pippozzo Wrote:
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> Hello Nik, welcome back and Happy new year.
> I think you shouldn't run GP3 game with software
> 3D drivers, but you need to configure with
> hardware 3d ( selecting your really model GpU in
> the game, I think also the panels of GpXPatch
> cannot work in software3D) , but with windows 8
> and
> later you need run it with DgVoodoo ( it require
> powerful PC, but I think yours fits very well), or
> try the dxWnd solution , find here some guide
> screenshot for settings.
>
> [
drive.google.com]
> gPqYiri9LTpv2QE8LzU41W
>
> However, there is some difference you may would
> know about.
> DgVoodoo can emulate very closing the model 3d GPU
> selected, using and overloading your CPU, so the
> game should be the same as configuration you
> setted in that GPU model.
> DxWnd use your GPU actually, making a passthrough
> the windws10 directX drivers, using its directX
> old version, but with you GPU. Not sure all GPUs
> work fine with gp3/directX version.
> I got some rendering trouble on intel
> HD2500/HD3000 models.
> Try both, it DxWnd works fine keep that, cause is
> more fast and performance. Otherwise use DgVoodoo.
> Mind each executable needs Admin privileges to
> work fine in windows 8 and 10.
> Another last:
> on the executables of the game, in the GP3 folder,
> put them the windows XP SP2 compatibility, BUT NOT
> FOR the GpXPatch.exe .
Awesome buddy, thanks for that! I'll give it a go and report back. I did try the voodoo option which didn't seem to work.