I really don't want to brag about it, but I did know of these things. (Although I'm as big of a track enthusiast as it gets, so no surprise.) But it's very nice to read someone else's research on the topic.
I was actually quite glad when I heard about T5 not having been updated while I was working on Suzuka 1982, because it also meant that the in-game T5 was actually still the original, unaltered T5 (and GPS-level accurate original T5 at that) and so I didn't have to edit it. (Of course, I was glad in the first place that the 2001 track still had the original T6, the original Dunlop, the original 130R, etc.)
...Then I realised that Suzuka 1982 was not only different because there was no chicane which every level 2 motorsport fan knows. Level 3 fans may notice that Degner was a single corner too. What I did not notice for years (and that's why I pulled Suzuka 1982 down last year) is that the current Suzuka also has T1 and T2 and also Spoon squeezed compared to the original layout. These were modified in 1985 and 1984 respectively. (Degner was modified in 1987 while the first iteration of the chicane was added in 1983.) Still, one had to look no further than the annual Japanese GP press kit from FIA.com to recognise these changes as that always provides detailed information on the history of layout changes, down to radius-level.
I have since added the original T1-T2 to a WIP version, but I'm still not happy with the restored Spoon - I've had few visual references up until a few months ago. I now have adequate - now I don't find the time to do it. (I originally planned it for today's race.) Still planning on doing it some time though.
Interestingly enough, both the new T1-T2 and the new Spoon were some of the best circuit modifications I have ever seen - the designers were clearly hell-bent on retaining the character of the original curves, modifying subtle but effective parameters of the corners. I actually like the new Spoon better than the old one which says a lot...
Here's a map of all the changes: [
blog-imgs-44-origin.fc2.com]
FUN FACT: While we're at it, GP4 original Spa from 2001 does not have the extended Eau Rouge run-off like the real-life Spa 2001. The walls still reflect the 2000 positioning, only Geoff Crammond & Co. changed verge behaviour from gravel to asphalt, creating something of a mix. (2000 area, but 2001 behaviour.) Presumably noticed it too late, did not have access to up-to-date data, as in the case of Suzuka, as Prblanco said, and just got on with what they had.
Needless to say, this also helped restoring the original Eau Rouge (also in a WIP) immensely as I had reference points that were lost during the 2001 reconstruction.
EDIT: Link doesn't work anymore, see below.
EDIT 2: It works again.
My workthread - [www.grandprixgames.org]
Full of classic F1/non-F1 track layouts
My blog about F1 performance analysis - [thef1formbook.wordpress.com]Edited 3 time(s). Last edit at 10/14/2016 04:12PM by Atticus..