hopefully I won't need to
> rebuild the .dat to fix that :-)
>
> [i.imgur.com]


Nice job Paulo! Good luck for the future final version! :-)
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