directions on JAM files and new car designs

Posted by PhilipT21 
directions on JAM files and new car designs
Date: March 05, 2022 01:10AM
Posted by: PhilipT21
To whom it may concern,


I have recently made my Grandprix 3 game work with Windows 10 through some very good directions using dgVoodoo.
So my query is I am trying to add JAM files from the circuits I wish to use for my season, the last one I used was India
a track that has a very long name Irungattukottai and I transferred all of the JAM files to both GP3Jams and GP3JamsH.
Is there a difference between the two GP3JAMS locations as I added all of the jam files to both directories?

I also would like more recent car designs to incorporate into my GP game, such as HAAS, Alpine F1, Alphatauri etc..
plus all the regular teams like Ferrari, McLaren, Williams etc...

If anybody could help in this regard, I would be most thankful,


Thank you kindly,

Philip.
Philip.
Re: directions on JAM files and new car designs
Date: March 08, 2022 08:59AM
Posted by: alvaro_degas
From the best of my knowledge...

The gamejamsh folder stores the jams that are uploaded if you use the game in hardware mode (I think Vodoo emulates it).

The gamejams folder stores the jams that are uploaded when in software mode.
Re: directions on JAM files and new car designs
Date: April 20, 2022 03:19PM
Posted by: SuperCim
Yup! as alvaro_degas told you, you don't have to copy it to: GP3Jams.
You better use Gp3edit, so you transform the Hardware images for the Software and then export everything.
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