Difference performance AI/Player

Posted by Wolf. 
Difference performance AI/Player
Date: July 28, 2015 09:45PM
Posted by: Wolf.
Hello everyone,

I've been messing with performance data, increasing or decreasing qualiHP and race HP, and I mentioned that it became more and more difficult for me to get the same laptimes as the AI, the more I increased HP. It seems that the performance data does not count for the player itself.
Does anyone know how I could mod that? I want the cars to go a slight bit faster, inclucing my own.
Re: Difference performance AI/Player
Date: July 28, 2015 10:33PM
Posted by: RegularJohn
Check "car power team dependent" under GPxSet in GPxPatch.
Re: Difference performance AI/Player
Date: July 28, 2015 11:25PM
Posted by: Wolf.
Thanks, it worked! xD I'm stupid ;)
Sorry, only registered users may post in this forum.

Click here to login

Maintainer: mortal, stephan | Design: stephan, Lo2k | Moderatoren: mortal, TomMK, Noog, stephan | Downloads: Lo2k | Supported by: Atlassian Experts Berlin | Forum Rules | Policy