Simulating the 2014 season - Some thoughts

Posted by TomMK 
Re: Simulating the 2014 season - Some thoughts
Date: February 09, 2014 05:32PM
Posted by: Turbo Lover
Thanks Tom & Mäth.



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
Re: Simulating the 2014 season - Some thoughts
Date: February 11, 2014 02:04AM
Posted by: phantaman
Hi ... I returned to ms excel and calculations ;)

after some tests I got a power torque curve which is not exactly equal to what the experts think, I believe it should be very similar.

767BHP @ 14702RPM's (273lb-ft)



I'll wait for the next test in Bahrain to see how the current situation will turn out to see if I'm on the right track. everything leads to believe so ... then yes I believe it will be possible to gather data and compile a targeting performance tests.

[]´s

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RELEASE => Physics (under FIA Technical Regulations)
MagicDatas? Setups? Pit Stop Strategies? Track Specific Performances? Up2Date GP?
Power Torque Curve? Where's this stuff? All download is available at ..
Re: Simulating the 2014 season - Some thoughts
Date: February 11, 2014 04:22AM
Posted by: TomMK
I think it is underpowered, try it in-game and see. I think the power needs to be 855 at 15000rpm.

=====================================================


Intel NUC 8i3, 8GB RAM, MS Sidewinder Wheel
Re: Simulating the 2014 season - Some thoughts
Date: February 11, 2014 04:35PM
Posted by: Anonymous User
Lets try both versions guys.

Tom i tried your physics and their good. I was lapping between 1m22.8 and 1m23.4 with 10lts of fuel starting from
garages in free practice.
Re: Simulating the 2014 season - Some thoughts
Date: February 11, 2014 10:30PM
Posted by: phantaman
TomMK Wrote:
-------------------------------------------------------
> I think it is underpowered, try it in-game and
> see. I think the power needs to be 855 at
> 15000rpm.

entire calculation considered the limit imposed this year by regulation (100Kg of fuel per race). thus, an engine to 10500RPM's should be in maximum power and torque decreasing after ...
this is the current proposal (F1) and it was my goal to play (limited to 15000RPM's). unfortunately for us the grand prix 4 does not give the possibility to aggregate an energy recovery system (ERS) to complement.
the more I believe that to deliver much power in classification, certain engines will have problems with overconsumption in races ... in the past was the lotus - renault (Ayrton Senna). many will not be able to get to the end if they are at 15000RPM's ;-)

[]´s

----signature--------------------------------------------------------

RELEASE => Physics (under FIA Technical Regulations)
MagicDatas? Setups? Pit Stop Strategies? Track Specific Performances? Up2Date GP?
Power Torque Curve? Where's this stuff? All download is available at ..
Re: Simulating the 2014 season - Some thoughts
Date: February 12, 2014 02:18AM
Posted by: TomMK
Jorge - that's a good lap time. What lap times are the AI setting (on Ace mode)?

For me, I am able to set a 1:23.8 in a McLaren using the default setup. The best AI on Ace mode is setting 1:23.4 in Friday practise (Nico Rosberg).

I've made a new Magic Data file for Jerez. I'm experimenting with some things like fixed gear ratios (so top gear is very long) and lower fuel consumption. I might need to reduce tyre wear, I'm not sure yet. Try this:

[GP4 magic file]

16        ; desc1= front wing [AI DRY SETUP]
15        ; desc2= rear wing
29        ; desc3= 1st gear
35        ; desc4= 2nd
42        ; desc5= 3rd
49        ; desc6= 4th
56        ; desc7= 5th
63        ; desc8= 6th
18        ; desc9= front wing [AI WET SETUP]
18        ; desc10= rear wing
28        ; desc11= 1st gear
34        ; desc12= 2nd
41        ; desc13= 3rd
48        ; desc14= 4th
55        ; desc15= 5th
61        ; desc16= 6th
16        ; desc17= front wing [PLAYER DRY SETUP]
15        ; desc18= rear wing
29        ; desc19= 1st gear
35        ; desc20= 2nd
42        ; desc21= 3rd
49        ; desc22= 4th
56        ; desc23= 5th
63        ; desc24= 6th
5750      ; desc25= dry brake balance
17        ; desc26= front wing [PLAYER WET SETUP]
18        ; desc27= rear wing
28        ; desc28= 1st gear
34        ; desc29= 2nd
41        ; desc30= 3rd
48        ; desc31= 4th
55        ; desc32= 5th
61        ; desc33= 6th
5750      ; desc34= wet brake balance
54        ; desc35= softer tyre [52 Hard, 53 Medium, 54 Soft, 55 Supersoft]
53        ; desc36= harder tyre [52 Hard, 53 Medium, 54 Soft, 55 Supersoft]
100       ; desc37= >= 50 AI chooses softer tyre, otherwise harder
16384     ; desc38= unused
16384     ; desc39= unused
16384     ; desc40= unused
16384     ; desc41= unused
16014     ; desc42= track grip
16384     ; desc43= unused
16384     ; desc44= unused
18        ; desc45= downforce (17 - 31)
997       ; desc46= ride height (926 - 1022)
16760     ; desc47= air resistance
4254      ; desc48= fuel per lap
256       ; desc49= Slipstream. Subtracted from diff between field_e2 of 2 cars and then compared to speed of first car. Player only??
19000     ; desc50= Player tyre wear (see also desc72)
64768     ; desc51= ai race grip (always 64768) (added to car.field_108. related to cc grip factor)
512       ; desc52= ai grip fine tune
500       ; desc53= ai power factor ace
512       ; desc54= ai grip factor ace
500       ; desc55= ai power factor pro
500       ; desc56= ai grip factor pro
490       ; desc57= ai power factor semi-pro
490       ; desc58= ai grip factor semi-pro
475       ; desc59= ai power factor amateur
475       ; desc60= ai grip factor amateur
460       ; desc61= ai power factor rookie
460       ; desc62= ai grip factor rookie
512       ; desc63= ai random performance range min
2048      ; desc64= ai random performance range max
24        ; desc65= ai chance of errors
1         ; desc66= ai recovery sectors
3         ; desc67= sectors to pit in begin
10        ; desc68= sectors to pit out end
13312     ; desc69= pre pit speed limit
12000     ; desc70= fuel consumption player
11200     ; desc71= fuel consumption ai
4750      ; desc72= ai tyre wear
35        ; desc73= track sector after which AI cars stop being cautious on 1st lap (flag 0x80 in car.flags_ce is not cleared)
78200     ; desc74= timing factor? (dw)
0         ; desc75= timing factor finetune? (dw)
14506     ; desc76= helps decide if a tyre set needs changing (dry to wet / wet to dry). Higher values = quicker reaction
16000     ; desc77= same as above (dry to wet, wet to dry)
5         ; desc78= rain chance
6         ; desc79= segment nr (start of some range)
6         ; desc80= segment nr (end of some range)
256       ; desc81= ai race grip (always 256)
14000     ; desc82= unknown (AI Tyres??)
170       ; desc83= unknown (Player related??)
10000     ; desc84= Black Flag penalty (ms)
2048      ; desc85= Black Flag severity?
180       ; desc86= unknown
130       ; desc87= unknown
90        ; desc88= unknown
25        ; desc89= unknown
0         ; desc90= Handbrake. Stop car moving in garage.
1814      ; desc91= Car depth in garage (Player car)
896       ; desc92= Car depth in garage (AI cars)
0         ; desc93= Car Garage Orientation
0         ; desc94= Pitstop stall depth from pitlane (Player + AI)
0         ; desc95= Pitstop stall depth from pitlane (Player + AI) finetune
16384     ; desc96= unknown (always 16384?)
16384     ; desc97= unknown (always 16384?)
16384     ; desc98= unknown (always 16384?)
16384     ; desc99= unknown (always 16384?)
16384     ; desc100= unknown (always 16384?)
16384     ; desc101= unknown (always 16384?)
0         ; desc102= pitstop group 1 %
30        ; desc103= stop 1
9         ; desc104= pit window 1
0         ; desc105=
0         ; desc106=
0         ; desc107=
0         ; desc108=
0         ; desc109=
60        ; desc110= pitstop group 2 %
19        ; desc111= stop 1
10        ; desc112= pit window 1
42        ; desc113= stop 2
10        ; desc114= pit window 2
0         ; desc115=
0         ; desc116=
0         ; desc117=
40        ; desc118= pitstop group 3 %
13        ; desc119= stop 1
8         ; desc120= pit window 1
31        ; desc121= stop 2
6         ; desc122= pit window 2
47        ; desc123= stop 3
8         ; desc124= pit window 3
0         ; desc125=
744       ; desc126= failure chance : suspension
744       ; desc127= failure chance : loose wheel
744       ; desc128= failure chance : puncture
1488      ; desc129= failure chance : engine
1488      ; desc130= failure chance : transmission
2488      ; desc131= failure chance : oil leak / water leak
744       ; desc132= failure chance : throttle / brake
744       ; desc133= failure chance : electrics
16368     ; desc134= unused
16256     ; desc135= unused
16128     ; desc136= unused
15872     ; desc137= unused
19456     ; desc138= bump factor
12        ; desc139= bump shift
          
[bumptable]

0,0
6,1
52,0
209,1
259,0
325,1
424,0
519,1
559,0
781,2
799,0
823,1
863,0
978,2
610,1
647,0
715,2
740,0

=====================================================


Intel NUC 8i3, 8GB RAM, MS Sidewinder Wheel



Edited 2 time(s). Last edit at 02/12/2014 02:53AM by TomMK.
Re: Simulating the 2014 season - Some thoughts
Date: February 13, 2014 05:16AM
Posted by: Briere




Special audio by Mario Torrado (aka mustruendor) who made a simulation/prediction of a potential pole lap in Monza this year. I think we match pretty well, apart from della Roggia. So I can confirm that we're on the right way with those physics :)



Re: Simulating the 2014 season - Some thoughts
Date: February 13, 2014 08:24AM
Posted by: TomMK
That is awesome! I love the bouncing-over-the-kerbs effect coming out of the della Roggia, made me laugh!

=====================================================


Intel NUC 8i3, 8GB RAM, MS Sidewinder Wheel
Re: Simulating the 2014 season - Some thoughts
Date: February 13, 2014 12:13PM
Posted by: Anonymous User
TomMK Wrote:
-------------------------------------------------------
> Jorge - that's a good lap time. What lap times are
> the AI setting (on Ace mode)?

Yes, Ace level, i always drive like this. The best AI did 1m24.0. I checked because i saved the file.


> For me, I am able to set a 1:23.8 in a McLaren
> using the default setup. The best AI on Ace mode
> is setting 1:23.4 in Friday practise (Nico
> Rosberg).

I used the red bull to do the 9 laps what i said above.
Later today ill add the magic data and try again with the same fuel.
After that ill do a hotlap and push the car to the limit.
Re: Simulating the 2014 season - Some thoughts
Date: February 14, 2014 04:04AM
Posted by: Briere
I made some changes to the sound I posted on previous page. I made pitch lower (V8 -> V6, so 75%) so it matches V6s instead of V8s. Please tell me what you think. I'm so looking forward to hearing those cars from onboard perspective next month :)





P.S. I'll make the new files available tomorrow, it's late and I need to go to bed early tonight lol. Goodnight guys !
Re: Simulating the 2014 season - Some thoughts
Date: February 15, 2014 05:22AM
Posted by: Briere
I finally chose to make direct adaptations of my 2013 V8 sounds. They don't sound bad at all :) So you can forget about the sounds in the video I posted above, but all three engine power unit suppliers are done :)

How I proceeded :

1- I had a good read on [formula1guitar.blogspot.ca] about the differences on guitar settings between V8 and V6.
2- So I understood that I would need to change the pitch of all my existing V8 files in order to get correct sounds.
3- I made some calculations that led me to a 5/9 pitch ratio (15,000 / 18,000 RPM, 6 / 8 cylinders, 1.6/1.8 L [1.8 being the theorical displacement of a V6 based on 300 cc cylinders]).
4- I did fix the pitch of all sound files.
4- And I fixed all the values in my engine.txt files with a 5/6 ratio based on the RPM difference between 2013 and 2014.

Audio preview around Monza (order : Ferrari || della Roggia || Mercedes || Ascari || Lotus) : [www.mediafire.com]
Download (all in one) : [www.mediafire.com]

Am I the only one here who thinks the Ferrari sounds a lot like Indycars ? Does it mean I did my job right ? ;)




:// Edit on Saturday morning : I'll take some time to test fixed gear ratios, which will be split into two kinds of setups (1-7 and 2-8). I'll keep you posted on that :)



Edited 2 time(s). Last edit at 02/15/2014 03:56PM by Briere.
Re: Simulating the 2014 season - Some thoughts
Date: February 16, 2014 07:53AM
Posted by: Briere
So I made some quick tests with those gear ratio values : 20, 27, 32, 38, 44, 51, 57, 64. Melbourne, Sepang and Monaco ran great with the first seven gears. I'll have a go at faster tracks tomorrow with gears 2 to 8.

Oh and here is a video from Monaco :)


Re: Simulating the 2014 season - Some thoughts
Date: February 20, 2014 04:02AM
Posted by: Briere
We now have a very good real life reference video, courtesy of Mercedes. I'm trying to make that sound too, progress is excellent so far !

[www.f1fanatic.co.uk]
Re: Simulating the 2014 season - Some thoughts
Date: February 20, 2014 12:53PM
Posted by: phantaman
this video is not a promotional presentation? these events usually have limited performance / speed in engines (and tires ditto)

PS: no more, I managed to reach the planned goal when I started. hope I'm not being too cryptic hahaha ;-)

----signature--------------------------------------------------------

RELEASE => Physics (under FIA Technical Regulations)
MagicDatas? Setups? Pit Stop Strategies? Track Specific Performances? Up2Date GP?
Power Torque Curve? Where's this stuff? All download is available at ..
Re: Simulating the 2014 season - Some thoughts
Date: February 20, 2014 04:55PM
Posted by: Anonymous User
Im too with Celso on this. Lets be patient and actually watch videos if possible of the bahrain test.
or if we have to wait for melbourne its even better because then we would really see 100% how they
are racing.
Re: Simulating the 2014 season - Some thoughts
Date: February 21, 2014 02:20PM
Posted by: laci0303
Hy!

I've found this good turbo sound. Can you use this for GP4? :)
video: [www.youtube.com]

Re: Simulating the 2014 season - Some thoughts
Date: March 06, 2014 12:15AM
Posted by: gitanes
New information:
According to an motorsport.com article, Nicki Lauda said that the Mercedes fuel engine produces about 580 bhp. With the additional 160 bhp of the electrical components, the complete Power Unit produces about 740 bhp.

I guess that means we need a power-torque curve with following characteristics:
    [*] quick rise of the curve at low revs ( "electrical torque" )
    [*] max torque at 10500 U/min, almost flat to 15000 U/min
    [*] power of about 740 bhp at max revs of 15000 U/min
    [*] for compatibility with other GP4 tools (physics editor), we should have the max power (855 bhp?) at 16600 U/min as the original game

I have the performance files for the preseason testing done, but i won't publish anything before we have an accurate V6T.ini/V6T.cap, because the bhp at 15000 U/min of the power-torque curve must match the "actual race power" at max RPM of the physics and the race/quali power of the performance files, otherwise you have an over-performing player or AI!

Well, i know how to make a V6T.ini but i don't know how to make a V6T.cap! Can somebody explain to me the way to do it, or at least convert it for me?


My personal GP4 files at : www.4shared.com ______ My Blog at : Gitanes GP4 work

* Performance Files * LoadingScreens GoogleMaps * GP4 Tracks and Cars Databases
Re: Simulating the 2014 season - Some thoughts
Date: March 06, 2014 12:43AM
Posted by: TomMK
gitanes - The torque values need to be 855.7bhp at 15000rpm. You control the cars' horsepower only in the performance file. See this post.

If you lower the bhp in both the torque values and the performance file, you double-count the bhp reduction and get very underpowered cars.

So the torque values should follow a realistic curve (as per your points 1 & 2) and max out at 855.7bhp at 15000. This is what I've done in my V6Turbo.cap and it seems to work as intended.

About your point 4, it doesn't really matter. After 15000 or so you put whatever torque values you want, the game won't use it.

Also we should be wary of the figures being given out by the teams. In this article a different Mercedes person says their petrol engine produces 690bhp! Slightly different to Mr. Lauda's figure and they're in the same team!

=====================================================


Intel NUC 8i3, 8GB RAM, MS Sidewinder Wheel
Re: Simulating the 2014 season - Some thoughts
Date: March 06, 2014 10:34PM
Posted by: ChrisJ
I'd suggest you go for what Niki Lauda said. He mentioned that figure in a talk at a TV show where also Helmut Marko was present. When Lauda started to explain the way the engine works saying that the combustion unit on its own produces around 580 bhp Marko interrupted saying "That's an interesting figure! We'd be happy about having 580 bhp." In contrast. in that artice you refer to the interviewer asks Andy Cowell for a comparison. He says that given the fact the old turbos from 30 years ago had 1,5 litres, a pressure of 5 bar and a fuel flow rate of 200kg per hour while producing around 1400 bhp it would be valid to simply assume that half that fuel flow rate also means the current engines produce around half that power (combustion unit only). All that Andy Cowell replies is "Correct, that's a way to calculate it."

So I'd say Cowell just didn't want to get too specific about it while Lauda and Marko had a pretty honest talk all along.

best regards
chris
Re: Simulating the 2014 season - Some thoughts
Date: March 06, 2014 11:20PM
Posted by: TomMK
Yep that's probably a good conclusion Chris.

Melbourne will give us a better idea, we can change the performance files based on the times they manage in qualy / race trim there. I think we're in the right ballpark with mid / high 700's.

=====================================================


Intel NUC 8i3, 8GB RAM, MS Sidewinder Wheel
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