Screenshot v18-56k ( Read The rules In The 1st Post! )

Posted by Isaint 
Some time and I back to see those great pics! Thanks for show to us your work guys!

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Like i said for the mercedes WOW!!! hothot
hope it'll be available too.
laazio Wrote:
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> Like i said for the mercedes WOW!!! hothot
> hope it'll be available too.

It (those)won't be released publicly. Also the quality of the ACFL cars isn't all that great, front wings are horrible.



Edited 1 time(s). Last edit at 03/30/2018 03:59PM by vesuvius.
@ Vesuvius: better those instead of nothing :-) but it's a pity not to have the two best cars, the contenders for the championship :(
vesuvius Wrote:
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> laazio Wrote:
> --------------------------------------------------
> -----
> > Like i said for the mercedes WOW!!! hothot
> > hope it'll be available too.
>
> It (those)won't be released publicly. Also the
> quality of the ACFL cars isn't all that great,
> front wings are horrible.

The cars which I have been converting will be sent to everyone who asked me for , in a private way , at my own responsibility , unless the administration of the site doesn't allow me to that , I mean , post the screenshots and share the cars .
Your comments about the quality of the cars , for someone like me who has spent hours of my free time converting the cars , are not really encourager . I know that I have limit skills and these skill don't reach your skills or the skills from the RSCT group guys , but this is the best I can make . I'm sorry for that !
I don't have the 2017 cars from F1 Codemaster to use some parts of them , better parts than from ACFL cars , if you have these cars please send me them



Edited 1 time(s). Last edit at 03/30/2018 04:39PM by rracunis.
KORG Wrote:
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> As it has already said AUS Doug is a Formula
> Hybrid 2018.

thank you so much mate ,I get it too



Edited 2 time(s). Last edit at 03/30/2018 06:22PM by jakobdylan.
rracunis Wrote:
-------------------------------------------------------
> vesuvius Wrote:
> --------------------------------------------------
> -----
> > laazio Wrote:
> >
> --------------------------------------------------
>
> > -----
> > > Like i said for the mercedes WOW!!!
> hothot
> > > hope it'll be available too.
> >
> > It (those)won't be released publicly. Also the
> > quality of the ACFL cars isn't all that great,
> > front wings are horrible.
>
> The cars which I have been converting will be sent
> to everyone who asked me for , in a private way ,
> at my own responsibility , unless the
> administration of the site doesn't allow me to
> that , I mean , post the screenshots and share the
> cars .
> Your comments about the quality of the cars , for
> someone like me who has spent hours of my free
> time converting the cars , are not really
> encourager . I know that I have limit skills and
> these skill don't reach your skills or the skills
> from the RSCT group guys , but this is the best I
> can make . I'm sorry for that !
> I don't have the 2017 cars from F1 Codemaster to
> use some parts of them , better parts than from
> ACFL cars , if you have these cars please send me
> them

Sorry mate, the purpose wasn't to be a critical of your work! You are doing great and I hope you keep on doing. I just meant that original ACFL work isn't all that great.
@ Vesuvius: No worries mate (Y)

By the way , the cars are far from to be ready , don't send me PM please at this moment
rracunis écrivait:
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> @ Vesuvius: No worries mate (Y)
>
> By the way , the cars are far from to be ready ,
> don't send me PM please at this moment

And it will need surely a lot of work. Good luck Ricardo.
The cars are high high high poly (surely too much) and this huge number has to be decreased (without losing quality)
to match with GP4.
I am not enthousiast about some textures which need to be improved.
However, release a full grid in a very short time (grossly 1 month) is a true performance from ACFL. They should improve with their scheduled updates.





Edited 1 time(s). Last edit at 03/30/2018 08:28PM by gezere.
gezere Wrote:
-------------------------------------------------------
> rracunis écrivait:
> --------------------------------------------------
> -----
> > @ Vesuvius: No worries mate (Y)
> >
> > By the way , the cars are far from to be ready
> ,
> > don't send me PM please at this moment
>
> And it will need surely a lot of work. Good luck
> Ricardo.
> The cars are high high high poly (surely too much)
> and this huge number has to be decreased (without
> losing quality)
> to match with GP4.
> I am not enthousiast about some textures which
> need to be improved.
> However, release a full grid in a very short time
> (grossly 1 month) is a true performance from ACFL.
> They should improve with their scheduled updates.

It is like a puzzle Bernard . The car A and B are really too big , I have to make the gp4.file using the car C and then I try the main parts from B and A to check if the GP4builder saves the car , having a reasonable size and quality . This is the better I can get with these cars from ACFL , a bit more than fair cars
But looking at the results you have so far with Mercedes and Ferrari Ricardo is looking bad,well done,seeing the RSCT team back together would be amazing but we all have private lifes as well so I do understand,what textures are you using by the way low resulution?

Greetings
Alessio


CoM3 oN McL4R3n.....:)
Alessio88 Wrote:
-------------------------------------------------------
> But looking at the results you have so far with
> Mercedes and Ferrari Ricardo is looking bad,well
> done,seeing the RSCT team back together would be
> amazing but we all have private lifes as well so I
> do understand,what textures are you using by the
> way low resulution?

The textures are all high resolution , A8R8G8B8 full transparency , just changed the alpha channels , the original are too bright . Actually , the textures could be better .







I'm not so happy with the textures and some parts of the cars , specially the front and rear wings . About the textures , some improvement can be achieved but because of the number of the faces of each part and the incompatibility with the GP4builder , unfortunately nothing else can be get on the shape .

I have a question to the masters : Do you think the cars height ( all the 3 cars ) is correct or I should lowered it ?



Edited 4 time(s). Last edit at 03/31/2018 02:22PM by rracunis.
Looking good to me mate,I think you are doing a great job here :)

Greetings
Alessio


CoM3 oN McL4R3n.....:)
Great job!!!
Quote
rracunis
Do you think the cars height ( all the 3 cars ) is correct or I should lowered it ?

IMHO I think the helmet is too big (or the car shape too small) scale wise.



EricMoinet Wrote:
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> > Do you think the cars height ( all the 3 cars )
> is correct or I should lowered it ?
>
>
> IMHO I think the helmet is too big (or the car
> shape too small) scale wise.

I use the helmet shape made by Excalibur a couple of year ago and the shape is a bit bigger than those made by jvinu2000 . The original shapes from ACFL comes without the driver and I put it in the 3 cars , maybe the "driver body" is placed too high or the tweakers coordinates are wrong . I will revise these 3 cars before go ahead .
seem perfect to me. excellent work, Ricardo :-O(Y)

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Edited 1 time(s). Last edit at 04/01/2018 03:01AM by Isaint.
rracunis écrivait:
-------------------------------------------------------
> EricMoinet Wrote:
> --------------------------------------------------
> -----
> > > Do you think the cars height ( all the 3 cars
> )
> > is correct or I should lowered it ?
> >
> >
> > IMHO I think the helmet is too big (or the car
> > shape too small) scale wise.
>
> I use the helmet shape made by Excalibur a couple
> of year ago and the shape is a bit bigger than
> those made by jvinu2000 . The original shapes from
> ACFL comes without the driver and I put it in the
> 3 cars , maybe the "driver body" is placed too
> high or the tweakers coordinates are wrong . I
> will revise these 3 cars before go ahead .

Ricardo,
Difficult to say that the scale is correct with a screenshot.

to check if the sizes are correct, the quicker solution would be to compare with others cars. I think that all our cars (RSCT) have acceptable sizes.
take one of them, import it in Zmodeler, "UnitSelect" all the objects to get a single object and remove all the textures.
This will be your "stallion".

Open your car, import the "stallion" and compare for all dimensions. REsize your car if necessary. Delete the "stallion" and save your resized car.

Hope it helps

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