there is something strange about magic data.
which number is randomizing ai cars max speed?
guys, i use Performance file 880bhp all cars and 16480 grip for all drivers, 0 variance and 0 failure for all.
than, at qualify, all ai cars max speed must be same, isnt it?
at Monza Oval is saw interesting thing when i test it. (this monza oval [
www.grandprixgames.org])
one of md3, everything is ok, maximum speed of ai cars are same:
2 ; Front wing [CC dry setup]
1 ; Rear wing
33 ; 1st gear
39 ; 2nd
45 ; 3rd
50 ; 4th
57 ; 5th
62 ; 6th
6 ; Front wing [CC wet setup]
5 ; Rear wing
30 ; 1st gear
36 ; 2nd
42 ; 3rd
49 ; 4th
55 ; 5th
59 ; 6th
2 ; Front wing [Player dry setup]
1 ; Rear wing
33 ; 1st gear
39 ; 2nd
45 ; 3rd
50 ; 4th
57 ; 5th
62 ; 6th
5725 ; Dry brake balance
6 ; Front wing [Player wet setup]
5 ; Rear wing
30 ; 1st gear
36 ; 2nd
42 ; 3rd
49 ; 4th
56 ; 5th
60 ; 6th
5775 ; Wet brake balance
53 ; Softer tyre [52 Hard, 53 Medium, 54 Soft, 55 Supersoft]
52 ; Harder tyre [52 Hard, 53 Medium, 54 Soft, 55 Supersoft]
100 ; >= 50 AI chooses softer tyre, otherwise harder
16384 ;
16384 ;
16384 ;
16384 ;
14730 ; Track grip
16384 ;
16384 ;
22 ; CC Drag - top speed only affected, minimal effect in corners / acceleration? (17 - 31)
985 ; Player-only downforce, and drag
16383 ; Engine power output - e.g. altitude simulation? Affects acceleration. air pressure.
6394 ; fuel (kg/lap*2979 for 1.0 lap worth of fuel)-see also desc70/71
512 ; Slipstream? A distance in feet that is subtracted from the distance between 2 cars, then compared to the speed(?) of one of the behind car, and if the speed is less, something is triggered. Player only.
15365 ; Player tyre wear factor - see also desc72
64768 ; CC aggressiveness (aka Braking Range) min - now configurable in GPxPatch 4.50 (added to car.field_108. related to cc grip factor, 32768 low, 65536 & 0 mid, 32767 high)
576 ; CC aggressiveness finetune (aka Braking Range) max - now configurable in GPxPatch 4.50
525 ; [Ace] CC power factor
496 ; [Ace] CC grip factor
495 ; [Pro] CC power factor
482 ; [Pro] CC grip factor pro
481 ; [Semi-Pro] CC power factor
475 ; [Semi-Pro] CC grip factor
469 ; [Amateur] CC power factor
464 ; [Amateur] CC grip factor
466 ; [Rookie] CC power factor
353 ; [Rookie] CC grip factor
1 ; CC random performance range min
1 ; CC random performance range max
85 ; CC error chance (some chance. same chance multiplied with race perc.)- now configurable in GPxPatch 4.52
4 ; CC recovery sectors -spin recovery range (segment count, range 1 to 256, nr of sectors checked by cc after spin)
but another md3, this one, all ai car maximum speeds are different!? some one around 330km, other 420, others 360, another 380 etc... it is completely random.
1 ; Front wing [CC dry setup]
1 ; Rear wing
33 ; 1st gear
39 ; 2nd
45 ; 3rd
50 ; 4th
57 ; 5th
80 ; 6th
6 ; Front wing [CC wet setup]
5 ; Rear wing
30 ; 1st gear
36 ; 2nd
42 ; 3rd
49 ; 4th
55 ; 5th
80 ; 6th
1 ; Front wing [Player dry setup]
1 ; Rear wing
33 ; 1st gear
39 ; 2nd
45 ; 3rd
50 ; 4th
57 ; 5th
80 ; 6th
5725 ; Dry brake balance
6 ; Front wing [Player wet setup]
5 ; Rear wing
30 ; 1st gear
36 ; 2nd
42 ; 3rd
49 ; 4th
56 ; 5th
80 ; 6th
5775 ; Wet brake balance
53 ; Softer tyre [52 Hard, 53 Medium, 54 Soft, 55 Supersoft]
52 ; Harder tyre [52 Hard, 53 Medium, 54 Soft, 55 Supersoft]
100 ; >= 50 AI chooses softer tyre, otherwise harder
16384 ;
16384 ;
16384 ;
16384 ;
17980 ; Track grip
16384 ;
16384 ;
22 ; CC Drag - top speed only affected, minimal effect in corners / acceleration? (17 - 31)
700 ; Player-only downforce, and drag
17383 ; Engine power output - e.g. altitude simulation? Affects acceleration. air pressure.
6394 ; fuel (kg/lap*2979 for 1.0 lap worth of fuel)-see also desc70/71
512 ; Slipstream? A distance in feet that is subtracted from the distance between 2 cars, then compared to the speed(?) of one of the behind car, and if the speed is less, something is triggered. Player only.
15365 ; Player tyre wear factor - see also desc72
64768 ; CC aggressiveness (aka Braking Range) min - now configurable in GPxPatch 4.50 (added to car.field_108. related to cc grip factor, 32768 low, 65536 & 0 mid, 32767 high)
576 ; CC aggressiveness finetune (aka Braking Range) max - now configurable in GPxPatch 4.50
530 ; [Ace] CC power factor
500 ; [Ace] CC grip factor
420 ; [Pro] CC power factor
500 ; [Pro] CC grip factor pro
481 ; [Semi-Pro] CC power factor
475 ; [Semi-Pro] CC grip factor
469 ; [Amateur] CC power factor
464 ; [Amateur] CC grip factor
520 ; [Rookie] CC power factor
320 ; [Rookie] CC grip factor
1 ; CC random performance range min
1 ; CC random performance range max
85 ; CC error chance (some chance. same chance multiplied with race perc.)- now configurable in GPxPatch 4.52
4 ; CC recovery sectors -spin recovery range (segment count, range 1 to 256, nr of sectors checked by cc after spin)
i dont send other parts of md3's because all of them are same. any difference. than they cant be responsible from it.
and you can see both md3 has same CC random performance range min-max.
note that, i test at rookie level.
than, what is responsible for this interesting max speed difference?