This tutorial will give you a deeper understanding of a gpaedia gps
files structure and the basics of the GPaediaMaker tool.
As an example the original english GP4 gps file is analysed with
comments from the viewpoint of the GPS2TXT
tool released on october 8, 2018.
This program reads gps files and creates csv and text files from this
data, that GPaediaMaker can use. Please read the "GPS2TXT
Guide" to get the basic information about it.
The program gps2txt_ff reads a gps file and creates up to 3 csv
files, 17 trackinfo text files and 11 part text files depending on your
settings in the ini file. The csv files "driver.csv", "team.csv" and
"track.csv" together with the circuit info text files contain the
season dependend data while the part text files are just a partial copy
of the gps file with mostly season independent content.
In the following table all season dependend parts of the gps file are
marked with lightyellow background.
To define the row structure of the csv tables you first have to build a
form text file using the headers (e.g. "race lap record:") found in the
gps file. In the gpaedia data sections of the drivers, teams or tracks
these headers are marked yellow.
Part | Description |
---|---|
part text 1 | |
driver/team list 1 | driver/team table in f1 season order; the delimiter
"\" is standard; if the gps uses other delimiters, gps2txt_ff
can read it after specifying the "driver_team_delim" in the INI file; from this data the driver names are taken for some output in the log file but later eventually overridden by the driverlink names; the team name is used for the team tables row 1 and the driver tables row 2. |
part text 2 | |
driver/team list 2 | usage in GP4 not known; this list is given in the drivers order "gpdriver". this list in not read by the gps2txt_ff program but updated by GPaediaMaker with drivertable data. |
part text 3 | |
track/country list | track/country table in the real f1 seasons tracks order "track"; the delimiter "\" is standard; if the gps uses another delimiter, gps2txt_ff can read it after specifying the "country_town_delim" in the INI file; |
part text 4 | |
track records 1-7 | the first part of the track records gpaedia; the order of the data has the tracks order "gptrackrec" which is like the order of the tracks in f1 season 2000 with suzuka and indianapolis exchanged; data is read by gps2txt_ff into the track csv table rows after row "#info"; in the data of the second track you find superfluous data that has later to be deleted from the track tables cell. |
corner data | between the first and the second part of the track records is the position of the corner data; it is given in the tracks order "gptrack", same as the track/country table; corners are identified by the colon after the corner number; the corner name if given, the value after "gear" and the value before "km/h" are taken into the track tables corner cell. |
track records 8-17 | the second part of the track records gpaedia |
part text 5 | |
part text 6 | if this text file is processed by the GPaediaMaker program txt2gps_ff.exe, it patches some values using the variable %season% set in the ini file |
part text 7 | |
track gpaedia | if the header "circuit info" is found, it is not put into a tracks table data cell; instead the whole text including the header at the beginning up to the [NAK] as EOF marker is copied into the trackinfo file if this is specified in the ini file. |
team data | team data is given in the teams order
"gpteam"; the headers "Team Principal" and "Technical Director" are changing; this is managed by using alternative headers in the form text file: Team Principal: | Chairman & CEO: | President: |
Chairman/Team Owner: | CEO (PPD): | Managing Director: | Chairman: |
Chairman/Chief Executive: |
driver data | driver data are given in the driver
order "gpdriverdata"; the header "2000 Championship Position" is changed using the form text specification 2000 Championship Position: | 2000 Championship Position:
|
part text 8 | |
driver data continue | the team (Minardi) after label "1134 [NAK]" is not used. |
part text 9 | |
link data | here the entries of the gpaedia selection lists for drivers
(23), teams (11) and tracks (17) are given; driverlink 15 is not used
for the gpaedia driver selection; the order is "driverlink" for drivers, "teamlink" for teams, which is the same as "gpteam", and "tracklink" for tracks; in the csv tables these entries will be used for drivertab row 1, teamtab row 2 or tracktab row 2 if they correspond with the previous read driver, team or tracklists; the tracktab takes the shortest version of the name. |
part text 10 | |
gp close | the track order here is
"trackclose"; this section is not read by gps2csv_ff; GPaediaMaker creates this part from the name of the country from the tracktable csv file. |
part text 11 |
[NAK] stands for the unicode character U+0015
2 [NAK]<LINK>DRIVE<\LINK> | <LINK>LOAD<\LINK> | <LINK>WORKSHOP<\LINK> | <LINK>OPTIONS<\LINK> | <LINK>GPAEDIA<\LINK> [NAK]
3 [NAK]<LINK>EXIT<\LINK> [NAK]
4 [NAK]<VARIABLE>[NAK]
102 [NAK]free practise[NAK]
103 [NAK]rookie[NAK]
113 [NAK]circuit [NAK]
114 [NAK]driver [NAK]
446 [NAK]<VARIABLE>[NAK]
447 [NAK]<VARIABLE>[NAK]
448 [NAK]<VARIABLE>[NAK]
879 [NAK]Choose a driver and alter a selected driver's car setups.[NAK]
880 [NAK]Choose a circuit.[NAK]
881 [NAK]Choose a type of race.[NAK]
882 [NAK]Choose the opposition strength.[NAK]
883 [NAK]Start a race or practise session.[NAK]
884 [NAK]Join 2 or more machines via network serial or modem connection.[NAK]
885 [NAK]View circuit records or analyse car performance.[NAK]
886 [NAK]Load a saved game from disk.[NAK]
887 [NAK]Setup controls, graphics, sound and race options.[NAK]
888 [NAK]Close the Grand Prix 4 program.[NAK]
1116 [NAK]MULTIPLAYER[NAK]
1427 [NAK]GPAEDIA[NAK]
1428 [NAK]<LINK>LOAD<\LINK> | <LINK>WORKSHOP<\LINK> | <LINK>OPTIONS<\LINK> [NAK]
1452 [NAK]<VARIABLE>[NAK]
1507 [NAK]exit[NAK]
1508 [NAK]<LINK>LOAD<\LINK> | <LINK>WORKSHOP<\LINK> | <LINK>OPTIONS<\LINK> | <LINK>MULTIPLAYER<\LINK> | <LINK>GPAEDIA<\LINK> [NAK]
1509 [NAK]drive[NAK]
1510 [NAK]ready to race[NAK]
1511 [NAK]<LINK>LOAD<\LINK> | <LINK>WORKSHOP<\LINK> | <LINK>OPTIONS<\LINK> | <LINK>GPAEDIA<\LINK> | <LINK>EXIT<\LINK> [NAK]
1648 [NAK]Start a race or practise session.[NAK]
1649 [NAK]<LINK>DRIVE<\LINK> [NAK]
1650 [NAK]LOAD | WORKSHOP | OPTIONS | MULTIPLAYER | GPAEDIA [NAK]
1767 [NAK]DRIVE[NAK]
9 [NAK]michael schumacher\ferrari
rubens barrichello\ferrari
mika hakkinen\mclaren mercedes
david coulthard\mclaren mercedes
ralf schumacher\williams bmw
juan pablo montoya\williams bmw
giancarlo fisichella\benetton renault
jenson button\benetton renault
jacques villeneuve\bar honda
olivier panis\bar honda
jean alesi\jordan honda
jarno trulli\jordan honda
jos verstappen\arrows asiatech
enrique bernoldi\arrows asiatech
nick heidfeld\sauber petronas
kimi raikkonen\sauber petronas
eddie irvine\jaguar ford cosworth
pedro de la rosa\jaguar ford cosworth
fernando alonso\minardi european
alex yoong\minardi european
heinz-harald frentzen\prost acer
luciano burti\prost acer[NAK]
45 [NAK]<LINK>CANCEL<\LINK> | <LINK>OK<\LINK> [NAK]
47 [NAK]yes[NAK]
48 [NAK]no[NAK]
110 [NAK]<LINK>BACK<\LINK> [NAK]
150 [NAK]<LINK>BACK<\LINK> | <LINK>EXIT<\LINK> [NAK]
153 [NAK]<LINK>CANCEL<\LINK> | <LINK>BACK<\LINK> [NAK]
166 [NAK]<LINK>BACK<\LINK> | <LINK>OK<\LINK> [NAK]
178 [NAK]<LINK>OK<\LINK> [NAK]
197 [NAK]<LINK>CONTINUE<\LINK> [NAK]
262 [NAK]<LINK>CANCEL<\LINK> | <LINK>DONE<\LINK> [NAK]
366 [NAK]<LINK>CANCEL<\LINK> [NAK]
610 [NAK]<LINK>FORWARD<\LINK> | <LINK>BACK<\LINK> [NAK]
611 [NAK]<LINK>MAIN MENU<\LINK> |[NAK]
632 [NAK]| <LINK>RETURN<\LINK> [NAK]
638 [NAK]<VARIABLE>[NAK]
722 [NAK]<VARIABLE>[NAK]
733 [NAK]<LINK>YES<\LINK> | <LINK>NO<\LINK> [NAK]
756 [NAK]<LINK>CONTINUE<\LINK> | <LINK>CANCEL<\LINK> [NAK]
768 [NAK]<VARIABLE>pts[NAK]
877 [NAK]<LINK>BACK<\LINK> [NAK]
902 [NAK]Close the Grand Prix 4 program.[NAK]
903 [NAK]Return to the Main Menu.[NAK]
942 [NAK]Right click for more detailed information.[NAK]
943 [NAK]Right click to view details about this driver.[NAK]
988 [NAK]Right click to view details about this circuit.[NAK]
1062 [NAK]Returns without saving changes.[NAK]
1063 [NAK]1634748495484090-69776890-=5-084908758598408976
05986957435
3516352890360945973097678996067-=4987-=4= +98684636527654765559716555555547365497666
66698274398576667859464765837645564765987091918
`098678890647=---70689097+^&5702908444977777
7777428738476673
8736785763876608826081-8769-19875616
738765061354663577
687777777325422222309898571-=0986=098109
974658708 5gf78047608745878268959090-2-1=-04
09-50922=-=---9034509----553290-095-092
9087435-98
089-8044444059888881094
098458098888=09159184313458098334509345
4095-55550110459-041
309555--0943-01111111509-0894
-0999999995-0=-096-05555552=-06=-02=-56
0-956-022222905966-02
945=---1=-1=-066660=-
09556-09=1=-061
0966-091-=3-046=-0=11=0-6=-06660398
09698477286176837467587
4309868791987460909860938976938746]
3097863][666309098036-039]69-3
333330
096666-00-009333346]3#'6666873906
1634748495484090-69776890-=5-084908758598408976
05986957435
3516352890360945973097678996067-=4987-=4= +98684636527654765559716555555547365497666
66698274398576667859464765837645564765987091918
`098678890647=---70689097+^&5702908444977777
7777428738476673
8736785763876608826081-8769-19875616
738765061354663577
687777777325422222309898571-=0986=098109
974658708 5gf78047608745878268959090-2-1=-04
09-50922=-=---9034509----553290-095-092
9087435-98
089-8044444059888881094
098458098888=09159184313458098334509345
4095-55550110459-041
309555--0943-01111111509-0894
-0999999995-0=-096-05555552=-06=-02=-56
0-956-022222905966-02
945=---1=-1=-066660=-
09556-09=1=-061
0966-091-=3-046=-0=11=0-6=-06660398
09698477286176837467587
4309868791987460909860938976938746]
3097863][666309098036-039]69-3
333330
096666-00-009333346]3#'6666873906[NAK]
1117 [NAK]EXIT[NAK]
1270 [NAK]<LINK>CANCEL<\LINK> | <LINK>DRIVE<\LINK> [NAK]
1350 [NAK]continue[NAK]
1454 [NAK]APPLY[NAK]
1455 [NAK]CD not present[NAK]
1456 [NAK]RETRY[NAK]
1457 [NAK]<LINK>ABORT<\LINK> [NAK]
1458 [NAK]disconnect[NAK]
1459 [NAK]abandon[NAK]
1460 [NAK]load error[NAK]
1461 [NAK]save error[NAK]
1462 [NAK]error[NAK]
1463 [NAK]file not found[NAK]
1467 [NAK]change controller type[NAK]
1468 [NAK]Changing the controller type will alter all,
fields to their default values for that type,
Are you sure you want to do this?[NAK]
1469 [NAK]load control set[NAK]
1470 [NAK]save control set[NAK]
1471 [NAK]control set loaded[NAK]
1472 [NAK]control set saved[NAK]
1473 [NAK]you have not selected joystick control,
so no joystick calibraytion is required.[NAK]
1474 [NAK]go back[NAK]
1506 [NAK]<LINK>BACK<\LINK> | [NAK]
1512 [NAK]<VARIABLE>[NAK]
1513 [NAK]<VARIABLE>[NAK]
1514 [NAK]<VARIABLE> [NAK]
1594 [NAK]<LINK>BACK<\LINK> | <LINK>DRIVE<\LINK> [NAK]
1626 [NAK]<LINK>NEXT<\LINK> | <LINK>PREVIOUS<\LINK> [NAK]
1652 [NAK]<LINK>DONE<\LINK> [NAK]
1655 [NAK]driver >[NAK]
1656 [NAK]circuit >[NAK]
1657 [NAK]race type >[NAK]
1658 [NAK]difficulty >[NAK]
1659 [NAK]<LINK>YES<\LINK> [NAK]
1660 [NAK]<LINK>NO<\LINK> [NAK]
1664 [NAK]<LINK>NEXT<\LINK> [NAK]
1665 [NAK]<LINK>PREVIOUS<\LINK> [NAK]
1709 [NAK]on[NAK]
1710 [NAK]off[NAK]
1713 [NAK]static[NAK]
1714 [NAK]dynamic[NAK]
1715 [NAK]low[NAK]
1716 [NAK]mid[NAK]
1717 [NAK]high[NAK]
1718 [NAK]highest[NAK]
2077 [NAK]Temp String[NAK]
2078 [NAK]Temp String 2[NAK]
2103 [NAK]OK[NAK]
2162 [NAK]BACK[NAK]
2163 [NAK]CANCEL[NAK]
55 [NAK]michael schumacher\ferrari[NAK]
56 [NAK]rubens barrichello\ferrari[NAK]
57 [NAK]mika hakkinen\mclaren[NAK]
58 [NAK]david coulthard\mclaren[NAK]
59 [NAK]ralf schumacher\williams[NAK]
61 [NAK]giancarlo fisichella\benetton[NAK]
62 [NAK]jenson button\benetton[NAK]
63 [NAK]jacques villeneuve\bar[NAK]
65 [NAK]jarno trulli\jordan[NAK]
66 [NAK]pedro de la rosa\jaguar[NAK]
67 [NAK]jos verstappen\arrows[NAK]
68 [NAK]nick heidfeld\sauber[NAK]
70 [NAK]eddie irvine\jaguar[NAK]
75 [NAK]jean alesi\jordan[NAK]
384 [NAK]driver best laps[NAK]
1018 [NAK]juan pablo montoya\williams[NAK]
1019 [NAK]enrique bernoldi\arrows[NAK]
1020 [NAK]kimi raikkonen\sauber[NAK]
1021 [NAK]fernando alonso\minardi[NAK]
1023 [NAK]luciano burti\prost[NAK]
1024 [NAK]olivier panis\bar[NAK]
1115 [NAK]hotseat <VARIABLE> players selected[NAK]
1273 [NAK]heinz-harald frentzen\prost[NAK]
1352 [NAK]alex yoong\minardi[NAK]
1475 [NAK]tomas enge\prost[NAK]
13 [NAK]wing adjustments[NAK]
14 [NAK]brake balance[NAK]
15 [NAK]gear ratios[NAK]
16 [NAK]pit stop strategy[NAK]
17 [NAK]gear ratios[NAK]
18 [NAK]gear
1st
2nd
3rd
4th
5th
6th
7th[NAK]
19 [NAK]ratio[NAK]
40 [NAK]dry race[NAK]
41 [NAK]wet race[NAK]
46 [NAK]<LINK>ADVANCED<\LINK> | <LINK>VIEW OTHER TRACK<\LINK> | <LINK>COPY SETUP<\LINK> | <LINK>SAVE<\LINK> | <LINK>LOAD<\LINK> [NAK]
49 [NAK]soft drys[NAK]
50 [NAK]hard drys[NAK]
51 [NAK]intermediates[NAK]
52 [NAK]hard wets[NAK]
53 [NAK]soft wets[NAK]
54 [NAK]monsoon[NAK]
133 [NAK]CAR SETUP |[NAK]
497 [NAK]circuit[NAK]
499 [NAK]use qualifying setup for race:[NAK]
500 [NAK]tyre choice[NAK]
501 [NAK]setup choice[NAK]
502 [NAK]custom[NAK]
503 [NAK]automatic[NAK]
523 [NAK]stop on lap[NAK]
524 [NAK]none[NAK]
525 [NAK]1 stop[NAK]
526 [NAK]2 stop[NAK]
527 [NAK]3 stop[NAK]
528 [NAK]stop 1[NAK]
529 [NAK]stop 2[NAK]
530 [NAK]stop 3[NAK]
862 [NAK]front wing[NAK]
863 [NAK]rear wing[NAK]
864 [NAK]1[NAK]
865 [NAK]20[NAK]
866 [NAK]50% (Rear:Front) 75%[NAK]
919 [NAK]The track to which this car setup belongs.[NAK]
920 [NAK]Choose one of the four setups available for this track.[NAK]
921 [NAK]Use the same setup for a race as for qualifying (i.e. only two setups, wet and dry, are available instead of four).[NAK]
922 [NAK]Separate setups are available for race and qualifying, giving four setups available.[NAK]
923 [NAK]View the car setup for track and conditions shown in the two bottom selection boxes.[NAK]
924 [NAK]Copy the car setup for the track and conditions shown in the two bottom selection boxes over the current car setup.[NAK]
925 [NAK]Choose a pit stop strategy for this race.[NAK]
926 [NAK]Allow the computer to choose a sensible strategy based on race length and conditions.[NAK]
929 [NAK]Go to the advanced car setup screen for more in depth control of cars setup.[NAK]
941 [NAK]Goes to the load and save screen, where you can load car setups (for the track and conditions selected), load all of the selected drivers car setups for the selected track. You are also able to save this car setup to disk or save all of this drivers car setups (all tracks and all conditions) to disk.[NAK]
1231 [NAK]<VARIABLE>:64[NAK]
1232 [NAK]<VARIABLE>:64[NAK]
1233 [NAK]<VARIABLE>:64[NAK]
1234 [NAK]<VARIABLE>:64[NAK]
1235 [NAK]<VARIABLE>:64[NAK]
1236 [NAK]<VARIABLE>:64[NAK]
1267 [NAK]<VARIABLE>[NAK]
1268 [NAK]<VARIABLE>[NAK]
1269 [NAK]<VARIABLE>[NAK]
1430 [NAK]<VARIABLE>:64[NAK]
1631 [NAK]car setup options[NAK]
1632 [NAK]other track[NAK]
1633 [NAK]other setup[NAK]
1849 [NAK]activate 7th gear[NAK]
2179 [NAK]Adjusts the speed of the car for a given engine RPM. Increase low gear ratios to avoid excessive low speed wheel spin. Increase high gear ratios to avoid use of the rev-limiter. May need adjustments if rear wing angle is changed.[NAK]
2223 [NAK]SAVE ALL TRACKS[NAK]
2224 [NAK]LOAD ALL TRACKS[NAK]
20 [NAK]20\64
30\64
40\64
50\64
60\64
70\64
80\64[NAK]
1431 [NAK]20\64[NAK]
1432 [NAK]30\64[NAK]
1433 [NAK]40\64[NAK]
1434 [NAK]50\64[NAK]
1435 [NAK]60\64[NAK]
1436 [NAK]70\64[NAK]
1437 [NAK]80\64[NAK]
1438 [NAK]1st[NAK]
1439 [NAK]2nd[NAK]
1440 [NAK]3rd[NAK]
1441 [NAK]4th[NAK]
1442 [NAK]5th[NAK]
1443 [NAK]6th[NAK]
1444 [NAK]7th[NAK]
1445 [NAK]gear[NAK]
21 [NAK]melbourne \ australia[NAK]
22 [NAK]sepang \ malaysia[NAK]
23 [NAK]interlagos \ brazil[NAK]
24 [NAK]imola \ san marino[NAK]
25 [NAK]barcelona \ spain[NAK]
26 [NAK]a1-ring \ austria[NAK]
27 [NAK]monte-carlo \ monaco[NAK]
28 [NAK]montreal \ canada[NAK]
29 [NAK]nurburgring \ europe[NAK]
30 [NAK]magny-cours \ france[NAK]
31 [NAK]silverstone \ great britain[NAK]
32 [NAK]hockenheim \ germany[NAK]
33 [NAK]hungaroring \ hungary[NAK]
34 [NAK]spa-francorchamps \ belgium[NAK]
35 [NAK]monza \ italy[NAK]
36 [NAK]indianapolis \ united states[NAK]
37 [NAK]suzuka \ japan[NAK]
43 [NAK]<LINK>SAVE<\LINK> | <LINK>LOAD<\LINK> | <LINK>EDIT NAMES<\LINK> [NAK]
1429 [NAK]<VARIABLE> drivers selected[NAK]
2130 [NAK]<VARIABLE>[NAK]
80 [NAK]free practise[NAK]
81 [NAK]quickrace[NAK]
82 [NAK]non-championship race[NAK]
83 [NAK]championship season[NAK]
889 [NAK]Choose a 3 lap race with no qualifying or practise sessions.[NAK]
890 [NAK]Test the car alone on a circuit.[NAK]
891 [NAK]Single race including qualifying and all practise sessions.[NAK]
892 [NAK]Choose a full 16 race Championship Season.[NAK]
1025 [NAK]quicklaps[NAK]
84 [NAK]ace[NAK]
85 [NAK]pro[NAK]
86 [NAK]semi pro[NAK]
87 [NAK]amateur[NAK]
88 [NAK]rookie[NAK]
167 [NAK]opposition level[NAK]
893 [NAK]As hard as it gets, this is the real thing.[NAK]
894 [NAK]The opposition gets progressively more skilled (and realistic) from Rookie (easy) to Ace (hard) level.[NAK]
895 [NAK]All the help options are available to ease you into your first Formula 1 drive.[NAK]
1026 [NAK]locked[NAK]
96 [NAK]main menu[NAK]
97 [NAK]driver select[NAK]
98 [NAK]car setup - basic[NAK]
99 [NAK]circuit select[NAK]
100 [NAK]race type[NAK]
101 [NAK]difficulty[NAK]
104 [NAK]workshop[NAK]
121 [NAK]options[NAK]
134 [NAK]multiplayer[NAK]
138 [NAK]load/save[NAK]
139 [NAK]weather[NAK]
1666 [NAK]game options[NAK]
1765 [NAK]save[NAK]
1766 [NAK]load[NAK]
106 [NAK]utilities[NAK]
107 [NAK]view circuit records[NAK]
108 [NAK]review performance[NAK]
915 [NAK]The people who helped to create Grand Prix 4.[NAK]
916 [NAK]Delete old save files, load and save gamestate and setup menus.[NAK]
917 [NAK]Qualifying and race lap records for each track.[NAK]
918 [NAK]View saved hotlaps, graph, load, save and extract performance charts for any track.[NAK]
122 [NAK]controls[NAK]
123 [NAK]driving aids[NAK]
124 [NAK]race options[NAK]
125 [NAK]graphics[NAK]
126 [NAK]sound[NAK]
127 [NAK]save[NAK]
896 [NAK]Choose and configure a controller from keyboard, joystick, joypad or steering wheel.[NAK]
897 [NAK]Turn on or off various help options, auto braking, gear change etc.[NAK]
898 [NAK]Choose race length, qualifying time and weather.[NAK]
899 [NAK]Choose a screen resolution and set detail level.[NAK]
900 [NAK]Set sound levels.[NAK]
901 [NAK]Save a game or hotlap (if available).[NAK]
151 [NAK]<LINK>CONNECT<\LINK> | <LINK>SETTINGS<\LINK> | <LINK>PHONEBOOK<\LINK> [NAK]
154 [NAK]connection type:[NAK]
155 [NAK]number to dial:[NAK]
156 [NAK]player name:[NAK]
157 [NAK]game selection[NAK]
158 [NAK]session selection[NAK]
159 [NAK]session name:[NAK]
452 [NAK]2 players[NAK]
453 [NAK]2 or more players[NAK]
454 [NAK]host a new session[NAK]
455 [NAK]join an existing session[NAK]
723 [NAK]<VARIABLE> [NAK]
724 [NAK]<VARIABLE>[NAK]
725 [NAK]<VARIABLE>[NAK]
904 [NAK]Start the linkup.[NAK]
905 [NAK]Use the phonebook to store phone numbers for 2 player modem linked games.[NAK]
906 [NAK]Technical details needed for the service provider you are using.[NAK]
907 [NAK]Choose a connection. Serial or modem for 2 player games, IPX or TCP/IP for multiplayer.[NAK]
908 [NAK]The phone number for a modem connection.[NAK]
909 [NAK]This is the name this machine will be known by during the network game.[NAK]
910 [NAK]Identifies the link game on a network.[NAK]
911 [NAK]2 Player games can use all connection types and allow all race types including qualifying.[NAK]
912 [NAK]Multiplayer linked games are local area network only and only allow players to play a race.[NAK]
913 [NAK]In 2 Player link the host will control both machines. In a modem link the host will wait for the other player to dial.[NAK]
914 [NAK]In 2 Player link the player joining the session will follow the host. In a modem link the player joining will dial the other player (and pay for the call!).[NAK]
2126 [NAK]<VARIABLE>[NAK]
2221 [NAK]CONNECT[NAK]
2222 [NAK]Multi type string[NAK]
140 [NAK]<LINK>LAST MINUTE CHANGES<\LINK> [NAK]
141 [NAK]track and sky[NAK]
142 [NAK]forecast[NAK]
143 [NAK]weather - last minute changes[NAK]
144 [NAK]drivers[NAK]
145 [NAK]pitstop strategy[NAK]
146 [NAK]stop on lap[NAK]
147 [NAK]tyre choice[NAK]
148 [NAK]setup choice:[NAK]
457 [NAK]custom[NAK]
458 [NAK]automatic[NAK]
729 [NAK]always show last minute changes[NAK]
730 [NAK]<LINK>VIEW WEATHER ONLY<\LINK> | <LINK>CAR SETUP<\LINK> [NAK]
802 [NAK]wet qualifying[NAK]
803 [NAK]dry qualifying[NAK]
853 [NAK]no drivers selected[NAK]
1237 [NAK]<VARIABLE>[NAK]
1238 [NAK]<VARIABLE>[NAK]
1239 [NAK]<VARIABLE>[NAK]
1797 [NAK]50%[NAK]
1798 [NAK]0%[NAK]
1799 [NAK]100%[NAK]
1800 [NAK]0:00[NAK]
1801 [NAK]+0:30[NAK]
1802 [NAK]+1:00[NAK]
1803 [NAK]+1:30[NAK]
1804 [NAK]+2:00[NAK]
1805 [NAK]0[NAK]
1806 [NAK]+30[NAK]
1807 [NAK]+60[NAK]
1808 [NAK]+90[NAK]
1809 [NAK]+120[NAK]
1810 [NAK]minutes[NAK]
449 [NAK]Contains information on the currently selected circuit[NAK]
987 [NAK]<LINK>INFO<\LINK> [NAK]
160 [NAK]path:[NAK]
161 [NAK]filename:[NAK]
162 [NAK]files and directories[NAK]
163 [NAK]drives:[NAK]
164 [NAK]visible files[NAK]
165 [NAK]information...[NAK]
265 [NAK]delete files of type[NAK]
266 [NAK]<LINK>CHOOSE FILES<\LINK> [NAK]
267 [NAK]delete unwanted save files[NAK]
456 [NAK]<VARIABLE>[NAK]
612 [NAK]only 1 track[NAK]
613 [NAK]practise any circuit[NAK]
726 [NAK]<VARIABLE>[NAK]
727 [NAK]<VARIABLE>[NAK]
728 [NAK]hot lap[NAK]
794 [NAK]C:\[NAK]
795 [NAK]A:\[NAK]
796 [NAK]D:\[NAK]
797 [NAK]E:\[NAK]
798 [NAK]F:\[NAK]
799 [NAK]G:\[NAK]
800 [NAK]H:\[NAK]
801 [NAK]I:\[NAK]
813 [NAK]saved game[NAK]
814 [NAK]linked saved game[NAK]
815 [NAK]saved single car setup[NAK]
816 [NAK]saved car setup[NAK]
817 [NAK]saved control set[NAK]
818 [NAK]saved driver names[NAK]
819 [NAK]saved performance[NAK]
820 [NAK]saved circuit record[NAK]
852 [NAK]no directory selected[NAK]
1453 [NAK]select visible files[NAK]
168 [NAK]friday free practise[NAK]
169 [NAK]saturday free practise[NAK]
170 [NAK]pre-race warm-up[NAK]
171 [NAK]leave event[NAK]
172 [NAK]grand prix[NAK]
173 [NAK]qualifying[NAK]
174 [NAK]race[NAK]
175 [NAK]<LINK>OPTIONS<\LINK> | <LINK>VIEW TRACK<\LINK> [NAK]
1661 [NAK]<LINK>LEAVE EVENT<\LINK> [NAK]
176 [NAK]track information[NAK]
950 [NAK]<LINK>INFO<\LINK> | <LINK>TRACK DATA<\LINK> [NAK]
951 [NAK]qualifying lap record:
jacques villeneuve, 1997,
williams, 1m 29.369
race lap record:
heinz-harald frentzen, 1997,
williams, 1m 30.585
2000 seasons results
pole position:
mika hakkinen, mclaren,
1m 30.556, 11 march 2000
fastest lap:
rubens barrichello, ferrari,
1m 31.481, 12 march 2000
race winner:
michael schumacher, ferrari[NAK]
952 [NAK]<VARIABLE>[NAK]
953 [NAK]qualifying lap record:
mika hakkinen, 2000,
mclaren, 1m 14.110
race lap record:
michael schumacher, 2000,
ferrari, 1m 14.750
qualifying lap record:
mika hakkinen, 2000,
mclaren, 1m 14.110
2000 seasons results
pole position:
mika hakkinen, mclaren,
1m 14.111, 25 march 2000
fastest lap:
michael schumacher, ferrari,
1m 14.755, 26 march 2000
race winner:
michael schumacher, ferrari[NAK]
954 [NAK]qualifying lap record:
jacques villeneuve, 1997,
williams, 1m 23.303
race lap record:
heinz-harald frentzen,
1997, williams, 1m 25.531
2000 seasons results
pole position:
mika hakkinen, mclaren,
1m 24.714, 8 april 2000
fastest lap:
mika hakkinen, mclaren,
1m 26.523, 9 april 2000
race winner:
michael schumacher, ferrari[NAK]
955 [NAK]qualifying lap record:
jacques villeneuve, 1997,
williams, 1m 21.598
race lap record:
michael schumacher, 1997,
ferrari, 1m 24.475
2000 seasons results
pole position:
rubens barrichello, ferrari,
1m 25.703, 22 april 2000
fastest lap: mika hakkinen, mclaren,
1m 26.217, 23 april 2000
race winner:
david coulthard, mclaren[NAK]
956 [NAK]qualifying lap record:
jacques villeneuve, 1997,
williams, 1m 16.525
race lap record:
mika hakkinen, 2000,
mclaren, 1m 24.470
2000 seasons results
pole position:
michael schumacher, ferrari,
1m 20.974, 6 may 2000
fastest lap:
mika hakkinen, mclaren,
1m 24.470, 7 may 2000
race winner:
mika hakkinen, mclaren[NAK]
957 [NAK]qualifying lap record:
mika hakkinen, 1997,
mclaren, 1m 16.602
race lap record:
heinz-harald frentzen, 1997,
williams, 1m 18.805
2000 seasons results
pole position:
david coulthard, mclaren,
1m 17.529, 20 may 2000
fastest lap:
michael schumacher, ferrari,
1m 22.269, 21 may 2000
race winner:
michael schumacher, ferrari[NAK]
958 [NAK]qualifying lap record:
heinz-harald frentzen, 1997,
williams, 1m 18.216
race lap record:
mika hakkinen, 2000,
mclaren, 1m 21.571
2000 seasons results
pole position:
michael schumacher, ferrari,
1m 19.475, 3 june 2000
fastest lap:
mika hakkinen, mclaren,
1m 21.571, 4 june 2000
race winner:
david coulthard, mclaren[NAK]
959 [NAK]<VARIABLE>[NAK]
960 [NAK]melbourne corner data
1: Ascari
3rd Gear
80mph/128kmh
2: Stewart
4th Gear
130mph/210kmh
3: Schumacher
2nd Gear
80mph/128kmh
4: Prost
4th Gear
90mph/145kmh
5: Senna
5th Gear
130mph/210kmh
6: Fangio
6th Gear
175mph/282kmh
7: Brabham
3rd Gear
70 mph/114kmh
8: Jones
5th Gear
160mph/257kmh
9: Whitford
5th Gear
175mph/282kmh
10: Marina
5th Gear
175mph/282kmh
11: Albert Road
5th Gear
125mph/201kmh
12: Lauda
5th Gear
125mph/201kmh
13: Clark Chicane
3rd Gear
70mph/114kmh
14: Fittipaldi
4th Gear
135mph/217kmh
15: Waite
2nd Gear
45mph/72kmh
16: Hill
2nd Gear
45mph/72kmh[NAK]
961 [NAK]interlagos corner data
1: 'S' do Senna
Gear 2
60mph/96km/h
2: 'S' do Senna
Gear 3
85mph/136km/h
3: Curva do Sol
Gear 2
135mph/217km/h
4: Descida do Lago
Gear 3
80mph/128km/h
5: Descida do Lago
Gear 4
145mph/232km/h
6: Ferra dura
Gear 5
175mph/280km/h
7: Ferra dura
Gear 4
120mph/193km/h
8: Pinheirinho
Gear 2
55mph/88km/h
9: Laranja
Gear 4
120mph/193km/h
10: Laranja
Gear 1
45mph/72km/h
11: Mergulho
Gear 3
120mph/193km/h
12: Juncao
Gear 4
120mph/193km/h
13: Juncao
Gear 2
60mph/96km/h
14: Subida do Boxes
Gear 5
165mph/264km/h
15: Subida do Boxes
Gear 6
175mph/280km/h[NAK]
962 [NAK]imola corner data
1:Tamburello
Gear 3
80mph/128km/h
2: Tamburello
Gear 4
135mph/217km/h
3: Villeneuve
Gear 3
125mph/200km/h
4: Tosa
Gear 2
60mph/96km/h
5: Piratella
Gear 4
100mph/160km/h
6: Acque Minerali
Gear 3
70mph/112km/h
7: Variante Alta
Gear 3
85mph/136km/h
8: Rivazza
Gear 3
80mph/128km/h
9: Traguardo
Gear 2
55mph/88km/h[NAK]
963 [NAK]silverstone corner data
1: Copse
Gear 5
150mph/240km/h
2: Maggots
Gear 6
170mph/272km/h
3: Maggots
Gear 5
170mph/272km/h
4: Becketts
Gear 4
135mph/217km/h
5: Becketts
Gear 4
100mph/160km/h
6: Chapel
Gear 5
155mph/248km/h
7: Stowe
Gear 4
90mph/144km/h
8: Club
Gear 6
175mph/280km/h
9: Club
Gear 2
50mph/80km/h
10: Club
Gear 4
130mph/210km/h
11: Abbey
Gear 6
180mph/290km/h
12: Abbey
Gear 2
75mph/120km/h
13: Bridge
Gear 5
160mph/255km/h
14: Priory
Gear 5
160mph/255km/h
15: Luffield
Gear 2
55mph/88km/h
16: Luffield
Gear 3
65mph/104km/h
17: Woodcote
Gear 5
155mph/248km/h[NAK]
964 [NAK]barcelona corner data
1: Elf
Gear 2
75mph/120km/h
2: Elf
Gear 3
105mph/168km/h
3: Renault
Gear 4
135mph/217km/h
4: Renault
Gear 4
160mph/255km/h
5: Repsol
Gear 6
180mph/290km/h
6: Repsol
Gear 2
75mph/120km/h
7: Seat
Gear 2
55mph/88km/h
8: Seat
Gear 4
155mph/248km/h
9: Seat
Gear 2
85mph/136km/h
10: Campsa
Gear 3
125mph/200km/h
11: La Caixa
Gear 2
60mph/96km/h
12: Banc Sabadell
Gear 3
135mph/217km/h
13: Banc Sabadell
Gear 2
70mph/112km/h
14: New Holland
Gear 4
140mph/225km/h
15: New Holland
Gear 4
140mph/225km/h[NAK]
965 [NAK]nurburgring corner data
1: Castrol 'S'
Gear 3
85mph/136km/h
2: Castrol 'S'
Gear 3
95mph/152km/h
3: Ford Kurve
Gear 3
115mph/285km/h
4: Ford Kurve
Gear 2
70mph/112km/h
5: Dunlop Kehre
Gear 2
60mph/96km/h
6: Gear 5
150mph/240km/h
7: Gear 6
155mph/248km/h
8: RTL Kurve
Gear 3
85mph/136km/h
9: Bit- Kurve
Gear 3
100mph/136km/h
10: ITT-Bogen
Gear 6
175mph/280km/h
11: Veedol-S
Gear 2
60mph/96km/h
12: Veedol-S
Gear 2
60mph/96km/h
13: Coca Cola Kurve
Gear 4
140/mph/225km/h[NAK]
966 [NAK]monte-carlo corner data
1: Sainte Devote
Gear 2
55mph/88km/h
2: Casino
Gear 6
160mph/255km/h
3: Casino
Gear 2
75mph/120km/h
4: Mirabeau
Gear 2
40mph/64km/h
5: Grand Hotel Hairpin
Gear 1
25mph/40km/h
6: Portier
Gear 2
45mph/72km/h
7: Portier
Gear 1
40mph/64km/h
8: Nouvelle Chicane
Gear 6
180mph/290km/h
9: Tabac
Gear 3
95mph/152km/h
10: Piscine
Gear 4
110mph/176km/h
11: Piscine
Gear 2
70mph/112km/h
12: Rascasse
Gear 6
120mph/193km/h
13: Rascasse
Gear 4
30mph/48,21km/h
14: Anthony Noghes
Gear 2
45mph/72km/h
[NAK]
967 [NAK]montreal corner data
1: Coin Senna
Gear 2
70mph/112km/h
2: Coin Senna
Gear 2
45mph/72km/h
3: Gear 4
165mph/264km/h
4: Gear 2
75mph/120km/h
5: Pont de la Concorde
Gear 4
165mph/264km/h
6: Pont de la Concorde
Gear 2
95mph/152km/h
7: Pont de la Concorde
Gear 2
90mph/144km/h
8: Gear 6
200mph/320km/h
9: Gear 3
65mph/105km/h
10: L'Epingle
Gear 1
40mph/64km/h
11: Droit du Casino
Gear 6
200mph/320km/h
12: Pits
Gear 2
50mph/80km/h[NAK]
968 [NAK]magny-cours corner data
1: Grande Courbe
Gear 5
170mph/272km/h
2: Estoril
Gear 4
130mph/210km/h
3: Adelaide
Gear 1
40mph/96km/h
4: Nurburgring
Gear 4
140mph/225km/h
5: Nurburgring
Gear 4
140mph/225km/h
6: Nurburgring
Gear 4
160mph/255km/h
7: Nurburgring
Gear 2
50mph/80km/h
8: Nurburgring
Gear 3
130mph/210km/h
9: Chateau d' Eau
Gear 4
135mph/217km/h
10: Chateau d' Eau
Gear 2
60mph/96km/h
11: Chicane
Gear 2
70mph/112km/h
12: Chicane
Gear 2
45mph/72km/h[NAK]
969 [NAK]a1 ring corner data
1: Castrol Kurve
Gear 2
80mph/128km/h
2: Castol Kurve
Gear 5
150mph/240km/h
3: Remus Kurve
Gear 2
45mph/72km/h
4: Gosser Kurve
Gear 2
70mph/112km/h
5: Gosser Kurve
Gear 3
155mph/248km/h
6: Niki Lauda Kurve
Gear 4
105mph/168km/h
7: Niki Lauda Kurve
Gear 4
125mph/200km/h
8: Niki Lauda Kurve
Gear 5
150mph/240km/h
9: Jochen Rindt Kurve
Gear 4
130mph/112km/h
10: A1 Kurve
Gear 3
105mph/168km/h[NAK]
970 [NAK]hockenhiem corner data
1: Nordkurve
Gear 4
120mph/193km/h
2: Jim Clark Kurve
Gear 6
215mph/344km/h
3: Jim Clark Kurve
Gear 2
60mph/96km/h
4: Jim Clark Kurve
Gear 2
70mph/112km/h
5: Ostkurve
Gear 2
60mph/96km/h
6: Ostkurve
Gear 3
135mph/217km/h
7: Ostkurve
Gear 6
215mph/344km/h
8: Ayrton Senna Kurve
Gear 2
70mph/112km/h
9: Ayrton Senna Kurve
Gear 3
125mph/200km/h
10: Ayrton Senna Kurve
Gear 3
110mph/176km/h
11: Sachs
Gear 2
60mph/96km/h
12: Agip Kurve
Gear 3
95mph/152km/h
13: Sudkurve
Gear 3
85mph/136km/h[NAK]
971 [NAK]hungoring corner data
1: Gear 2
85mph/136km/h
2: Gear 2
60mph/96km/h
3: Gear 4
135mph/217km/h
4: Gear 4
120mph/193km/h
5: Gear 3
85mph/128km/h
6: Gear 2
60mph/96km/h
7: Gear 3
80mph/193km/h
8: Gear 3
80mph/128km/h
9: Gear 3
80mph/128km/h
10: Gear 5
140mph/225km/h
11: Gear 4
115mph/185km/h
12: Gear 4
150mph/240km/h
13: Gear 2
55mph/88km/h
14: Gear 3
85mph/136km/h[NAK]
972 [NAK]spa-francorchamps corner data
1: La Source
Gear 2
35mph/56km/h
2: Eau Rouge
Gear 6
180mph/290km/h
3: Los Combos
Gear 3
85mph/136km/h
4: Malmedy
Gear 3
105mph/168km/h
5: Rivage
Gear 2
70mph/112km/h
6: Rivage
Gear 3
100mph/160km/h
7: Pouhon
Gear 4
170mph/272km/h
8: Fagnes
Gear 3
85mph/136km/h
9: Fagnes
Gear 3
105mph/168km/h
10: Stavelot
Gear 3
95mph/152km/h
11: Stavelot
Gear 4
150mph/240km/h
12: Blanchimont
Gear 6
195mph/312km/h
13: Bus Stop
Gear 2
200mph/320km/h [NAK]
973 [NAK]monza corner data
1: Rettifilo Tribune
Gear 2
60mph/96km/h
2: Curve Grande
Gear 4
155mph/248km/h
3: Curve Grande
Gear 5
185mph/296km/h
4: Variante della Roggia
Gear 2
70mph/112km/h
5: Curve di Lesmos
Gear 3
105mph/168km/h
6: Curve di Lesmos
Gear 4
155mph/248km/h
7: Curve di Lesmos
Gear4
95mph/152km/h
8: Curve del Vialone
Gear 3
95mph/152km/h
9: Curve del Vialone
Gear 4
110mph/176km/h
10: Variante Ascari
Gear4
135mph/217km/h
11: Curva Parabolica
Gear 4
110mph/176km/h
12: Curva Parabolica
Gear 5
175mph/280km/h[NAK]
974 [NAK]indianapolis corner data
1: Gear 2
60mph/96km/h
2: Gear 2
55mph/88km/h
3: Gear 4
130mph/210km/h
4: Gear 4
80mph/128km/h
5: Gear 4
105mph/168km/h
6: Gear 2
75mph/120
7: Gear 2
70mph/112km/h
8: Gear 3
75mph/120km/h
9: Gear 2
50mph/80km/h
10: Gear 2
60mph/96km/h
11: Gear 3
80mph/128km/h
12: Gear 4
155mph/248km/h
13: Gear 6
190mph/305km/h[NAK]
975 [NAK]suzuka corner data
1: First Curve
Gear 2
160mph/255km/h
2: First Curve
Gear 3
90mph/144km/h
3: 'S' Curves
Gear 4
130mph/210km/h
4: 'S' Curves
Gear 4
115mph/185km/h
5: Dunlop Curve
Gear 4
120mph/193km/h
6: Degner Curve
Gear 2
80mph/128km/h
7: Hairpin
Gear 1
40mph/64km/h
8: Gear 6
175mph/280km/h
9: Spoon Curve
Gear 4
110mph/176km/h
10: Spoon Curve
Gear 4
125mph/200km/h
11: Gear 3
85mph/136km/h
12: Casio Triangle
Gear 6
170mph/272km/h[NAK]
976 [NAK]sepang corner data
1: Turn 1
Gear 2
53mph/85km/h
2: Turn 2
Gear 2
53mph/85km/h
3: Turn 3
Gear 4
162mph/260km/h
4: Turn 4
Gear 2
64mph/103km/h
5: Turn 5
Gear 4
160mph/255km/h
6: Turn 6
Gear 4
109mph/174km/h
7: Turn 7
Gear 4
120mph/193km/h
8: Turn 8
Gear 4
125mph/200km/h
9: Turn 9
Gear 5
167mph/267km/h
10: Turn 10
Gear 4
131mph/210km/h
11: Turn 11
Gear 3
77mph/124km/h
12: Turn 12
Gear 4
160mph/258km/h
13: Turn 13
Gear 5
110mph/176km/h
14: Turn 14
Gear 2
71mph/114km/h
15: Turn 15
Gear 2
66mph/106km/h[NAK]
977 [NAK]qualifying lap record:
michael schumacher,
1997, ferrari, 1m 18.095
race lap record:
mika hakkinen, 2000,
mclaren, 1m 19.049
2000 seasons results
pole position:
michael schumacher, ferrari,
1m 18.439, 17 june 2000
fastest lap:
mika hakkinen, mclaren,
1m 19.049, 18 june 2000
race winner:
michael schumacher, ferrari[NAK]
978 [NAK]qualifying lap record:
nigel mansell, 1992,
williams, 1m 13.864
race lap record:
nigel mansell, 1992,
williams, 1m 17.070
2000 seasons results
pole position:
michael schumacher, ferrari,
1m 15.632, 01 july 2000
fastest lap:
david coulthard, mclaren,
1m 19.479, 02 july 2000
race winner:
david coulthard, mclaren[NAK]
979 [NAK]qualifying lap record:
jacques villeneuve, 1997,
williams, 1m 10.304
race lap record:
david coulthard, 2000,
mclaren, 1m 11.783
2000 seasons results
pole position:
mika hakkinen, mclaren,
1m 10.410, 15 july 2000
fastest lap:
david coulthard, mclaren,
1m 11.783, 16 july 2000
race winner:
mika hakkinen, mclaren[NAK]
980 [NAK]qualifying lap record:
mika hakkinen, 1998,
mclaren, 1m 41.838
race lap record:
rubens barrichello, 2000,
ferrari, 1m 44.300
2000 seasons results
pole position:
david coulthard, mclaren,
1m 45.697, 29 july 2000
fastest lap:
rubens barrichello, ferrari,
1m 44.300, 30 july 2000
race winner:
rubens barrichello, ferrari[NAK]
981 [NAK]qualifying lap record:
alain prost, 1993,
williams, 1m 14.631
race lap record:
mika hakkinen, 2000,
mclaren, 1m 20.028
2000 seasons results
pole position:
michael schumacher, ferrari,
1m 17.514, 12 august 2000
fastest lap:
mika hakkinen, mclaren,
1m 20.028, 13 august 2000
race winner:
mika hakkinen, mclaren[NAK]
982 [NAK]qualifying lap record:
mika hakkinen, 1998,
mclaren, 1m 48.682
race lap record:
rubens barrichello, 2000,
ferrari, 1m 53.803
2000 seasons results
pole position:
mika hakkinen, mclaren,
1m 50.646, 26 august 2000
fastest lap:
rubens barrichello, ferrari,
1m 53.803, 27 august 2000
race winner:
mika hakkinen, mclaren[NAK]
983 [NAK]qualifying lap record:
mika hakkinen, 1999,
mclaren, 1m 22.432
race lap record:
mika hakkinen, 1997,
mclaren, 1m 24.808
2000 seasons results
pole position:
michael schumacher, ferrari,
1m 23.770, 09 sept 2000
fastest lap:
mika hakkinen, mclaren,
1m 25.595, 10 sept 2000
race winner:
michael schumacher, ferrari[NAK]
984 [NAK]qualifying lap record:
michael schumacher, 2000,
ferrari, 1m 35.825
race lap record:
heinz-harald frentzen, 1997,
williams, 1m 38.942
2000 seasons results
pole position:
michael schumacher, ferrari,
1m 35.825, 07 october 2000
fastest lap:
mika hakkinen, mclaren,
1m 39.189, 08 october 2000
race winner:
michael schumacher, ferrari[NAK]
985 [NAK]qualifying lap record:
michael schumacher, 2000,
ferrari, 1m 14.804
race lap record:
david coulthard, 2000,
mclaren, 1m 14.711
2000 seasons results
pole position:
michael schumacher, ferrari,
1m 14.804, 23 sept 2000
fastest lap:
david coulthard, mclaren,
1m 14.711, 24 sept 2000
race winner:
michael schumacher, ferrari[NAK]
986 [NAK]qualifying lap record:
michael schumacher, 2000,
ferrari, 1m 37.397
race lap record:
mika hakkinen, 2000,
mclaren, 1m 38.534
2000 seasons results
pole position:
michael schumacher, ferrari,
m 37.397, 21 october 2000
fastest lap:
mika hakkinen, mclaren,
1m 38.534, 22 october 2000
race winner:
mika hakkinen, mclaren[NAK]
179 [NAK]edit names[NAK]
180 [NAK]team name[NAK]
181 [NAK]engine name[NAK]
734 [NAK]<VARIABLE> [NAK]
735 [NAK]<VARIABLE>[NAK]
867 [NAK]driver name[NAK]
868 [NAK]<VARIABLE>[NAK]
182 [NAK]multiplayer settings[NAK]
183 [NAK]service provider[NAK]
184 [NAK]port[NAK]
185 [NAK]baud rate[NAK]
186 [NAK]modem name[NAK]
187 [NAK]TCP/IP address[NAK]
736 [NAK]serial cable[NAK]
737 [NAK]modem[NAK]
738 [NAK]IPX network[NAK]
739 [NAK]TCP/IP network[NAK]
740 [NAK]<VARIABLE>[NAK]
804 [NAK]port 1[NAK]
805 [NAK]port 2[NAK]
806 [NAK]port 3[NAK]
807 [NAK]port 4[NAK]
808 [NAK]9600[NAK]
809 [NAK]19200[NAK]
810 [NAK]38400[NAK]
811 [NAK]57600[NAK]
854 [NAK]no modem available[NAK]
188 [NAK]phonebook[NAK]
189 [NAK]name[NAK]
190 [NAK]number[NAK]
191 [NAK]<LINK>ADD<\LINK> | <LINK>REMOVE<\LINK> | <LINK>LOAD<\LINK> | <LINK>SAVE<\LINK> | <LINK>EDIT<\LINK> | <LINK>USE<\LINK> | <LINK>UP<\LINK> | <LINK>DOWN<\LINK> [NAK]
263 [NAK]phonebook edit entry[NAK]
745 [NAK]<VARIABLE> [NAK]
746 [NAK]<VARIABLE> [NAK]
1363 [NAK]name 1[NAK]
1364 [NAK]name 2[NAK]
1365 [NAK]name 3[NAK]
1366 [NAK]name 4[NAK]
1367 [NAK]name 5[NAK]
1368 [NAK]000-000-001[NAK]
1369 [NAK]000-000-002[NAK]
1370 [NAK]000-000-003[NAK]
1371 [NAK]000-000-004[NAK]
1372 [NAK]000-000-005[NAK]
2131 [NAK]<VARIABLE>[NAK]
2132 [NAK]<VARIABLE>[NAK]
2133 [NAK]<VARIABLE>[NAK]
2134 [NAK]<VARIABLE>[NAK]
2135 [NAK]<VARIABLE>[NAK]
2136 [NAK]<VARIABLE>[NAK]
2137 [NAK]<VARIABLE>[NAK]
2138 [NAK]<VARIABLE>[NAK]
2139 [NAK]<VARIABLE>[NAK]
2140 [NAK]<VARIABLE>[NAK]
2141 [NAK]<VARIABLE>[NAK]
2142 [NAK]<VARIABLE>[NAK]
2143 [NAK]<VARIABLE>[NAK]
2144 [NAK]<VARIABLE>[NAK]
2145 [NAK]<VARIABLE>[NAK]
2146 [NAK]<VARIABLE>[NAK]
2147 [NAK]<VARIABLE>[NAK]
2148 [NAK]<VARIABLE>[NAK]
2149 [NAK]<VARIABLE>[NAK]
2150 [NAK]<VARIABLE>[NAK]
2151 [NAK]<VARIABLE>[NAK]
2152 [NAK]<VARIABLE>[NAK]
2153 [NAK]<VARIABLE>[NAK]
2154 [NAK]<VARIABLE>[NAK]
192 [NAK]about grand prix 4[NAK]
193 [NAK]grand prix 4[NAK]
195 [NAK]credits[NAK]
196 [NAK]game design and programming: geoff crammond
menu design and additional programming: pete cook
circuit topography: norman surplus
performance analysis and test driving: david surplus
with special thanks to john cook[NAK]
264 [NAK]microprose motor sport
lead programmer: nick thompson
programmers:
adrian scotney
duncan rooth
gareth jones
jason turner
neil alford
matthew patterson
simon michael
jeremy sallis
matthew carter
nigel brown
jason barstow
lead artist: andy cook
artists:
david smith
eddie garnier
jeffrey miranda
carl edwards
lisa godwin
maff evans
greg shill
pete austin
assistant producer: phil gilbert
executive producer: nick court
[NAK]
1582 [NAK]<VARIABLE>[NAK]
1583 [NAK]Geoff Crammond's Grand Prix 4 Credits
For Simergy
Game Design & Programming
<LINK>Geoff Crammond<\LINK> Performance Analysis & Test Driving
David Surplus
For MicroProse
Studio Manager & Executive Producer
<LINK>Nick Court<\LINK> Producer
<LINK>Phil Gilbert<\LINK> Software Engineering Manager
<LINK>Nick Thompson<\LINK> Art Director
<LINK>Andy Cook<\LINK> Lead Programmer
<LINK>Gareth Jones<\LINK> Programming
<LINK>Neil Alford<\LINK> <LINK>Jason Barstow<\LINK> <LINK>Jalea Clements<\LINK> <LINK>Simon Michael<\LINK> <LINK>Matt Patterson<\LINK> <LINK>Duncan Rooth<\LINK> <LINK>Jeremy Sallis<\LINK> <LINK>Nick Thompson<\LINK> <LINK>Jason Turner<\LINK> Additional Programming
<LINK>Neil Duffield<\LINK> <LINK>Julian Foxall<\LINK> <LINK>Steve Haggerty<\LINK> <LINK>Tim Round<\LINK> Audio Systems, Programming & Additional Sound Design
<LINK>Nigel Brown<\LINK> Lead Artist
<LINK>Andy Cook<\LINK> Artists
<LINK>Pete Austin<\LINK> <LINK>Carl Edwards<\LINK> <LINK>Maff Evans<\LINK> <LINK>Eddie Garnier<\LINK> <LINK>Lisa Godwin<\LINK> <LINK>Jeffrey Miranda<\LINK> <LINK>Greg Shill<\LINK> <LINK>David Smith<\LINK> Track reference surveys
<LINK>Norman Surplus<\LINK> Additional Artwork
<LINK>Halli Bjornsson<\LINK> <LINK>Noel Uche<\LINK> Audio Producer
<LINK>John Broomhall<\LINK> Original Music
James Hannigan
Additional Location Recording
Pete Guppy
Motion Capture Studio Manager
Tony Wills
Motion capture artists
Dave Hingley
Andrew Lee
Rob Millington
Mick Sheehan
All motion capture undertaken with
the kind assistance of the Orange
Arrows Formula One Team.
GPAEDIA VIDEO PRODUCTION
Featuring
Mark Hemsworth
Script
Mark Hemsworth
Ossi Oikarinen
Andy Cook
Sound & Original Music
John Broomhall
Camera
Matthew Grant
Editing
Matthew Grant
Andy Grierson
Directed by
John Broomhall
Andy Cook
Produced by
Phil Gilbert
THANK YOU...
John Cook
Laura McNamara
Andy Rogers of Jemlar (www.jemlar.com)
Nvidia
Logitech
Steinberg Software for audio production systems
SPECIAL THANKS GO TO
the Orange Arrows Formula One Team for all their help during the development of
this product
Office Manager
Christine Upham
Administration Assistant
Pat Edwards
Infogrames
Software Functionality Testing Manager
Olivier Robin
Software Functionality Testing Team
Bruno Trubia
Stéphane Brion
Gameplay Evaluation Service Manager
Dominique Morel
Gameplay Evaluation Service Team
Emmanuel Desmaris
William Jaulain
Yann Schied
Engineering Services Manager
Philippe Louvet
Compatibility Lab co-ordinator
Emeric Polin
Pre-mastering co-ordinator
Stéphane Enteric
Testers
Gerard Barnaud
Guillaume Curt
Stéphane Diremszian
David Erchoff-Costet
Fabien Faure
Olivier Genoux
Pascal Guillen
Christophe Lamour
Regis Philibert
Localisation Support Group Manager:
Sylviane Pivot-Chossat
Anticipation Localisation Project Manager:
Sarah Bennett
Localisation Project Manager:
Valérie Maillot
Translation Project Manager:
Heather Riddoch
Localisation Technical Consultant:
Fabien Roset
Translation & Recordings:
KBP
Synthesis
Localisation Testing Company
Babel Media Limited
Special Thanks
Véronique Nègre, Julia Lenze, Emanuele Scichilone, Mauro Brossetti, Sergio Lopezoza
Uses Bink Video Technology. Copyright(C) 1997-2002 by RAD Game Tools, Inc.[NAK]
198 [NAK]utilities menu[NAK]
199 [NAK]delete unwanted save files[NAK]
200 [NAK]load last save game state[NAK]
201 [NAK]save game state[NAK]
202 [NAK]<LINK>MENU SETUP<\LINK> [NAK]
936 [NAK]Delete any game save files you have finished with.[NAK]
937 [NAK]Load all your setting from the game state file (this is done automatically when you start Grand Prix 4).[NAK]
938 [NAK]Save the game's current settings to disk (this can be done automatically when you exit the game).[NAK]
939 [NAK]Set the games language, and various other menu settings.[NAK]
940 [NAK]Return to the workshop menu.[NAK]
203 [NAK]track records[NAK]
204 [NAK]track name[NAK]
205 [NAK]qualifying record[NAK]
206 [NAK]race record[NAK]
207 [NAK]<LINK>MERGE TRACK RECORDS<\LINK> | <LINK>SAVE TRACK RECORDS<\LINK> [NAK]
1373 [NAK]restore original records[NAK]
1374 [NAK]restore this tracks record[NAK]
208 [NAK]review performance[NAK]
209 [NAK]controls[NAK]
211 [NAK]presets[NAK]
212 [NAK]user set[NAK]
213 [NAK]<LINK>ADVANCED<\LINK> | <LINK>KEYBOARD SETUP<\LINK> | <LINK>CALIBRATE<\LINK> [NAK]
278 [NAK]controller type[NAK]
279 [NAK]steering[NAK]
280 [NAK]steering device[NAK]
281 [NAK]steering mode[NAK]
282 [NAK]low sensitivity zone[NAK]
283 [NAK]steering help[NAK]
284 [NAK]max lock[NAK]
285 [NAK]reduce with car speed[NAK]
286 [NAK]accelerate/brake[NAK]
287 [NAK]acceleration device[NAK]
288 [NAK]acceleration mode[NAK]
289 [NAK]brake device[NAK]
290 [NAK]braking mode[NAK]
291 [NAK]clutch[NAK]
292 [NAK]clutch device[NAK]
293 [NAK]gear change[NAK]
294 [NAK]change up[NAK]
295 [NAK]change down[NAK]
296 [NAK]<VARIABLE>[NAK]
297 [NAK]force feedback/driving aids[NAK]
298 [NAK]scaling[NAK]
299 [NAK]choose control method[NAK]
300 [NAK]controls advanced[NAK]
301 [NAK]<LINK>EDIT SET NAME<\LINK> | <LINK>LOAD CONTROL SET<\LINK> | <LINK>SAVE CONTROL SET<\LINK> |
<LINK>CALIBRATE JOYSTICK<\LINK> | <LINK>KEYBOARD SETUP<\LINK> | <LINK>CHOOSE CONTROL METHOD<\LINK> | [NAK]
487 [NAK]enable force feedback[NAK]
488 [NAK]keyboard[NAK]
489 [NAK]joypad[NAK]
490 [NAK]joystick[NAK]
491 [NAK]wheel[NAK]
492 [NAK]control driven calibration[NAK]
774 [NAK]space[NAK]
775 [NAK]shift[NAK]
776 [NAK]joystick A fire 1[NAK]
777 [NAK]joystick A fire 2[NAK]
778 [NAK]joystick A fire 3[NAK]
779 [NAK]joystick A fire 4[NAK]
780 [NAK]joystick B fire 1[NAK]
781 [NAK]joystick B fire 2[NAK]
782 [NAK]joystick B fire 3[NAK]
783 [NAK]joystick B fire 4[NAK]
784 [NAK]keys[NAK]
785 [NAK]a[NAK]
786 [NAK]z[NAK]
787 [NAK]joystick A horiz[NAK]
788 [NAK]joystick A vert[NAK]
789 [NAK]joystick B horiz[NAK]
790 [NAK]joystick B vert[NAK]
791 [NAK]use gear change[NAK]
792 [NAK]analog[NAK]
793 [NAK]switched[NAK]
1257 [NAK]<VARIABLE>[NAK]
1258 [NAK]<VARIABLE>[NAK]
1259 [NAK]<VARIABLE>[NAK]
1260 [NAK]<VARIABLE>[NAK]
1261 [NAK]<VARIABLE>[NAK]
1262 [NAK]<VARIABLE>[NAK]
1263 [NAK]<VARIABLE> deg[NAK]
1264 [NAK]<VARIABLE> %[NAK]
1375 [NAK]pit signal device[NAK]
1376 [NAK]wheel pulls left[NAK]
1377 [NAK]controller A[NAK]
1378 [NAK]controller B[NAK]
1379 [NAK]return[NAK]
1380 [NAK]edit set name[NAK]
1381 [NAK]save / load control set[NAK]
1382 [NAK]calibrate joystick[NAK]
1383 [NAK]keyboard setup[NAK]
1384 [NAK]choose control method[NAK]
1478 [NAK]switched[NAK]
1479 [NAK]analog[NAK]
1483 [NAK]please choose a type for this controller[NAK]
1485 [NAK]<VARIABLE>[NAK]
1486 [NAK]<VARIABLE>[NAK]
1487 [NAK]<VARIABLE>[NAK]
1488 [NAK]<VARIABLE>[NAK]
1627 [NAK]<LINK>CALIBRATE<\LINK> | <LINK>KEYBOARD SETUP<\LINK> | <LINK>SAVE<\LINK> / <LINK>LOAD CONTROL SET<\LINK> [NAK]
1677 [NAK]Choose a basic starting layout for the controls.[NAK]
1678 [NAK]Choose a method of steering the car.[NAK]
1679 [NAK]Keyboard and joypad buttons can only be pressed or not pressed and are 'switched', whereas a joystick or wheel can return a range of values and can be 'analog'. If you set a joystick or a wheel to be switched then it will be 'on' past a certain point in its travel.[NAK]
1680 [NAK]As an aid to driveability, the sensitivity of the joystick or wheel can be reduced at the centre of its travel for a steering device or near zero for a acceleration or braking device.[NAK]
1681 [NAK]Steering help allows the computer to help you position the cars steering wheel to overcome the deficiencies of computer input devices. Steering help is required for switched input but is also recommended for joysticks and even (at a lower percentage) wheels as computer steering wheels don't have the range of travel of the wheel on a real grand prix car.[NAK]
1682 [NAK]A real Grand Prix car has a lock of about 20 degrees, reducing maximum lock can aid driveability by making the controller less responsive but can make it difficult to manage hairpin bends if set too low.[NAK]
1683 [NAK]Will reduce the sensitivity of the controller as the car goes faster. This makes the car less 'twitchy' at higher speeds.[NAK]
1684 [NAK]Choose a device to become the cars accelerator.[NAK]
1685 [NAK]Choose a device to become the cars brake.[NAK]
1686 [NAK]Choose a device to act as the cars clutch.[NAK]
1687 [NAK]Choose a device to shift up a gear.[NAK]
1688 [NAK]Choose a device to shift down a gear, if the gear up and down devices are the same then the computer will shift up if you are accelerating and down otherwise.[NAK]
1689 [NAK]Choose a key or a button to signal your intention to pit this lap or to cancel a request to pit.[NAK]
1690 [NAK]If the force feedback effects are too strong, you can scale them down here.[NAK]
1691 [NAK]Choose the keyboard preset if you wish to drive using the keyboard.[NAK]
1692 [NAK]Choose the joypad preset if you wish to drive using a joypad, keypad or switched joystick.[NAK]
1693 [NAK]Choose the joystick preset if you wish to drive using an analog, digital or force feedback joystick.[NAK]
1694 [NAK]Choose the wheel preset if you wish to drive using a wheel. If your wheel has pedals then you may need to create a custom control set for it.[NAK]
1695 [NAK]Used to hold a custom control method for more advanced users.[NAK]
1696 [NAK]Allows you to name one of the user control sets.[NAK]
1697 [NAK]This method of calibration is more suited to wheel controllers where the standard joystick directions do not apply.[NAK]
1838 [NAK]launch control[NAK]
1839 [NAK]traction control[NAK]
1840 [NAK]F9[NAK]
1841 [NAK]F7[NAK]
2184 [NAK]Choose the keyboard preset if you wish to drive using the keyboard.[NAK]
2185 [NAK]Choose the joypad preset if you wish to drive using a joypad, keypad or switched joystick.[NAK]
2186 [NAK]Choose the joystick preset if you wish to drive using an analog, digital or force-feedback joystick.[NAK]
2187 [NAK]Choose the wheel preset if you wish to drive using a wheel. If your wheel has pedals then you may need to create a custom control set for it.[NAK]
2188 [NAK]Used to hold a custom control method for more advanced users.[NAK]
2189 [NAK]Allows you to create a customised control method.[NAK]
2190 [NAK]You will need to calibrate each joystick before it can be used in the game, as all joysticks return a differing range of values.[NAK]
2191 [NAK]View the current key assignments. If you have created a custom key setup then you can change the six drive keys (for example to suit a left handed player).[NAK]
2192 [NAK]Choose a basic starting layout for the controls.[NAK]
2193 [NAK]Choose a method of steering the car.[NAK]
2194 [NAK]Keyboard and joypad buttons can only be pressed or not pressed and are 'switched', whereas a joystick or wheel can return a range of values and can be 'analog'. If you set a joystick or a wheel to be switched then it will be 'on' past a certain point in its travel.[NAK]
2195 [NAK]As an aid to driveability, the sensitivity of the joystick or or wheel can be reduced at the centre of its travel for a steering device or near zero for a acceleration or braking device.[NAK]
2196 [NAK]Steering help allows the computer to help you position the cars steering wheel to overcome the deficiencies of computer input devices. Steering help is required for switched input but is also recommended for joysticks and even (at a lower percentage) wheels as computer steering wheels don't have the range of travel of the wheel on a real grand prix car.[NAK]
2197 [NAK]A real Grand Prix car has a lock of about 20 degrees. Reducing maximum lock can aid driveability by making the controller less responsive but can make it difficult to manage hairpin bends if set too low.[NAK]
2198 [NAK]Will reduce the sensitivity of the controller as the car goes faster. This makes the car less 'twitchy' at higher speeds.[NAK]
2199 [NAK]Choose a device to become the cars accelerator.[NAK]
2200 [NAK]Choose a device to become the cars brake.[NAK]
2201 [NAK]Choose a device to act as the cars clutch.[NAK]
2202 [NAK]Choose a device to shift up a gear.[NAK]
2203 [NAK]Choose a device to shift down a gear, if the gear devices are the same then the computer will shift up if you are accelerating and down otherwise.[NAK]
2204 [NAK]Choose a key or a button to signal you intention to pit this lap or to cancel a request to pit.[NAK]
2205 [NAK]Some early force feedback devices require this button to be set to correct the direction of the forces. Without this button set the steering will pull to the left, even on left hand bends.[NAK]
2206 [NAK]Enable force feedback effects if you have a force feedback joystick or wheel.[NAK]
2207 [NAK]If the force feedback effects are too strong, you can scale them down here.[NAK]
2208 [NAK]This method of calibration is more suited to wheel controllers where the standard joystick directions do not apply.[NAK]
2209 [NAK]Loads a control set from disk.[NAK]
2210 [NAK]Save a control set to disk.[NAK]
2211 [NAK]You will need to callibrate each joystick before it can be used in the game, as all joysticks return a differing range of values.[NAK]
2212 [NAK]Allows you to name one of the user control sets.[NAK]
214 [NAK]driving aids[NAK]
215 [NAK]current difficulty[NAK]
216 [NAK]<LINK>CHANGE DIFFICULTY LEVEL<\LINK> [NAK]
459 [NAK]<LINK>difficulty level:<\LINK> <VARIABLE>[NAK]
460 [NAK]auto brakes (F1)[NAK]
461 [NAK]auto gears (F2)[NAK]
462 [NAK]auto right the car (F3)[NAK]
463 [NAK]indestructible (F4)[NAK]
464 [NAK]show best line (F5)[NAK]
465 [NAK]suggested gear (F6)[NAK]
466 [NAK]traction control (F7)[NAK]
1639 [NAK]The computer applies brakes for you to suit the circuit, but will not brake to avoid other cars.[NAK]
1640 [NAK]The computer changes gear for you as appropriate.[NAK]
1641 [NAK]If you spin the computer will point your car in the right direction.[NAK]
1642 [NAK]Your car cannot be damaged no matter how serious the shunt.[NAK]
1643 [NAK]The best (fastest) driving line round the track is highlighted.[NAK]
1644 [NAK]Shows the gear to be in at the following corner.[NAK]
1645 [NAK]Reduces the throttle when the rear wheels spin. This is designed not to be performance enhancing like the banned traction control.[NAK]
1646 [NAK]This compensates for the deficiencies of steering with only keyboard or switched joystick input.[NAK]
1647 [NAK]At higher difficulty levels, fewer driving aids are available and will be shown 'greyed out'.[NAK]
1667 [NAK]steering help (F8)[NAK]
1837 [NAK]launch control (F9)[NAK]
217 [NAK]race options[NAK]
218 [NAK]friday practise period[NAK]
219 [NAK]saturday practise period[NAK]
220 [NAK]qualifying period[NAK]
221 [NAK]pre race warm up period[NAK]
222 [NAK]race distance[NAK]
223 [NAK]quickrace options[NAK]
224 [NAK]grid position[NAK]
225 [NAK]race weather[NAK]
226 [NAK]probablity of rain[NAK]
227 [NAK]hot seat[NAK]
228 [NAK]hot seat turns[NAK]
229 [NAK]opposition spread[NAK]
230 [NAK]player cars only[NAK]
231 [NAK]<LINK>CAR REALISM<\LINK> | <LINK>RACE TYPE<\LINK> [NAK]
468 [NAK]realistic weather[NAK]
469 [NAK]custom weather[NAK]
470 [NAK]all the same[NAK]
471 [NAK]1998 levels[NAK]
472 [NAK]random[NAK]
1071 [NAK]2000 levels[NAK]
1240 [NAK]<VARIABLE> mins[NAK]
1241 [NAK]<VARIABLE> mins[NAK]
1242 [NAK]<VARIABLE> mins[NAK]
1243 [NAK]<VARIABLE> mins[NAK]
1244 [NAK]<VARIABLE> %[NAK]
1245 [NAK]<VARIABLE>[NAK]
1246 [NAK]<VARIABLE> %[NAK]
1247 [NAK]<VARIABLE>[NAK]
1557 [NAK]2001 levels[NAK]
1651 [NAK]race weekend[NAK]
1668 [NAK]Sets the amount of time available for friday free practise.[NAK]
1669 [NAK]Sets the amount of time available for saturday free practise.[NAK]
1670 [NAK]Sets the amount of time allowed for qualifying.[NAK]
1671 [NAK]Sets the amount of time available for pre race warmup.[NAK]
1672 [NAK]Sets the race distance (in laps) as a percentage of the actual race distance for the 2001 season.[NAK]
2164 [NAK]Choose the players position on the grid for a quickrace.[NAK]
2165 [NAK]The computer will provide a realistic weather forecast for the track for each session.[NAK]
2166 [NAK]Allow you to choose the chance of a wet race, using the slider below.[NAK]
2167 [NAK]Sets the chance of rain occuring in a race. Set to 0% for a guaranteed dry race and 100% for wet race.[NAK]
2168 [NAK]'Hot Seat' racing allows players to take turns on a single machine - the computer drives the other player's cars. The slider controls the maximum number of cycles round the players during a race. Note that for shorter races there might be fewer swaps.[NAK]
2169 [NAK]All the teams and drives have the same potential performance.[NAK]
2170 [NAK]The teams have performance based on their achievements in the 2001 season.[NAK]
2171 [NAK]There is a random distribution of performance throughout the grid.[NAK]
2172 [NAK]In multiplayer games only the players cars take part, no computer driven cars are used (except for 'Hot Seat' player waiting their turn)[NAK]
2173 [NAK]In multiplayer games the grid is filled with computer controlled cars as usual.[NAK]
2174 [NAK]Choose quickrace, quicklaps, practise, non championship race or a full seasons racing.[NAK]
2175 [NAK]Allow failures for various car systems.[NAK]
232 [NAK]automatic graphics detail[NAK]
233 [NAK]more detail[NAK]
234 [NAK]smoother movement[NAK]
235 [NAK]screen resolution[NAK]
236 [NAK]render device[NAK]
237 [NAK]<LINK>ADVANCED<\LINK> [NAK]
238 [NAK]graphics[NAK]
317 [NAK]resolution and card[NAK]
318 [NAK]graphics detail mode[NAK]
319 [NAK]automatic[NAK]
320 [NAK]manual[NAK]
321 [NAK]display textures on[NAK]
322 [NAK]kerbs[NAK]
323 [NAK]fences[NAK]
324 [NAK]track[NAK]
325 [NAK]hills[NAK]
326 [NAK]smoke[NAK]
327 [NAK]trackside objects[NAK]
328 [NAK]plot in mirrors[NAK]
329 [NAK]texture in mirrors[NAK]
330 [NAK]as forward view[NAK]
331 [NAK]none[NAK]
332 [NAK]reduced texture detail[NAK]
333 [NAK]virtual cockpit[NAK]
334 [NAK]off[NAK]
335 [NAK]on[NAK]
336 [NAK]change cockpit view angle[NAK]
337 [NAK]angle[NAK]
338 [NAK]low[NAK]
339 [NAK]medium[NAK]
340 [NAK]frame rate[NAK]
341 [NAK]estimated frame rate[NAK]
342 [NAK]<LINK>RECALIBRATE<\LINK> | <LINK>TEST<\LINK> [NAK]
343 [NAK]graphics detail level[NAK]
473 [NAK]512 x 384[NAK]
474 [NAK]640 x 480[NAK]
475 [NAK]800 x 600[NAK]
476 [NAK]1024 x 768[NAK]
477 [NAK]1280 x 1024[NAK]
531 [NAK]all[NAK]
812 [NAK]software 3d[NAK]
944 [NAK]Sets the number of screen pixels - Lower resolutions may look a little more 'blocky'. Higher resolutions look sharper, but need faster processors and graphics cards.[NAK]
945 [NAK]If your machine has a direct 3D accelerator card then it will be listed here.[NAK]
946 [NAK]Gives a more detailed display but may result in a slower frame rate (seen as a jerky display on slower machines).[NAK]
947 [NAK]Gives a faster frame update, making the display seem smoother, and improving the games responsiveness, but may result in a less detailed display.[NAK]
948 [NAK]Enables you to fine tune the display and frame rate.[NAK]
1059 [NAK]length of replay
(hours: minutes: seconds)[NAK]
1060 [NAK]short replay
using less memory[NAK]
1061 [NAK]long replay
using more memory[NAK]
1248 [NAK]<VARIABLE>[NAK]
1249 [NAK]<VARIABLE>[NAK]
1265 [NAK]<VARIABLE>%[NAK]
1266 [NAK]<VARIABLE>[NAK]
1385 [NAK]<VARIABLE>[NAK]
1581 [NAK]estimated average frame rate[NAK]
1593 [NAK]<VARIABLE>[NAK]
1704 [NAK]arcade overlays[NAK]
1705 [NAK]tv overlays[NAK]
1706 [NAK]cockpit visor[NAK]
1707 [NAK]mirrors[NAK]
1708 [NAK]video walls[NAK]
1711 [NAK]render settings[NAK]
1712 [NAK]detail levels[NAK]
1719 [NAK]advanced lighting[NAK]
1720 [NAK]environment maps[NAK]
1721 [NAK]bump mapping[NAK]
1722 [NAK]reflections[NAK]
1723 [NAK]shadows[NAK]
1724 [NAK]car[NAK]
1725 [NAK]track[NAK]
1726 [NAK]trackside objects[NAK]
1727 [NAK]pitcrew[NAK]
1739 [NAK]object rendering[NAK]
1740 [NAK]main view[NAK]
1741 [NAK]mirror view[NAK]
1742 [NAK]trackside objects[NAK]
1743 [NAK]distant objects[NAK]
1744 [NAK]no objects[NAK]
1745 [NAK]all objects[NAK]
1769 [NAK]<VARIABLE> %[NAK]
1770 [NAK]<VARIABLE> %[NAK]
1771 [NAK]<VARIABLE> %[NAK]
1772 [NAK]<VARIABLE> %[NAK]
1843 [NAK]heat haze[NAK]
1844 [NAK]car geometry[NAK]
1845 [NAK]trackside geometry[NAK]
1846 [NAK]texture detail[NAK]
1847 [NAK]high[NAK]
2068 [NAK]cars only[NAK]
2158 [NAK]640 x 480 x 16[NAK]
2159 [NAK]800 x 600 x 16[NAK]
2160 [NAK]med 16 bit[NAK]
2161 [NAK]low 16 bit[NAK]
2213 [NAK]1600 x 1200[NAK]
239 [NAK]sound[NAK]
240 [NAK]music volume[NAK]
241 [NAK]engine volume[NAK]
242 [NAK]skidding volume[NAK]
243 [NAK]sound effects volume[NAK]
1072 [NAK]other cars volume[NAK]
1073 [NAK]ambient sounds[NAK]
1074 [NAK]radio comms[NAK]
1075 [NAK]use EAX effects[NAK]
1076 [NAK]use reduced channels[NAK]
1077 [NAK]use original GP3 sound[NAK]
1078 [NAK]use 2D hardware acceleration[NAK]
1079 [NAK]use 3D hardware acceleration[NAK]
1080 [NAK]use multi-speaker set-up[NAK]
1081 [NAK]<LINK>ADVANCED<\LINK> | <LINK>RECALIBRATE<\LINK> [NAK]
1082 [NAK]please wait...........[NAK]
1250 [NAK]<VARIABLE>[NAK]
1251 [NAK]<VARIABLE>[NAK]
1252 [NAK]<VARIABLE>[NAK]
1253 [NAK]<VARIABLE>[NAK]
1254 [NAK]<VARIABLE>[NAK]
1255 [NAK]<VARIABLE>[NAK]
1256 [NAK]<VARIABLE>[NAK]
1562 [NAK]master volume[NAK]
1563 [NAK]<VARIABLE>[NAK]
1599 [NAK]your car[NAK]
1600 [NAK]other cars[NAK]
1601 [NAK]other sounds[NAK]
1602 [NAK]road rumble[NAK]
1603 [NAK]other FX volume[NAK]
1604 [NAK]collisions[NAK]
1617 [NAK]sound advanced[NAK]
1621 [NAK]headphones[NAK]
1622 [NAK]<LINK>ADVANCED<\LINK> [NAK]
1623 [NAK]mono[NAK]
1624 [NAK]stereo[NAK]
1625 [NAK]dolby surround[NAK]
1628 [NAK]<VARIABLE>[NAK]
1629 [NAK]<VARIABLE>[NAK]
1630 [NAK]<VARIABLE>[NAK]
1747 [NAK]use 3D sound[NAK]
1760 [NAK]If your sound card is capable of environmental audio, this option is available. Check the box to ensure you hear reverb effects, eg. in the Monaco tunnel.[NAK]
1761 [NAK]If your sound card is capable of hardware acceleration for normal stereo mixing of sound, this option is available. Check the box to select the use of your card's hardware capabilities, and lighten the load on your computer's processor.[NAK]
1762 [NAK]If your sound card is capable of hardware acceleration for mixing of 3D positioned sounds, this option is available. Check the box to select use of your card's hardware capabilities and lighten the load on your computer's processor. You can not use EAX or Multispeaker setup without this button checked.[NAK]
1763 [NAK]If you have rear speakers connected to your sound card's outputs, check this box to make full use of your set-up.[NAK]
1764 [NAK]Use this button to switch 3D sound on and off. Note that you cannot have multi-speaker sound, eax or 3D hardware acceleration when this is disabled. If the game is slow on your system, try turning this option off to reduce sound processing overhead.[NAK]
1842 [NAK]Please note that the audio calibration may not work correctly with some audio devices. If the calibration freezes, please restart your computer and change the audio settings manually without running the test. If you continue to have audio problems please ensure you have the latest version of the drivers for your sound hardware installed.[NAK]
246 [NAK]left front[NAK]
248 [NAK]packers[NAK]
249 [NAK]damper fast bump[NAK]
250 [NAK]fast rebound[NAK]
251 [NAK]slow bump[NAK]
252 [NAK]slow rebound[NAK]
253 [NAK]springs[NAK]
254 [NAK]ride height[NAK]
255 [NAK]right front[NAK]
256 [NAK]left rear[NAK]
257 [NAK]right rear[NAK]
259 [NAK]differential[NAK]
260 [NAK]<LINK>VIEW OTHER TRACK<\LINK> | <LINK>INSPECT VEHICLE<\LINK> [NAK]
261 [NAK]advanced car setup[NAK]
478 [NAK]level 1[NAK]
479 [NAK]level 2[NAK]
512 [NAK]anti-roll bars[NAK]
513 [NAK]left[NAK]
514 [NAK]right[NAK]
516 [NAK]front[NAK]
517 [NAK]back[NAK]
518 [NAK]dampers[NAK]
519 [NAK]damper[NAK]
520 [NAK]packer[NAK]
521 [NAK]front anti roll bar[NAK]
522 [NAK]rear anti roll bar[NAK]
626 [NAK]symmetrical editing[NAK]
932 [NAK]Allows editing of the most important parameters.[NAK]
933 [NAK]More in-depth editing of the car setup.[NAK]
934 [NAK]See settings for the other track.[NAK]
935 [NAK]Inspect the vehicles plank and tyre wear.[NAK]
1702 [NAK]Edits to the left side of the car are applied to the right, and vice versa.[NAK]
1703 [NAK]Adjusts the level of coupling between the rear wheels. A higher level of coupling will improve traction out of corners, reduce the amount of wheel spin particularly in wet conditions but will tend to make the car understeer in tight corners.[NAK]
269 [NAK]current language: <VARIABLE>[NAK]
270 [NAK]change language to[NAK]
271 [NAK]<LINK>CHOOSE PRINTER<\LINK> [NAK]
272 [NAK]<LINK>APPLY<\LINK> | <LINK>CANCEL<\LINK> | <LINK>OK<\LINK> [NAK]
273 [NAK]menu setup[NAK]
482 [NAK]show tooltips[NAK]
483 [NAK]highlight follows mouse[NAK]
484 [NAK]fast fades[NAK]
485 [NAK]disable joystick in menus[NAK]
486 [NAK]use metric units[NAK]
1653 [NAK]<LINK>APPLY<\LINK> [NAK]
274 [NAK]load and view hot lap[NAK]
275 [NAK]extract performance data from hot lap replay[NAK]
276 [NAK]view performance data[NAK]
277 [NAK]performance data[NAK]
302 [NAK]current key assignments[NAK]
303 [NAK]<LINK>CHANGE DRIVE KEYS<\LINK> [NAK]
304 [NAK]keyboard setup[NAK]
856 [NAK]no controls or keys are currently set up[NAK]
306 [NAK]failures possible for:[NAK]
307 [NAK]suspension failure[NAK]
308 [NAK]loose wheel[NAK]
309 [NAK]puncture[NAK]
310 [NAK]engine failure[NAK]
311 [NAK]transmission failure[NAK]
312 [NAK]oil or water leaks[NAK]
313 [NAK]throttle or brake problem[NAK]
314 [NAK]electrical problems[NAK]
315 [NAK]all[NAK]
316 [NAK]car realism[NAK]
2155 [NAK]jump start[NAK]
2156 [NAK]Turn this on to activate jump starts. Can only be turned off in Rookie and Amateur modes.[NAK]
344 [NAK]performance analysis[NAK]
345 [NAK]lap entries[NAK]
346 [NAK]foreground lap[NAK]
347 [NAK]background lap[NAK]
348 [NAK]sort by lap number[NAK]
349 [NAK]sort by date/time[NAK]
350 [NAK]sort by lap time[NAK]
351 [NAK]<LINK>LOAD OR ADD A LAP<\LINK> | <LINK>SAVE LAP<\LINK> [NAK]
1386 [NAK]remove lap[NAK]
1387 [NAK]remove all laps[NAK]
1388 [NAK]copy to foreground[NAK]
1389 [NAK]copy to background[NAK]
1390 [NAK]graph selected laps[NAK]
1391 [NAK]clear selected laps[NAK]
1595 [NAK]<VARIABLE>[NAK]
1596 [NAK]<VARIABLE>[NAK]
352 [NAK]edit set name[NAK]
353 [NAK]<VARIABLE>[NAK]
354 [NAK]calibrate joystick[NAK]
355 [NAK]joystick position[NAK]
356 [NAK]joystick values[NAK]
357 [NAK]instructions: please move joystick A to full left deflection and press fire, then right, up, down, centre etc.[NAK]
358 [NAK]<LINK>BACK<\LINK> | <LINK>ABORT<\LINK> | <LINK>OK<\LINK> [NAK]
758 [NAK]<LINK>USE JOYSTICK<\LINK> | <LINK>GO BACK<\LINK> [NAK]
759 [NAK]you have not selected joystick control so no joystick calibration is required[NAK]
359 [NAK]change keys[NAK]
360 [NAK]control name: accelerate/brake/steer/left/gear up/gear down[NAK]
361 [NAK]<LINK>ABORT<\LINK> | <LINK>OK<\LINK> [NAK]
362 [NAK]press key for....[NAK]
363 [NAK]recalibrate graphics[NAK]
364 [NAK]<LINK>RECALIBRATE<\LINK> [NAK]
365 [NAK]if there was a problem when the computer graphics were tested (on install) you may wish to repeat the test.[NAK]
367 [NAK]performance display[NAK]
368 [NAK]graph:[NAK]
369 [NAK]lap <VARIABLE> am/pm[NAK]
370 [NAK]foreground on/off[NAK]
371 [NAK]lap <VARIABLE> am/pm[NAK]
372 [NAK]background on/off[NAK]
373 [NAK]<LINK>IN<\LINK> | <LINK>OUT<\LINK> | <LINK>FULL<\LINK> | <LINK>PRINT SETUP<\LINK> | <LINK>PRINT<\LINK> [NAK]
821 [NAK]speed + RPM[NAK]
822 [NAK]gear + throttle + brake + steer[NAK]
823 [NAK]all ride heights[NAK]
824 [NAK]all suspension travel values[NAK]
825 [NAK]all wheelspin values[NAK]
826 [NAK]none[NAK]
827 [NAK]custom[NAK]
828 [NAK]speed[NAK]
829 [NAK]steer[NAK]
830 [NAK]RPM[NAK]
831 [NAK]throttle[NAK]
832 [NAK]brake[NAK]
833 [NAK]gear[NAK]
834 [NAK]½Lr Ride Ht[NAK]
835 [NAK]¬Rr Ride Ht[NAK]
836 [NAK]±Lf Ride Ht[NAK]
837 [NAK]³Rf Ride Ht[NAK]
838 [NAK]½Lr Travel[NAK]
839 [NAK]¬Rr Travel[NAK]
840 [NAK]±Lf Travel[NAK]
841 [NAK]³Rf Travel[NAK]
842 [NAK]½Lr Wheelspin[NAK]
843 [NAK]¬Rr Wheelspin[NAK]
844 [NAK]±Lf Wheelspin[NAK]
845 [NAK]³Rf Wheelspin[NAK]
846 [NAK]Lat. Accel[NAK]
847 [NAK]Long. Accel[NAK]
848 [NAK]map left[NAK]
849 [NAK]map right[NAK]
850 [NAK]map centre[NAK]
851 [NAK]map off[NAK]
857 [NAK]zoom in x only[NAK]
871 [NAK]zoom[NAK]
872 [NAK]x[NAK]
873 [NAK]y[NAK]
874 [NAK]1.00[NAK]
875 [NAK]16.00[NAK]
876 [NAK]64.00[NAK]
1768 [NAK]<LINK>IN<\LINK> | <LINK>OUT<\LINK> | <LINK>FULL<\LINK> [NAK]
1773 [NAK]<VARIABLE>[NAK]
1774 [NAK]<VARIABLE>[NAK]
374 [NAK]quickrace results[NAK]
375 [NAK]<LINK>CIRCUIT RECORDS<\LINK> | <LINK>STARTING GRID<\LINK> [NAK]
614 [NAK]1st[NAK]
615 [NAK]2nd[NAK]
616 [NAK]3rd[NAK]
617 [NAK]4th[NAK]
618 [NAK]5th[NAK]
619 [NAK]6th[NAK]
1392 [NAK]full race results[NAK]
1393 [NAK]driver best lap[NAK]
1394 [NAK]lap chart[NAK]
376 [NAK]race results[NAK]
377 [NAK]no highlight[NAK]
378 [NAK]highlight players[NAK]
379 [NAK]relative to winner[NAK]
380 [NAK]absolute[NAK]
381 [NAK]show finish times[NAK]
382 [NAK]show average speed[NAK]
383 [NAK]<LINK>PRINT TO FILE<\LINK> | <LINK>PRINT SETUP<\LINK> | <LINK>PRINT<\LINK> [NAK]
620 [NAK]relative[NAK]
858 [NAK]no list of drivers currently available[NAK]
385 [NAK]circuit records[NAK]
386 [NAK]<VARIABLE>[NAK]
389 [NAK]previous records[NAK]
390 [NAK]100% race distance[NAK]
634 [NAK]race[NAK]
635 [NAK]qualifying[NAK]
636 [NAK]previous race lap records:[NAK]
1850 [NAK]<VARIABLE>[NAK]
2104 [NAK]<VARIABLE>[NAK]
2105 [NAK]<VARIABLE>[NAK]
2106 [NAK]<VARIABLE>[NAK]
2107 [NAK]<VARIABLE>[NAK]
2108 [NAK]<VARIABLE>[NAK]
2109 [NAK]<VARIABLE>[NAK]
2110 [NAK]<VARIABLE>[NAK]
2111 [NAK]<VARIABLE>[NAK]
2112 [NAK]<VARIABLE>[NAK]
2113 [NAK]<VARIABLE>[NAK]
2114 [NAK]<VARIABLE>[NAK]
2115 [NAK]<VARIABLE>[NAK]
2116 [NAK]<VARIABLE>[NAK]
2117 [NAK]<VARIABLE>[NAK]
2127 [NAK]<VARIABLE>[NAK]
2128 [NAK]<VARIABLE>[NAK]
391 [NAK]lap chart[NAK]
392 [NAK]highlight[NAK]
393 [NAK]top 6 finishers[NAK]
394 [NAK]top 6 grid[NAK]
395 [NAK]top 6 players[NAK]
396 [NAK]none[NAK]
397 [NAK]custom[NAK]
398 [NAK]colour names[NAK]
399 [NAK]show pit stops[NAK]
1505 [NAK]<LINK>PRINT SETUP<\LINK> | <LINK>PRINT<\LINK> [NAK]
400 [NAK]quickrace[NAK]
401 [NAK]view track[NAK]
402 [NAK]<LINK>ABANDON RACE<\LINK> [NAK]
621 [NAK]<LINK>RETURN TO COCKPIT<\LINK> [NAK]
622 [NAK]accelerated time[NAK]
623 [NAK]current race positions[NAK]
624 [NAK]options[NAK]
1542 [NAK]<LINK>LEAVE RACE<\LINK> [NAK]
1580 [NAK]RETURN TO COCKPIT [NAK]
2180 [NAK]quickrace session menu (network)[NAK]
2181 [NAK]return to cockpit[NAK]
2182 [NAK]abandon race[NAK]
2183 [NAK]<LINK>POSITIONS<\LINK> | <LINK>CHAT<\LINK> | <LINK>LEAVE SESSION<\LINK> | <LINK>CLOSE SESSION<\LINK> [NAK]
403 [NAK]current race positions[NAK]
404 [NAK]accelerated time[NAK]
405 [NAK]press escape to exit[NAK]
639 [NAK]<VARIABLE>laps completed out of <VARIABLE>[NAK]
763 [NAK]time remaining <VARIABLE> minutes[NAK]
1484 [NAK]Temp Colums[NAK]
1848 [NAK]<VARIABLE>[NAK]
2043 [NAK]<VARIABLE>[NAK]
406 [NAK]RETURN TO COCKPIT[NAK]
407 [NAK]view track[NAK]
408 [NAK]LEAVE PRACTISE[NAK]
409 [NAK]<LINK>OPTIONS<\LINK> | <LINK>VIEW TRACK<\LINK> [NAK]
410 [NAK]<LINK>ABANDON QUALIFYING<\LINK> [NAK]
640 [NAK]current top qualifiers[NAK]
1395 [NAK]return to cockpit[NAK]
1396 [NAK]accelerated time[NAK]
1397 [NAK]view session times[NAK]
411 [NAK]qualifying results[NAK]
2039 [NAK]pos[NAK]
2040 [NAK]driver[NAK]
2041 [NAK]times[NAK]
2042 [NAK]gap[NAK]
412 [NAK]warning[NAK]
413 [NAK]if you abandon qualifying you will start the race at the back of the grid[NAK]
414 [NAK]abandon qualifying?[NAK]
416 [NAK]abandon qualifying[NAK]
417 [NAK]qualifying over[NAK]
418 [NAK]best times[NAK]
419 [NAK]<LINK>VIEW FULL SESSION TIMES<\LINK> [NAK]
420 [NAK]pre race warmup[NAK]
421 [NAK]<LINK>LEAVE PRE RACE WARMUP<\LINK> [NAK]
422 [NAK]<LINK>OPTIONS<\LINK> | <LINK>VIEW TRACK<\LINK> [NAK]
1398 [NAK]view track[NAK]
423 [NAK]race[NAK]
424 [NAK]current leaders[NAK]
426 [NAK]<LINK>LEAVE RACE<\LINK> [NAK]
427 [NAK]results[NAK]
428 [NAK]<LINK>DRIVER BEST LAPS<\LINK> | <LINK>DRIVER RACE POINTS<\LINK> [NAK]
1399 [NAK]circuit records[NAK]
1400 [NAK]starting grid[NAK]
1401 [NAK]lap chart[NAK]
1402 [NAK]full race results[NAK]
1403 [NAK]<LINK>CONSTRUCTORS RACE POINTS<\LINK> [NAK]
429 [NAK]driver race points[NAK]
430 [NAK]constructor race points[NAK]
431 [NAK]championship[NAK]
432 [NAK]championship leaders[NAK]
433 [NAK]<LINK>DRIVERS CHAMPIONSHIP<\LINK> | <LINK>SEASONS RESULTS<\LINK> [NAK]
1404 [NAK]<LINK>CONSTRUCTORS CHAMPIONSHIP<\LINK> [NAK]
434 [NAK]drivers championship table[NAK]
859 [NAK]no list of current driver points is available[NAK]
435 [NAK]constructors championship table[NAK]
860 [NAK]no list of teams current points is available[NAK]
436 [NAK]season's results[NAK]
437 [NAK]points scored[NAK]
438 [NAK]points finishes[NAK]
439 [NAK]all finishes[NAK]
861 [NAK]no list of season's results is currently available[NAK]
440 [NAK]next grand prix[NAK]
441 [NAK]<LINK>NEXT GRAND PRIX<\LINK> | <LINK>OPTIONS<\LINK> [NAK]
442 [NAK]<LINK>LEAVE SEASON<\LINK> [NAK]
631 [NAK]rounds completed: <VARIABLE>[NAK]
443 [NAK]if you want to return to the season later, you should save it now.[NAK]
444 [NAK]<LINK>SAVE<\LINK> | <LINK>LEAVE<\LINK> [NAK]
445 [NAK]leave season[NAK]
450 [NAK]If you want to return to the race later, you should save it now.[NAK]
764 [NAK]save[NAK]
765 [NAK]leave[NAK]
766 [NAK]leave race[NAK]
480 [NAK]inspect vehicle - plank and tyre wear[NAK]
481 [NAK]plank and tyre wear[NAK]
627 [NAK]0mm
1mm
2mm
3mm
4mm[NAK]
629 [NAK]plank[NAK]
630 [NAK]tyres[NAK]
1746 [NAK]inspect vehicle[NAK]
2067 [NAK]tyre compound: <VARIABLE>[NAK]
2069 [NAK]<VARIABLE>[NAK]
2070 [NAK]<VARIABLE>[NAK]
2071 [NAK]<VARIABLE>[NAK]
2072 [NAK]<VARIABLE>[NAK]
2073 [NAK]<VARIABLE>[NAK]
2074 [NAK]<VARIABLE>[NAK]
2075 [NAK]<VARIABLE>[NAK]
2076 [NAK]<VARIABLE>[NAK]
495 [NAK]<LINK>quickrace<\LINK> [NAK]
496 [NAK]<LINK>main menu<\LINK> [NAK]
625 [NAK]<LINK>gpaedia<\LINK> [NAK]
1058 [NAK]quicklaps[NAK]
1426 [NAK]EXIT GAME[NAK]
1811 [NAK]2 player split screen[NAK]
2176 [NAK]Go straight into the cockpit.[NAK]
2177 [NAK]Flying start fastest lap time with no qualifying or practise. Take turns with friends.[NAK]
2178 [NAK]Allows you to select from the full range of options before racing.[NAK]
504 [NAK]left front damper[NAK]
505 [NAK]left back damper[NAK]
506 [NAK]right front damper[NAK]
507 [NAK]right back damper[NAK]
508 [NAK]left front packer[NAK]
509 [NAK]left back packer[NAK]
510 [NAK]right front packer[NAK]
511 [NAK]right back packer[NAK]
1197 [NAK]<VARIABLE>[NAK]
1198 [NAK]<VARIABLE>[NAK]
1199 [NAK]<VARIABLE>[NAK]
1200 [NAK]<VARIABLE>[NAK]
1201 [NAK]<VARIABLE>[NAK]
1202 [NAK]<VARIABLE>[NAK]
1203 [NAK]<VARIABLE>[NAK]
1204 [NAK]<VARIABLE>[NAK]
1205 [NAK]<VARIABLE>[NAK]
1206 [NAK]<VARIABLE>[NAK]
1207 [NAK]<VARIABLE>[NAK]
1208 [NAK]<VARIABLE>[NAK]
1209 [NAK]<VARIABLE>[NAK]
1210 [NAK]<VARIABLE>[NAK]
1211 [NAK]<VARIABLE>[NAK]
1212 [NAK]<VARIABLE>[NAK]
1213 [NAK]<VARIABLE>[NAK]
1214 [NAK]<VARIABLE>[NAK]
1215 [NAK]<VARIABLE>[NAK]
1216 [NAK]<VARIABLE>[NAK]
1217 [NAK]<VARIABLE>[NAK]
1218 [NAK]<VARIABLE>[NAK]
1219 [NAK]<VARIABLE>[NAK]
1220 [NAK]<VARIABLE>[NAK]
1221 [NAK]<VARIABLE>[NAK]
1222 [NAK]<VARIABLE>[NAK]
1223 [NAK]<VARIABLE>[NAK]
1224 [NAK]<VARIABLE>[NAK]
1225 [NAK]<VARIABLE>[NAK]
1226 [NAK]<VARIABLE>[NAK]
1227 [NAK]<VARIABLE>[NAK]
1228 [NAK]<VARIABLE>[NAK]
1229 [NAK]<VARIABLE>[NAK]
1230 [NAK]<VARIABLE>[NAK]
532 [NAK]gpaedia[NAK]
533 [NAK]<LINK>setting up a formula 1 car<\LINK> [NAK]
535 [NAK]<LINK>teams<\LINK> [NAK]
536 [NAK]<LINK>tracks<\LINK> [NAK]
537 [NAK]<LINK>copyright<\LINK> [NAK]
538 [NAK]<LINK>a-z index<\LINK> [NAK]
547 [NAK]<LINK>exit<\LINK> [NAK]
642 [NAK]Hi, my name is Mark Hemsworth and I've been interested in Formula One since I was four years old. But it wasn't until 1996 I got my big break to join a Formula One team.
Since then, I've been race and test team co-ordinator and test team manager. In my test team role, I've worked with some great drivers. Damon Hill, Mika Salo, Jos Verstappen and Pedro de la Rosa.
I also work very closely with the race and test engineers and the data engineers who are working on the car setups. It's only through achieving a good car setup that we can improve on-track performance.
People often ask me 'why do you work in Formula One it's such a stressful environment and you work massively long hours?' Well, my answer to them is simple. When you see your car lined up on the grid for the first race of a fresh season, all that stress just melts away and if you can come out of that race with points or podium finish, well that's just an added bonus.
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643 [NAK]Car setup is the most important aspect within Formula One and will directly affect your on-track performance. Each individual circuit has its' own set of characteristics that you'll need to think about when coming up with a car setup. As well as that, there are weather conditions that need to be taken into account: wet weather, dry weather and you'll need to have setup changes to allow for both conditions.
Within car setup, there are two distinct areas. There's the aero (dynamic) which can be altered using the front and rear wings, and the mechanical grip which can be altered using the dampers, the roll bars and adjusting the ride height.
Please remember though, when making changes to car setup, make one change at a time and quantify that change, be it a gain or a loss, before moving on to the next change. If you make too many changes you can very easily get lost in car setup.
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644 [NAK]You've probably never had the opportunity to look inside a Formula One car before so let's take a quick tour around the car and look at the various areas where you can make adjustments.
This is the front wing and here is the adjustable flap. Increasing the angle reduces high speed understeer. Decreasing the angle reduces high speed oversteer and reduces drag. In general use as much flap angle as possible without affecting the rear downforce.
With the rear wing, you'll set the downforce level on the car. With the smallest wing angles, you'll get the highest top speeds and the least drag and the least downforce. By increasing the wing angle, you'll get more downforce but your top speed will suffer. In general, use as much rear wing angle as possible and balance it with the front flap.
Underneath this cover we have the front suspension. Here are the springs, dampers, bump rubbers and packers and here are the potentiometers for the front suspension movement measurement. Underneath the small cover we have the front anti-roll bar.
Springs are the primary means of supporting the weight of the car. A heavier spring promotes understeer but allows us to set a lower front ride height which reduces understeer. A lighter front spring reduces understeer but means that we have to have a higher ride height. In general, use the heaviest possible front spring to achieve a low ride height.
Dampers absorb energy from riding over bumps in the road surface. By increasing the stiffness, you will get better turn in but you will get very poor response over the bumps and kerbs. By softening the front damper, you will get better front end grip. In general, use as soft as possible for best front end grip.
Roll bars control the weight transfer from side to side when the car is cornering. A heavier roll bar promotes understeer but improves turn in and makes the car, what's called, 'pointy'. A lighter roll bar reduces understeer. In general, use as stiff an anti-roll bar as possible for good turn in and balance out the understeer effect.
Removing the engine cover, we have the rear dampers, rear springs, rear anti-roll bars and the potentiometers for the rear suspension movement measurement.
This is the rear damper. By increasing the stiffness the traction will reduce, but gives you very good high speed corner stability. Softening the damper will give you better traction but very poor high speed stability. In general, use as hard as possible for good high speed stability.
Here's the rear spring. A heavier rear spring promotes oversteer, or less understeer, but reduces traction. A lighter rear spring reduces oversteer but promotes understeer with the trade off of better traction. In general, use the softer springs for best traction.
Here's the rear anti-roll bar. A heavier roll bar reduces understeer and promotes oversteer but does reduce traction. A lighter roll bar increases understeer but will improve traction.In general, use as soft a roll bar as possible to improve traction.
Ok, now you've had a good look round a Formula One car. I hope this allows you to visualise the components that you'll be making changes to within the car setup menus.
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645 [NAK]Qualifying determines your grid position for Sunday's race. It's absolutely vital you go into this session with the best setup possible.Use the practice sessions before qualifying to adjust your setup to achieve your maximum performance.
In Qualifying, run your car as light as possible. That means putting in the least amount of fuel for the number of laps you intend to complete during an individual run. Also, fit new tyres. These will give you the best grip and allow you to maximise your performance. The higher your grid position, the higher the likelihood of you scoring points within the race.
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646 [NAK]How do you change a dry setup to a wet setup on the car? Obviously, in the wet there's less grip. To counter this, you need to increase the downforce on the front and rear wing elements.
You can achieve this by increasing the angle of both of those elements. In addition, you can soften the springs. Softening the springs improves the traction but there is a danger. Soften too much and you will lower your ride height and in monsoon conditions you may aquaplane off the circuit.
There are four types of tyre available to you: dry tyre, intermediate, wet and the monsoon tyre. On dry tarmac use the dry tyre because it has the best grip and the biggest contact patch with the tarmac.
If there's a little bit of water on the tarmac, use the intermediate tyre. It has cuts in it to disperse some of the water away but it will still last on a drying surface. Be careful on a drying circuit that you don't overheat them so use the wet line on the straights.
In normal wet conditions, the wet tyres offer the best compromise between grip and water dispersal.
The monsoon tyres are designed for very heavy wet conditions. These tyres will disperse a lot of water but they're too soft to be run on a dry or drying surface.
Ok, it's Sunday afternoon, your car's sat on the grid. You can see what the weather is like at the moment but you've been handed a weather forecast that says the weather may change. Do you go with dry setup or wet setup and what tyres do you fit? Well, if you're at the front end of the grid, you'll probably opt for a low risk strategy. That means going for a tyre and a setup for the conditions as they are at that moment in time.
However, if you're at the back of the grid or a little bit further forward, you may opt for a high risk strategy. The high risk is putting tyres and setup for something that may happen in the future according to that weather forecast. And who knows, this may pay dividends, there's points to be scored and possibly a podium.
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647 [NAK]For high speed circuits such as Hockenhiem, we need to get maximum straight line speed from the car and this can only be achieved by reducing the drag to a minimum. This is done by lowering the front and rear wing. However, this may promote understeer and to control that, you may want to lower the ride height of the car but be careful, don't go too low as your plank may be illegal at the end of the race.
Now for the gear ratios. Set the gears to hit the rev' limiter at the end of the fastest straight. Having set this point then evenly space all the other ratios to give you a nice smooth power delivery.
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648 [NAK]For slow speed circuits such as Hungary or Monaco, we need to run maximum downforce on the car. You will need to increase front and rear wing angle to their maximum extent.
To improve traction out of slow speed corners, why not try softening the springs on the rear end.
To set the gears, find the fastest part of the circuit and you should be just hitting the rev' limiter at this point. Having set this, evenly spread all the other gear ratios to give you good, even acceleration out of a slow speed corner.
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649 [NAK]Front Wing
Increase the front wing angle for more aerodynamic downforce on the front of the car, for more front tyre grip, and to move the balance of the car towards oversteer in high-speed corners. More front wing will lead to reduced front ride heights if the spring stiffness is left unchanged. Front wing angle does not have a drag penalty.
Rear Wing
Increase the rear wing angle for more aerodynamic downforce on the rear of the car, for more rear tyre grip and to move the balance of the car towards understeer in high-speed corners. More rear wing will lead to reduced rear ride heights if the spring stiffness is left unchanged. Increased rear wing angle does have a drag penalty so gear ratios may need to be reduced.[NAK]
650 [NAK]Brake Balance
This adjusts the amount of braking done by the front and rear tyres. Move brake balance to the rear to prevent the front wheels from locking up under braking and to correct understeer during combined braking and turning. Move to the front to correct oversteer and spins during combined braking and turning.[NAK]
651 [NAK]Gear Ratios
Altering the gear ratios adjusts the speed of the car for a given RPM. Increase low gear ratios to avoid excessive low speed wheel spin. Increase high gear ratios to avoid use of the rev-limiter. You may need to adjust the gear ratios when you change the rear wing angle.[NAK]
652 [NAK]text[NAK]
653 [NAK]Tyre Choice
Choose the type of tyre to start the session with based on your weather forecast. You can also change this from the cockpit.[NAK]
654 [NAK]Front and Rear Anti Roll Bars
A stiffer front anti roll bar will increase weight transfer to the inside front wheel resulting in reduced overall front tyre grip. It will also speed up the handling response, increase tyre wear, and move the balance of the car towards understeer - particularly in slow speed corners.
A stiffer rear anti-roll bar will increase weight transfer to the inside rear wheel, resulting in reduced overall rear tyre grip. It will also speed up the handling response, increase tyre wear and move the balance of the car towards oversteer - particularly in slow speed corners.[NAK]
656 [NAK]Spring
Springs are the primary means of supporting the weight of the car. Softening the springs increases the cornering grip. Softer springs will make the handling less responsive and decrease tyre wear.[NAK]
657 [NAK]Damper
Dampers absorb energy from riding over the bumps in the road surface. Increase stiffness to improve handling response. Decrease stiffness to improve traction and cornering grip on bumpy surfaces. [NAK]
658 [NAK]Ride Height
This adjusts the static ride height of the vehicle at rest. If you soften your springs, you might have to increase the ride height to avoid excessive plank wear at the end of the straights. If you lower the ride height, this will increase the under-carbody downforce.[NAK]
659 [NAK]Packers
Add packers to restrict the maximum suspension travel and to increase the length of time that the chassis is supported on the bump rubbers. You can add more packers to prevent the plank from rubbing on the ground. [NAK]
660 [NAK]Damper fast bump
This absorbs energy from riding over the bumps in the road surface. Increase stiffness to improve handling response. Decrease stiffness to improve traction and cornering grip on bumpy surfaces. [NAK]
661 [NAK]Fast rebound
This absorbs the spring energy when riding over the bumps in the road surface. Increase stiffness to improve handling response. Decrease stiffness to improve traction and cornering grip on bumpy surfaces. [NAK]
662 [NAK]Slow bump
This absorbs energy from riding over bumps in the road surface. It also helps to support the weighted side of the car as the car is changing it's roll or pitch angle. Increasing the front slow bump stiffness will slightly move the balance of the car towards understeer at corner entry and exit, and increasing the rear slow bump stiffness will slightly move the balance of the car towards oversteer at corner entry and exit. [NAK]
663 [NAK]Slow rebound
This absorbs spring energy when riding over the bumps in the road surface. Increasing the front slow rebound stiffness will greatly move the balance of the car towards understeer at corner entry and exit - and increasing the rear slow rebound stiffness will greatly move the balance towards oversteer at corner entry and exit. Increasing the stiffness will also speed up the handling response and the tyre wear. [NAK]
665 [NAK]Plank and Tyre Wear
Use this screen to check your plank and tyre wear. If you experience excessive wear, you might need to change your car setup.
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666 [NAK]Australia Albert Park
Address: 220 Albert Road, South Melbourne VIC 3205 AUSTRALIA
2001 GP: March 4 2001 (58 Laps)
2000 Results:
1) Michael Schumacher - Ferrari
2) Rubens Barrichello - Ferrari
3) Ralf Schumacher - Williams
4) Jaques Villeneuve - BAR
5) Giancarlo Fisichella - Benetton
6) Ricardo Zonta - BAR
Race Lap Record: Heinz-Harald Frentzen, 1997, Williams, 1m 30.585s
Qualifying Lap Record: Jacques Villeneuve, 1997, Williams, 1m 29.369
First GP: 1996
Number of GPs held: 5
Circuit Length: 3.303 Miles/5.302km
Circuit Info: Smooth track surface, low grip level, medium tyre wear, medium fuel consumption, high downforce setup advised.
Circuit Description by an Arrows F1 Team Member
No one in the team minds the 21 hours it takes to fly to Australia when a venue as fantastic as Melbourne is at the end of it. The race weekend at Albert Park is a real pleasure, mainly due to the slick organisation at the circuit, although the Aussie sunshine certainly helps!
The first race of the year is always exciting as everyone gets to see whether or not the work they have done during winter testing has paid off. The Australian race is famous for its high rate of attrition. It's 'Race One' and the teams may not have had time to 'de-bug' their new cars and, with the weather being as hot as it usually is in Melbourne, the heat only adds to reliability issues. Winter testing is carried out in the Northern Hemisphere so the new cars haven't been run in hot conditions so their cooling systems haven't been proven and may not be able to cope with the rigours of the Australian climate.
As the circuit utilises city streets and is only used for racing once a year, the track is very dirty at the beginning of the race weekend. The dust and dirt soon clears though to reveal a smooth, although slightly bumpy track, that is kind to tyres. The circuit consists of mostly medium-speed turns and is pretty hard on the brakes.
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667 [NAK]Brazil Interlagos
Address: Avenida Senedor Teotonio, Vilela 261, 01000-000 Sao Paulo BRAZIL
2001 GP: April 1 2001 (72 Laps)
2000 Results:
1) Michael Schumacher - Ferrari
2) Giancarlo Fisichella - Benetton
3) Heinz-Harald Frentzen - Jordan
4) Jarno Trulli - Jordan
5) Ralf Schumacher - Williams
6) Jenson Button - Williams
Race Lap Record: Michael Schumacher, 2000, Ferrari, 1m 14.750
Qualifying Lap Record: Mika Hakkinen, 2000, Mclaren, 1m 14.110
First GP: 1973
Number of GPs held: 19
Circuit Length: 2.679 Miles/4.292km
Circuit Info: Bumpy track surface, medium grip level, low tyre wear, low fuel consumption, low downforce setup advised.
Circuit Desription By an Arrows F1 Team Member
After a few weeks in Australia and Malaysia, the teams head over to the other side of the world for the Brazilian Grand Prix. This is a tough schedule for the personnel of F1 and the jet-lag is going to hit hard at some point along the way!
When the teams finally arrive at the Interlagos track in Sao Paulo they face a steep climb up to the paddock before work can begin! The circuit is built in a very hilly area so, as well as some steep gradients on the track itself, there are some hills to climb for the crew too!
Unique to Brazil is the fact that nearly everyone stays in the same hotel. In the evenings there is a lot of fun to be had in the hotel's bar and restaurants or you can choose to venture out to one of Brazil's famous meat restaurants, the 'Churrascarias'. An experience not to be missed - unless of course you're a vegetarian!
The journey to the circuit every morning can be painful as the roads in Sao Paulo are notoriously bumpy. The circuit is bumpy too and, as the drivers go around with their bottoms just centimetres from the floor, it must bring tears to their eyes. The Interlagos track runs in an anti-clockwise direction which puts extra strain on the driver's muscles as every other track (bar-Imola) runs the opposite way. Put all this together with the heat and you can see why the drivers look so exhausted after the Brazilian Grand Prix.
Understeer is always a problem at Interlagos as the circuit is made up of lots of fast corners and a long straight but set-up is a real compromise as it also has to take into account the slow corners in the infield section. Another factor the engineers have to look out for is the weather which can change from blue, sunny skies to thunderstorms in a matter of minutes!
A large crowd always turns out at the race, held in the home city of past Champions, Ayrton Senna and Emerson Fittipaldi. The Brazilian fans now shout for their new hero, Rubens Barrichello or Rubinho!
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668 [NAK]San Marino Imola
Address: Autodromo Enzo e Dino Ferrari, Via Fratelli Rosselli 2, 40026 Imola (BO), ITALY
2001 GP: April 15 2001 (62 Laps)
2000 Results:
1) Michael Schumacher - Ferrari
2) Mika Hakkinen - McLaren
3) David Coulthard - McLaren
4) Rubens Barrichello - Ferrari
5) Jaques Villeneuve - BAR
6) Mika Salo - Sauber
Race Lap Record: Heinz-Harald Frentzen, 1997, Williams, 1m 25.531
Qualifying Lap Record: Jacques Villeneuve, 1997, Williams, 1m 23.303
First GP: 1980
Number of GPs held: 21
Circuit Length: 3.071 Miles/4.930km
Circuit Info: Smooth track surface, low grip level, medium tyre wear, medium fuel consumption, medium downforce setup advised.
Circuit Description by an Arrows F1 Team Member
After three long-haul races, the San Marino Grand Prix marks the start of F1's European season. This is the first time in the year the teams will get to use their own trucks and motorhomes and it is welcome relief for the mechanics who get to use their mobile workshops without all the packing and unpacking of freight cases. The truckies will have set off for the long drive to Imola during the weekend prior to the race and, by the time the rest of the team arrives on the Wednesday, will have everything set up and ready to go.
The name of this race is misleading as Imola isn't in San Marino at all but just over the border in Italy, but there can't be two Italian Grands Prix and this gives the ever-enthusiastic 'tifosi' a double dose of F1.
Opened in 1952 as a fast-flowing power track, Imola underwent heavy revisions after the fateful weekend in May 1994 that claimed the lives of Ayrton Senna and Roland Ratzenberger. The fast, sweeping corners have been slowed by chicanes now so the roar of F1 is not so loud through the Imola parkland but it remains a track that the drivers enjoy very much.
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671 [NAK]Great Britain Silverstone
Address: Silverstone Circuit, Silverstone, Near Towcester, Northampton NN12 8TN, UNITED KINGDOM
2001 GP: July 15 2001 (60 Laps)
2000 Results:
1) David Coulthard - McLaren
2) Mika Hakkinen - McLaren
3) Michael Schumacher - Ferrari
4) Ralf Schumacher - Williams
5) Jenson Button - Williams
6) Jarno Trulli - Jordan
Race Lap Record: Michael Schumacher, 1997, Ferrari, 1m 24.475
Qualifying Lap Record: Jacques Villeneuve, 1997, Williams, 1m 21.598
First GP: 1950
Number of GPs held: 34
Circuit Length: 3.193 Miles/5.140km
Circuit Info: Smooth track surface, medium grip level, medium tyre wear, medium fuel consumption, medium downforce setup advised.
Circuit Description by an Arrows F1 Team Member
Returning to it's traditional summer spot, the British Grand Prix should be a much less muddy affair in 2001 after the April showers made for a soggy event in 2000. Heavy rain made conditions so bad at the circuit in 2000 that the public car parks had to be closed on the Saturday which meant that the spectators couldn't get to the track! This gave the circuit organisers the opportunity to prepare the car parks for the onslaught of traffic on race day. The atmosphere at the track was strange for qualifying as the normally-packed grandstands were empty but it was business as usual on race day, with a very dedicated crowd of 90,000 turning out to cheer on their heroes.
This is the home Grand Prix for the majority of the teams who all have the opportunity of testing at the track prior to the race. It is a medium downforce circuit with some very fast corners which makes it physically tough on the drivers. Although the race will be held in July of 2001, Silverstone is notorious for having it's own microclimate - even when it is sunny five miles away it can be pouring with rain and blowing a gale at Silverstone!
Silverstone Circuit has been in the news a lot since 2000 and it was looking like the traditional home of the British Grand Prix was going to be moved elsewhere. But the British Racing Drivers Club-owned track has now won the right to run the race until at least 2015 so the future is safe for Silverstone.
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672 [NAK]Spain Barcelona
Address: Circuit de Catalunya, Mas La Moreneta, Apartado de Correos 27, 08160 Montmello, Barcelona, SPAIN
2001 GP: April 29 2001 (65 Laps)
2000 Results:
1) Mika Hakkinen - McLaren
2) David Coulthard - McLaren
3) Rubens Barrichello - Ferrari
4) Ralf Schumacher - Williams
5) Michael Schumacher - Ferrari
6) Heinz-Harald Frentzen - Jordan
Race Lap Record: Mika Hakkinen, 2000, Mclaren, 1m 24.470
Qualifying Lap Record: Jacques Villeneuve, 1997, Williams, 1m 16.525
First GP: 1991
Number of GPs held: 10
Circuit Length: 2.961 Miles/4.730km
Circuit Info: Smooth track surface, high grip level, high tyre wear, medium fuel consumption, low downforce setup advised.
Circuit Description by an Arrows F1 Team Member
The Circuit de Catalunya in Barcelona is very well-known to the F1 teams as a great deal of the winter test programme is carried out there. It's an ideal test track due to the fact that if the car is fast in Barcelona, it will also be fast on all the other tracks. The track has a good mixture of fast and slow corners and undulating bumps so it is tough on the drivers. Understeer is often a problem here due to the long, sweeping bends which also promote high tyre wear.
Prior to the Spanish Grand Prix a test is held at the Circuit de Catalunya. These pre-race tests are almost like mini-Grands Prix as it is quite usual for all the teams to take part as it gives them a chance to get a lot of the weekend's set-up work done before the race. This means they can concentrate on finding more speed once the race weekend begins. This isn't always the case though as, if the test is run in hot and sunny weather and the Grand Prix turns out to be wet, most of that set-up work will go down the drain! This isn't a big problem though as all the other teams will be in the same boat.
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673 [NAK]Europe Nurburgring
Address: Nurburgring, 53520 Nurburg/Eiffel, GERMANY
2001 GP: June 24 2001 (67 Laps)
2000 Results:
1) Michael Schumacher - Ferrari
2) Mika Hakkinen - McLaren
3) David Coulthard - McLaren
4) Rubens Barrichello - Ferrari
5) Giancarlo Fisichella - Benetton
6) Pedro de la Rosa - Arrows
Race Lap Record: Heinz-Harald Frentzen, 1997, Williams, 1m 18.805
Qualifying Lap Record: Mika Hakkinen, 1997, McLaren, 1m 16.602
First GP: 1951
Number of GPs held: 30
Circuit Length: 2.838 Miles/4.556km
Circuit Info: Slippery track surface, low grip level, medium tyre wear, medium fuel consumption, medium downforce setup advised.
Circuit Description by an Arrows F1 Team Member
The Nurburgring lies in the shadows of the Nordschleife, a daunting 14-mile circuit which has played host to many epic battles but perhaps best known for being the scene of Niki Lauda's firey crash in 1976. The track was subsequently deemed too dangerous for Formula One and it wasn't until 1984 at the new N rburgring, that F1 returned to the Eifel Mountains.
The mountains dominate the area and are the reason for the dramatic weather conditions at the track. It is quite normal for heavy rain to arrive very quickly at the Nurburgring and the 2000 race was no exception. In 2001 the race is being held a month later so the weather should be a little brighter!
The race is popular with the ever-enthusiastic German fans who camp out in the forest during the weekend.
The Nurburgring is a modern circuit with a good mixture of corners and long straights. The gravel traps are large and forgiving which makes it safer for the drivers but difficult for spectators as the grandstands are a long way from the action.
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674 [NAK]Monaco Monte-Carlo
Address: Circuit de Monaco, 23 Boulevard Albert 1 er, BP 464 98012 MONACO Cedex
2001 GP: May 27 2001 (78 Laps)
2000 Results:
1) David Coulthard - McLaren
2) Rubens Barrichello - Ferrari
3) Giancarlo Fisichella - Benetton
4) Eddie Irvine - Jaguar
5) Mika Salo - Sauber
6) Mika Hakkinen - Mclaren
Race Lap Record: Mika Hakkinen, 2000, McLaren, 1m 21.570
Qualifying Lap Record: Heinz-Harald Frentzen, 1997, Williams, 1m 18.216
First GP: 1950
Number of GPs held: 47
Circuit Length: 2.099 Miles/3.367km
Circuit Info: Crowned track surface, medium grip level, low tyre wear, low fuel consumption, high downforce setup advised.
Circuit Description by an Arrows F1 Team Member
The millionaires playground of Monaco has played host to the most colourful and glamorous race on the calendar, the Monaco Grand Prix, every year since 1955. In a place where every other road car you see is a Ferrari, the most famous track of them all is built every Spring through the streets of Monte Carlo. Armco-barriers line the track as there is no space for gravel traps and engineers have to weld in place any gratings on the roads as a passing F1 car would literally suck them up off the ground!
It's a tough race for the mechanics as, instead of having garages and trucks next to one another, the trucks and working areas are down the hill in the paddock, so the cars have to be pushed up to the pit-lane for every session. The pit-lane is extremely hazardous in Monaco as it is very narrow so the crew members have to be on their guard the whole time. It is also particularly loud in the Monaco pit-lane. Engineers on the pit-wall often have to resort to wearing ear plugs as well as their usual headsets as the noise from the cars blasting past is deafening!
Most of today's F1 drivers have made their home in Monaco so this race is effectively held in their backyard. They all want to win this prestigious Grand Prix but first they must master what is an unforgiving and demanding track which requires the drivers to have nerves of steel. The cars will run with very high levels of downforce in order to negotiate the tight turns where average speeds are low and very heavy braking is required. Nelson Piquet has even gone as far to compare driving around the Monaco track to 'riding a bicycle around your front room'! A good qualifying position is imperative here as it is nigh on impossible to get past the car in front if the driver in it doesn't want you to!
Prior to the race at Monaco the teams seek out tracks of a similar configuration to test on (testing is not possible at Monaco as the track is just built for the race) in preparation for this event. The most popular choices are Valencia in Spain and Nogaro in Southern France, both tight and twisty tracks.
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675 [NAK]Canada Montreal
Address: Circuit Gilles Villeneuve, Tour de Controle, Bassin Olympique Ile, Notre-Dame, Montreal (Quebec), HC3 1A9 CANADA
2001 GP: June 10 2001 (69 Laps)
2000 Results:
1) Michael Schumacher - Ferrari
2) Rubens Barrichello - Ferrari
3) Giancarlo Fisichello - Benetton
4) Mika Hakkinen - McLaren
5) Jos Verstappen - Arrows
6) Jarno Trulli - Jordan
Race Lap Record: Mika Hakkinen, 2000, Mclaren, 1m 19.050
Qualifying Lap Record: Michael Schumacher, 1997, Ferrari, 1m 18.095
First GP: 1978
Number of GPs held: 22
Circuit Length: 2.751 Miles/4.421km
Circuit Info: Bumpy track surface, medium grip level, high tyre wear, medium fuel consumption, low downforce setup advised.
Circuit Description by an Arrows F1 Team Member
Formula One fever has hit Montreal every summer since 1978. There are always many F1-themed events going on in the city but it is at the Circuit de Gilles Villeneuve where all the action takes place. Situated on an island, the Ile Notre Dame, the circuit runs alongside the city's impressive Olympic rowing lake, in fact a lot of the paddock is on a large pontoon and is reached on foot over a bridge across the lake.
Unlike all the other flyaway races which are held at the beginning and end of the season, the Canadian Grand Prix takes place right in the middle of the European season. The teams have just settled into a routine when out come the freight cases ready for the transatlantic trip to Montreal.
The track is part-permanent, part-street so is always dirty and dusty at the start of the weekend. By Saturday though there is plenty of rubber on the track which is vital as the smooth surface makes for a very low level of grip. The configuration of the track is a series of long straights joined by tight chicanes so the teams usually choose to run medium downforce settings. This allows for high speeds on the straights but just enough grip for the chicanes where it is possible to outbrake the competition and overtake. It's a tough race on the cars due to the heavy braking required and is notorious for being a race of attrition where only the strong will survive.
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676 [NAK]France Magny-Cours
Address: Circuit de Nevers Magny-Cours, Technopole, 58470 Magny-Cours, FRANCE
2001 GP: July 1 2001 (72 Laps)
2000 Results:
1) David Coulthard - McLaren
2) Mika Hakkinen - McLaren
3) Rubens Barrichello - Ferrari
4) Jacques Villeneuve - BAR
5) Ralf Schumacher - Williams
6) Jarno Trulli - Jordan
Race Lap Record: Nigel Mansell, 1992, Williams, 1m 17.070
Qualifying Lap Record: Nigel Mansell, 1992, Williams, 1m 13.864
First GP: 1991
Number of GPs held: 10
Circuit Length: 2.638 Miles/4.250km
Circuit Info: Smooth track surface, medium grip level, medium tyre wear, medium fuel consumption, medium downforce setup advised.
Circuit Description by an Arrows F1 Team Member
There is no other circuit with a configuration like the one in Magny Cours so the pre-race test at the Circuit de Nevers is usually attended by all the teams, working to get the best set-up for the forthcoming race and of course find more speed.
The circuit is in a rural location or rather 'in the middle of nowhere'! It's a long slog from the airport to the track and there are only a small number of hotels in the area. To make up for this the circuit itself has fantastic pit and paddock facilities which always makes the weekend easier for the teams.
A very smooth track surface at Nevers allows the cars to be run with a very low ride height which gives more downforce without too much extra drag. The downside of this smooth surface though is a very low grip level so set-up is a tricky business. The combination of fast chicanes, slow corners and a long straight make overtaking difficult, the only real option is at the end of the back straight under braking for the Adelaide Hairpin.
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677 [NAK]Austria A1-Ring
Address: A1-Ring, 8724 Speilberg, AUSTRIA
2001 GP: July 16 2000 (71 Laps)
2000 Results:
1) Mika Hakkinen - McLaren
2) David Coulthard - McLaren
3) Rubens Barrichello - Ferrari
4) Jaques Villeneuve - BAR
5) Jenson Button - Williams
6) Mika Salo - Sauber
Race Lap Record: David Coulthard, 2000, Mclaren, 1m 11.780
Qualifying Lap Record: Jacques Villeneuve, 1997, Williams, 1m 10.304
First GP: 1997
Number of GPs held: 4
Circuit Length: 2.696 Miles/4.326km
Circuit Info: Smooth track surface, high grip level, medium tyre wear, medium fuel consumption, medium downforce setup advised.
Circuit Description by an Arrows F1 Team Member
Zeltweg is nestled deep in the Austrian Alps in picture postcard surroundings. If you have seen 'The Sound of Music' you will know exactly what the area looks like. The downside to being in the mountains though is that the weather can change rapidly. During qualifying for the Austrian Grand Prix in 2000, the rain was threatening to move in and a quick look along the line of team trucks would show team members positioned on top for a better vantage point, watching the clouds rolling in for signs of rain.
Despite the 2000 race being held in July, the rain threatened all weekend. In 2001 the race will be held in May so the chances of rain are much higher so make sure you are watching the clouds!
Between 1970 and 1987, the Austrian Grand Prix was run on the daunting Osterreichring, an extremely fast track with sweeping bends. Re-opened as the A1-Ring in 1996, the heavily-revised circuit hosted its first Grand Prix in 1997. Today the track is a modern, medium to high downforce circuit with mainly slow corners. The tight line makes overtaking difficult so qualifying positions are very important here. Some have even gone so far as to describe the A1-Ring as 'Monaco without the barriers'!
No testing is allowed at the A1-Ring prior to the race so the teams have to work hard on their set-ups during Friday's Free Practice sessions. The track surface is very smooth which, although lessening tyre wear, can promote understeer as there is a real lack of front end grip so a bit of straight-line speed has to be sacrificed in order for the cars to get around the corners as fast as possible.
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678 [NAK]Germany Hockenheim
Address: Hockenheim-Ring, Motodrom, 68766 Hockenheim, GERMANY
2001 GP: July 29 2001 (45 Laps)
2000 Results:
1) Rubens Barrichello - Ferrari
2) Mika Hakkinen - McLaren
3) David Coulthard - McLaren
4) Jenson Button - Williams
5) Mika Salo - Sauber
6) Pedro de la Rosa - Arrows
Race Lap Record: Rubens Barrichello, 2000, Ferrari, 1m 44.300
Qualifying Lap Record: Mika Hakkinen, 1998, McLaren, 1m 41.838
First GP: 1970
Number of GPs held: 24
Circuit Length: 4.194 Miles/6.823km
Circuit Info: Smooth track surface, high grip level, medium tyre wear, high fuel consumption, low downforce setup advised.
Circuit Description by an Arrows F1 Team Member
The atmosphere in the stadium at Hockenheim is one not to be missed. Although one of the longest tracks on the calendar, Hockenheim's huge straights run through a forest so all the grandstands are concentrated in one area and hold over 100,000 spectators. Originally built as a proving ground for Mercedes road cars, it used to be that the track was remembered as the place where Jim Clark lost his life but nowadays it has become a mecca for Michael Schumacher's dedicated fans whose main mission at the German Grand Prix seems to be to make as much noise as possible. A packed stadium filled with colourful flags and resounding to the bangs of firecrackers makes for a terrific sight (and sound!) from the pit-lane just as the race begins. A victory for Schumacher increases the volume ten-fold!
The trip into the circuit takes you through a forest, which is full of camping fans who seem to have a party that lasts four days, before entering a small town. Just when you think you have taken a wrong turn, the entrance appears and one of the toughest circuits on the calendar awaits.
The optimum set-up is notoriously hard to find at Hockenheim as you need to run very low downforce levels to maximise speed down the long straights but you also need to have enough grip to take you through the stadium section without sliding off in front of 100,000 people! Under braking at the end of the straights is the best opportunity for overtaking but it can be treacherous as the track is narrow and the chicanes are tight.
This will be the last German Grand Prix on the current Hockenheim track. The circuit is to undergo heavy revisions to allow more space for spectators and better access to the track. The changes will reduce the circuit to just 2.7 miles and will cost around $30 million to complete. Work is due to start in October 2001 so the new circuit is ready for the 2002 German Grand Prix in July of that year.
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679 [NAK]Hungary Hungaroring
Address: Hungaroring, 2146 Mogyorod Pf, Budapest, HUNGARY
2001 GP: August 19 2001 (77 Laps)
2000 Results:
1) Mika Hakkinen - McLaren
2) Michael Schumacher - Ferrari
3) David Coulthard - McLaren
4) Rubens Barrichello - Ferrari
5) Ralf Schumacher - Williams
6) Heinz-Harald Frentzen - Jordan
Race Lap Record: Mika Hakkinen, 2000, McLaren, 1m 20.030
Qualifying Lap Record: Alain Prost, 1993, Williams, 1m 14.631
First GP: 1986
Number of GPs held: 15
Circuit Length: 2.471 Miles/3.968km
Circuit Info: Dusty track surface, medium grip level, high tyre wear, low fuel consumption, high downforce setup advised.
Circuit Description by an Arrows F1 Team Member
The stunning city of Budapest has played host to the Hungarian Grand Prix since 1986, when the country was still behind the Iron Curtain. The race is a pleasure for the teams as they get to stay in a vibrant city and the weather is usually beautiful.
The Hungaroring is one of the slowest tracks on the calendar with a very twisty configuration of slow corners which can make for rather processional flag-to-flag racing. It usually takes until Saturday for a racing line to clear on the notoriously dusty track and even then maximum downforce is required for cornering power. Overtaking is such a problem here that a good qualifying position is vital although it is just possible to get past the man in front under braking for the first corner but very risky!
The circuit is situated in a natural amphitheatre so viewing is spectacular. The F1 Paddock is in a prime spot as the team members can see most of the track from the back of the motorhomes which makes a refreshing change from watching the race on televisions in the garage!
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680 [NAK]Belgium Spa-Francorchamps
Address: Circuit de Spa-Francorchamps, Circuit House, 55 Route du Circuit, B-4970 Francorchamps, BELGIUM
2001 GP: September 02 2001 (44 Laps)
2000 Results:
1) Mika Hakkinen - McLaren
2) Michael Schumacher - Ferrari
3) Ralf Schumacher - Williams
4) David Coulthard - McLaren
5) Jenson Button - Williams
6) Heinz-Harald Frentzen - Jordan
Race Lap Record: Rubens Barrichello, 2000, Ferrari, 1m 53.800
Qualifying Lap Record: Mika Hakkinen, 1998, McLaren, 1m 48.682
First GP: 1950
Number of GPs held: 35
Circuit Length: 4.329 Miles/6.968km
Circuit Info: Changeable track surface, medium grip level, medium tyre wear, high fuel consumption, medium downforce setup advised.
Circuit Description by an Arrows F1 Team Member
Spa is what's known in Formula One as a 'big balls' circuit. It is the longest track on the calendar and is definitely not for the light-hearted. With the intimidating Eau Rouge and the awesome Blanchimont - the fastest corner in F1 - it's a track where man and machinery are tested to the limit.
Set deep in the Ardennes forest, the circuit twists through the countryside like a rollercoaster and is a big favourite amongst today's F1 drivers. It is a demanding and challenging medium downforce track which has proved to be very popular for the fans. Like Hungary, the slope of the track provides good viewing for the teams who, from the back of the motorhomes, can see from La Source Hairpin all the way up to the top of Eau Rouge!
The unpredictable weather often has a major part to play in the outcome of the Belgian Grand Prix. It isn't unknown for it to be raining at one end of the track whilst the other end is basking in sunshine!
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681 [NAK]Italy Monza
Address: Autodromo Nazionale Monza, Via Vedano 5, Parco di Monza, 20052 Monza (MI), ITALY
2001 GP: September 16 2001 (53 Laps)
2000 Results:
1) Michael Schumacher
2) Ralf Schumacher - Williams
3) Mika Salo - Ferrari
4) Rubens Barrichello - Stewart
5) David Coulthard - McLaren
6) Eddie Irvine - Ferrari
Race Lap Record: Mika Hakkinen, 1997, McLaren, 1m 24.808
Qualifying Lap Record: Mika Hakkinen, 1999, McLaren, 1m 22.432
First GP: 1950
Number of GPs held: 49
Circuit Length: 3.580 Miles
Circuit Info: Flat track surface, medium grip level, high tyre wear, high fuel consumption, low downforce setup advised.
Circuit Description by an Arrows F1 Team Member
If Hockenheim is the mecca for Schumacher's fans then Monza is the spiritual home of the 'tifosi' - Ferrari's fanatical supporters.
This track is a relentless test of speed and skill with its fast sweeping curves, long straights and quick chicanes. The teams run the cars with very low downforce as every last bit of speed is needed for the straights so the drivers have to be extra careful in the chicanes as, with little downforce, it is very easy to just slide off the track.
Monza has hosted the Italian Grand Prix every year since the World Championship began in 1950, apart from 1980 when the race left for Imola. This was a one-off though and hasn't happened since. The track is also steeped in legend and there have been many stories about ghosts of the past appearing in the dark forests that line the Monza straights!
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682 [NAK]USA Indianapolis
Address: Indianapolis Motor Speedway, 4790 W 16 Street Indianapolis, Indiana, IN 46224, USA
2001 GP: September 30 2001 (73 Laps)
2000 Results:
1) Michael Schumacher - Ferrari
2) Rubens Barrichello - Ferrari
3) Heinz-Harald Frentzen - Jordan
4) Jacques Villeneuve - BAR
5) David Coulthard - McLaren
6) Ricardo Zonta - BAR
Race Lap Record: David Coulthard, 2000, McLaren, 1m 14.710
Qualifying Lap Record: Michael Schumacher, 2000, Ferrari, 1m 14.804
First GP: 2000
Number of GPs held: 1
Circuit Length: 2.607 Miles/4.195km
Circuit Info: Banked track surface, medium grip level, medium tyre wear, medium fuel consumption, medium downforce setup advised.
Circuit Description by an Arrows F1 Team Member
In September of 2000, Formula One returned to the United States after a nine-year absence. It was anticipated that whatever the outcome of the race, one thing was for sure, it would be a great show! The organisers pulled out all the stops to create a venue that was ideal for F1.
Over 20,000 hotel rooms in Indianapolis were sold out long before the race weekend and it was clear that every person in Indy that weekend was a race fan which made for a fantastic atmosphere.
Unique to Indy is the fact that the F1 circuit utilises a large part of the track that Indy is famous for - the Indianapolis Motor Speedway, a banked oval! What is the first turn on the Speedway became the last turn on the F1 track as the race is run in the opposite direction to the CART races. This banked corner is taken flat out before the drivers head onto the incredibly long pit straight. It's a real test of nerves as the drivers experience something new when they hit the banking& vertical g-forces. After that it's pedal to the metal for a full 20 seconds before braking for turn one. Ironically this long straight actually gives the drivers a bit of a break as they are able to relax as no cornering is required for such a long time. It gives them time to gather their thoughts before turning into the infield section, built especially for Formula One.
The infield is quite twisty at Indy so, as always, set-up has to be a compromise so the cars can run as fast as possible along the pit straight but still have enough downforce to make it around the bends! As 2000 was the first race at Indy, the teams spent most of the weekend working on their set-ups. In 2001 they will have a lot of data to work from and will be able to concentrate on going faster and faster!
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683 [NAK]Japan Suzuka
Address: Suzuka International Racetrack, 7992 Ino-cho Susuka-shi, Mie-Ken 5100295, JAPAN
2001 GP: October 14 2001 (53 Laps)
2000 Results:
1) Michael Schumacher - Ferrari
2) Mika Hakkinen - McLaren
3) David Coulthard - McLaren
4) Rubens Barrichello - Ferrari
5) Jenson Button - Williams
6) Jacques Villenueve - BAR
Race Lap Record: Heinz-Harald Frentzen, 1997, Williams, 1m 38.942
Qualifying Lap Record: Michael Schumacher, 2000, Ferrari, 1m 35.830
First GP: 1987
Number of GPs held: 14
Circuit Length: 3.642 Miles/5.859km
Circuit Info: Smooth track surface, high grip level, medium tyre wear, high fuel consumption, medium downforce setup advised.
Circuit Description by an Arrows F1 Team Member
The Japanese Grand Prix is truly a unique race and a real experience for the teams. Japan can be very complicated for a European and most team members will admit to giving up on local restaurants as the menus are impossible to understand. One way around this problem is to find an English-speaking local who will translate the menu for you - a trick we try every time which has a 100% success rate!
At all the other races, the teams pick up hire cars at the airport and make their way to the circuit. In Japan this becomes more difficult as the roads are very busy and the signs are in Japanese! The best way to get around is on Japan's fantastically-efficient trains. To make life easy for the F1 drivers they all stay just across the road from the circuit at the aptly-named Suzuka Circuit Hotel. They then use scooters to get to and from the track which can be slightly nerve-wracking for them as they negotiate the mass crowd of Japanese fans who line the entrance to the circuit.
Once inside they are at the circuit they all love. A lot of today's drivers raced in Japan during their early careers so they know Suzuka well. They know all about the track that is fast and technical and only for the totally committed. Suzuka, as well as having a unique figure-of-eight configuration, has every type of corner and the famous '130R', a very fast left hander which is taken almost flat in sixth gear!
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684 [NAK]Malaysia Sepang
Address: Sepang International Circuit, Pusat Pentadbiran Litar Jalan Pekeliling, 64000 KLIA, Selangor Darul Ehsan, MALAYSIA
2001 GP: March 18 2001 (55 Laps)
2000 Results:
1) Michael Schumacher - Ferrari
2) David Coulthard - McLaren
3) Rubens Barrichello - Ferrari
4) Mika Hakkinen - McLaren
5) Jaques Villeneuve - BAR
6) Eddie Irvine - Jaguar
Race Lap Record: Mika Hakkinen, 2000, Mclaren, 1m 38.540
Qualifying Lap Record: Michael Schumacher, 2000, Ferrari, 1m 37.400
First GP: 1999
Number of GPs held: 2
Circuit Length: 3.334 Miles/5.542km
Circuit Info: Smooth track surface, high grip level, medium tyre wear, medium fuel consumption, medium downforce setup advised.
Circuit Description by an Arrows F1 Team Member
The 2000 Malaysian Grand Prix took place in October and it was hot, very hot! Any comments made to the locals about the heat were met with, 'you should come in March, that's when it's hot'. The 2001 race will be held in the middle of March. Ouch!
The Sepang International Circuit, purpose-built for Formula One and the first of its kind in Malaysia, provides an excellent working environment for the teams. The huge garages give the crew a lot of space to work in and, although not air-conditioned, are fitted with big cooling fans to keep the mechanic's temperatures down. The catering, engineering and marketing teams are even luckier as they are supplied with spacious air-conditioned offices.
Off-circuit there is a great deal to do in Malaysia. Even if you don't get time to venture into Kuala Lumpur to see the Petronas Towers, most of the hotels in Kuala Lumpur, or KL as it's known, are actually holiday resorts so there is always plenty to do and the swimming pool proves to be very popular at the end of a long, hot day at the circuit.
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685 [NAK]Chairman & CEO: Ron Dennis
Technical Director: Adrian Newey
Drivers: Mika Hakkinen, David Coulthard
Team Nationality: British
Team Base: Feltham, Colnbrook & Woking, UK
Number of years in F1: 34
Number of wins: 129
Number of drivers titles: 11
Number of constructors titles: 8 [NAK]
686 [NAK]President: Luca di Montezemolo
Technical Director: Ross Brawn
Drivers: Michael Schumacher, Rubens Barrichello
Team Nationality: Italian
Team Base: Maranello, Italy
Number of years in F1: 51
Number of wins: 135
Number of drivers titles: 10
Number of constructors titles: 10
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687 [NAK]Chairman/Team Owner: Eddie Jordan
Head of Engineering: Tim Holloway
Drivers: Jarno Trulli, Jean Alesi
Team Nationality: British
Team Base: Silverstone, UK
Number of years in F1: 10
Number of wins: 3
Number of drivers titles: 0
Number of constructors titles: 0
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688 [NAK]CEO (PPD): Niki Lauda
Technical Director: Steve Nichols
Drivers: Eddie Irvine, Pedro de la Rosa
Team Nationality: British
Team Base: Milton Keynes, UK
Number of years in F1: 1
Number of wins: 0
Number of drivers titles: 0
Number of constructors titles: 0
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689 [NAK]Managing Director: Sir Frank Williams
Technical Director: Patrick Head
Drivers: Ralf Schumacher, Juan Pablo Montoya
Team Nationality: British
Team Base: Oxfordshire, UK
Number of years in F1: 29
Number of wins: 103
Number of drivers titles: 7
Number of constructors titles: 9
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690 [NAK]Managing Director: Flavio Briatore
Exec. Director of Engineering: Pat Symonds
Drivers: Giancarlo Fisichella, Jenson Button
Team Nationality: British
Team Base: Oxfordshire, UK
Number of years in F1: 15
Number of wins: 27
Number of drivers titles: 2
Number of constructors titles: 1
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691 [NAK]Chairman: Alain Prost
Technical Director: Henri Durand
Drivers: Heinz-Harald Frentzen, Tomas Enge
Team Nationality: French
Team Base: Guyancourt, France
Number of years in F1: 4
Number of wins: 0
Number of drivers titles: 0
Number of constructors titles: 0
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692 [NAK]Team Principal: Peter Sauber
Technical Director: Willy Rampf
Drivers: Nick Heidfeld, Kimi Raikkonen
Team Nationality: Swiss
Team Base: Hinwil, Switzerland
Number of years in F1: 7
Number of wins: 0
Number of drivers titles: 0
Number of constructors titles: 0
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693 [NAK]Chairman: Tom Walkinshaw
Technical Director: Mike Coughlan
Drivers: Enrique Bernoldi, Jos Verstappen
Team Nationality: British
Team Base: Oxfordshire, UK
Number of years in F1: 23
Number of wins: 0
Number of drivers titles: 0
Number of constructors titles: 0
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694 [NAK]Chairman/Chief Executive: Paul Soddart
Technical Director: Gustav Brunner
Drivers: Alex Yoong, Fernando Alonso
Team Nationality: Italian
Team Base: Faenza, Italy
Number of years in F1: 16
Number of wins: 0
Number of drivers titles: 0
Number of constructors titles: 0
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695 [NAK]Managing Director: Craig Pollock
Technical Director: Malcolm Oastler
Drivers: Jacques Villeneuve, Olivier Panis
Team Nationality: British/USA
Team Base: Northants, UK
Number of years in F1: 2
Number of wins: 0
Number of drivers titles: 0
Number of constructors titles: 0
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696 [NAK]Team: Mclaren
Date of Birth: 28/9/1969
Nationality: Finnish
Residence: Monaco
Grand Prix Starts: 145
Points Scored: 383
Best Result: 18 wins
Best Qualifying: 26 Poles
First GP: USA 1991
2000 Championship Position: 2nd
Previous Teams: Lotus
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697 [NAK]Team: Mclaren
Date of Birth: 27/3/1971
Nationality: British
Residence: Monaco
Grand Prix Starts: 107
Points Scored: 294
Best Result: 9 wins
Best Qualifying: 10 Poles
First GP: Spain 1994
2000 Championship Position: 3rd
Previous Teams: Williams
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698 [NAK]Team: Ferrari
Date of Birth: 3/1/1969
Nationality: German
Residence: Switzerland
Grand Prix Starts: 145
Points Scored: 678
Best Result: 44 wins
Best Qualifying: 32 Poles
First GP: Belgium 1991
2000 Championship Position: 1st
Previous Teams: Jordan, Benetton
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699 [NAK]Team: Ferrari
Date of Birth: 23/5/1972
Nationality: Brazilian
Residence: Monaco
Grand Prix Starts: 130
Points Scored: 139
Best Result: 1 win
Best Qualifying: 3 Poles
First GP: South Africa 1993
2000 Championship Position: 4th
Previous Teams: Jordan, Stewart
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701 [NAK]Team: Jordan
Date of Birth: 13/7/1974
Nationality: Italian
Residence: Italy
Grand Prix Starts: 61
Points Scored: 17
Best Result: 2nd
Best Qualifying: 3rd
First GP: Australia 1997
2000 Championship Position: 10th
Previous Teams: Minardi, Prost
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702 [NAK]Team: Jaguar
Date of Birth: 10/11/1965
Nationality: Irish
Residence: Dublin
Grand Prix Starts: 112
Points Scored: 177
Best Result: 4 wins
Best Qualifying: 2nd
First GP: Japan 1993
2000 Championship Position: 13th
Previous Teams: Jordan, Ferrari
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704 [NAK]Team: Williams
Date of Birth: 30/6/1975
Nationality: German
Residence: Monaco
Grand Prix Starts: 66
Points Scored: 86
Best Result: 2nd
Best Qualifying: 3rd
First GP: Australia 1997
2000 Championship Position: 5th
Previous Teams: Jordan
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705 [NAK]Team: Benetton
Date of Birth: 19/1/1980
Nationality: British
Residence: Monaco
Grand Prix Starts: 17
Points Scored: 12
Best Result: 4th
Best Qualifying: 3rd
First GP: Australia 2000
2000 Championship Position: 8th
Previous Teams: Williams
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706 [NAK]Team: Benetton
Date of Birth: 14/1/1973
Nationality: Italian
Residence: Italy & Monaco
Grand Prix Starts: 74
Points Scored: 67
Best Result: 2nd
Best Qualifying: 1 Pole
First GP: Australia 1996
2000 Championship Position: 6th
Previous Teams: Minardi, Jordan
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708 [NAK]Team: Jordan
Date of Birth: 11/6/1964
Nationality: French
Residence: Switzerland
Grand Prix Starts: 184
Points Scored: 236
Best Result: 1 win
Best Qualifying: 2 Poles
First GP: France 1989
2000 Championship Position: 17th
Previous Teams: Tyrrell, Ferrari,
Benetton, Sauber, Prost
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709 [NAK]Team: Sauber
Date of Birth: 19/5/1977
Nationality: German
Residence: Monaco
Grand Prix Starts: 17
Points Scored: 0
Best Result: 8th
Best Qualifying: 13th
First GP: Australia 2000
2000 Championship Position: 17th
Previous Teams: Prost
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712 [NAK]Team: Jaguar
Date of Birth: 24/2/1971
Nationality: Spanish
Residence: Spain
Grand Prix Starts: 33
Points Scored: 3
Best Result: 6th
Best Qualifying: 5th
First GP: Australia 1999
2000 Championship Position: 16th
Previous Teams: Arrows
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713 [NAK]Team: Arrows
Date of Birth: 4/3/1972
Nationality: Dutch
Residence: Monaco
Grand Prix Starts: 74
Points Scored: 16
Best Result: 3rd
Best Qualifying: 5th
First GP: Brazil 1994
2000 Championship Position: 12th
Previous Teams: Benetton, Simtek,
Tyrrell, Stewart
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716 [NAK]Team: BAR
Date of Birth: 9/4/1971
Nationality: Canadian
Residence: Monaco
Grand Prix Starts: 82
Points Scored: 197
Best Result: 11 wins
Best Qualifying: 13 poles
First GP: Australia 1996
2000 Championship Position: 7th
Previous Teams: Williams
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719 [NAK]<LINK>drivers<\LINK> [NAK]
949 [NAK]<LINK>GPAEDIA MAIN MENU<\LINK> | <LINK>RETURN TO GAME SCREENS<\LINK> [NAK]
1130 [NAK]Team: Williams
Date of Birth: 20/9/1975
Nationality: Columbian
Residence: Monaco
Grand Prix Starts: 0
Points Scored: 0
Best Result: N/A
Best Qualifying: N/A
First GP: Australia 2001
2000 Championship Position: N/A
Previous Teams: N/A
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1134 [NAK]Team: Minardi
Age:
Nationality:
Residence:
Grand Prix Starts:
Points Scored:
Best Result:
Best Qualifying:
First GP:
1999 Championship Position:
Previous Teams:
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1135 [NAK]Team: Sauber
Date of Birth: 17/10/1979
Nationality: Finnish
Residence: Finland & UK
Grand Prix Starts: 0
Points Scored: 0
Best Result: N/A
Best Qualifying: N/A
First GP: Australia 2000
2000 Championship Position: N/A
Previous Teams: N/A
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1136 [NAK]Team: Arrows
Date of Birth: 19/10/1978
Nationality: Brazilian
Residence: Brazil & Austria
Grand Prix Starts: 0
Points Scored: 0
Best Result: N/A
Best Qualifying: N/A
First GP: Australia 2000
2000 Championship Position: N/A
Previous Teams: N/A
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1137 [NAK]Team: Minardi
Date of Birth: 29/7/1981
Nationality: Spanish
Residence: Spain
Grand Prix Starts: 0
Points Scored: 0
Best Result: N/A
Best Qualifying: N/A
First GP: Australia 2001
2000 Championship Position: N/A
Previous Teams: N/A
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1138 [NAK]Team: BAR
Date of Birth: 2/9/1966
Nationality: French
Residence: France
Grand Prix Starts: 91
Points Scored: 61
Best Result: 1 win
Best Qualifying: 3rd
First GP: Brazil 1994
2000 Championship Position: N/A
Previous Teams: Ligier, Prost
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1272 [NAK]Team: Prost
Date of Birth: 18/5/1967
Nationality: German
Residence: Monaco
Grand Prix Starts: 114
Points Scored: 153
Best Result: 3 wins
Best Qualifying: 2 poles
First GP: Brazil 1994
2000 Championship Position: 9th
Previous Teams: Sauber, Williams,
Jordan
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1451 [NAK]Team: Minardi
Date of Birth: 20/7/1976
Nationality: Malaysian
Residence: Malaysia
Grand Prix Starts: 0
Points Scored: 0
Best Result: N/A
Best Qualifying: N/A
First GP: Italy 2001
2000 Championship Position: N/A
Previous Teams: N/A
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1477 [NAK]Team: Prost
Date of Birth: 11/9/1976
Nationality: Czech
Residence: Liberec, Czech Republic
Grand Prix Starts: 0
Points Scored: 0
Best Result: N/A
Best Qualifying: N/A
First GP: Italy 2001
2000 Championship Position: N/A
Previous Teams: N/A
[NAK]
1558 [NAK]<LINK>RETURN TO GAME SCREENS<\LINK> [NAK]
1559 [NAK]<LINK>GPAEDIA MAIN MENU<\LINK> [NAK]
542 [NAK]general[NAK]
543 [NAK]game menus[NAK]
559 [NAK]<LINK>introduction to Mark Hemsworth<\LINK> [NAK]
560 [NAK]<LINK>purpose of changing a cars setup<\LINK> [NAK]
561 [NAK]<LINK>tour of a formula 1 car<\LINK> [NAK]
563 [NAK]<LINK>wet race<\LINK> [NAK]
564 [NAK]<LINK>fast circuits<\LINK> [NAK]
565 [NAK]<LINK>slow circuits<\LINK> [NAK]
566 [NAK]<LINK>car setup<\LINK> [NAK]
664 [NAK]<LINK>advanced car setup - levels 1/2<\LINK> [NAK]
720 [NAK]<LINK>inspect vehicle<\LINK> [NAK]
721 [NAK]<LINK>qualifying<\LINK> [NAK]
1728 [NAK]<LINK>car handling - introduction<\LINK> [NAK]
1729 [NAK]<LINK>part 1 - basic car setup<\LINK> [NAK]
1730 [NAK]<LINK>part 2 - standard car setup procedure<\LINK> [NAK]
1731 [NAK]<LINK>part 3 - advanced car setup procedure<\LINK> [NAK]
1732 [NAK]<LINK>part 4 - data logging and performance analysis<\LINK> [NAK]
1733 [NAK]<LINK>CAR HANDLING<\LINK>
<LINK>Introduction<\LINK>
Anyone can drive a Formula One car fast. It's easy. You get in and point it in a straight line with your foot down hard on the throttle until you reach maximum revs in 6th or 7th gear.
And there you are. Going fast. Only there aren't many Formula One tracks that consist of just one long straight. Drive too fast on most tracks and you'll end up in the first gravel trap. Which is why professional drivers talk about being 'quick' rather than being simply 'fast' - 'quick' is the controlled application of speed around a race circuit.
In order to drive a Formula One car 'quickly' you need three things:
- A fast car.
- Knowledge of the best route around the circuit.
- The ability to operate the car at its limits.
But what do we mean by these things and how are they achieved?
A fast car is generally one with a relatively high-powered engine, low overall aerodynamicdrag and well-balanced setup of suspension, drivetrain and aerodynamic wings. Some of these things are set by the designer and cannot be changed but others are fully within the driver's ability to adjust in order to achieve greater performance from the car.
The best line to take around the circuit is determined by the layout of the corners and straights. More instruction on how to calculate the ideal racing line is described in detail in the <LINK>Driving Techniques<\LINK> section.
However, a fast car driven on the best line around the circuit will not perform very well unless it is driven correctly and to its limits. This is an important concept to grasp and means that it is crucial for you, the driver, to develop your driving style and proficiency at the same time as developing an understanding for setting up your car. The setup must suit your driving style and equally, your driving style must suit the setup. No two drivers are exactly the same and so their optimum setups may differ. What's more, it's always possible to improve your driving style and/or setup in order to find more speed, even if it's only improving a lap time by a 1000th of a second!
Discovering how to operate the car at its limits is a challenging and rewarding process.
And this is where it starts!
[NAK]
1734 [NAK]<LINK>Part One: Basic Car Setup<\LINK>
The only way you will succeed at the highest levels in Grand Prix 4 is to get involved in 'setting up' your car for each specific track. For now, we'll concentrate on trying out a few things on just one track, beginning with the Basic Car Setup.
The basic <LINK>Car Setup<\LINK> option is available from various menus in the game, including the cockpit LCD display.
From the Main Menu:
- Select a <LINK>Practice<\LINK> session.
- Select <LINK>Italy<\LINK> for the purpose of this demonstration.
- Select <LINK>Drive<\LINK> and you will be placed in your car cockpit in the pits at Monza.
Then, from the cockpit LCD display:
- Select <LINK>Car Setup<\LINK> on the cockpit LCD and you will be taken to the <LINK>Pits Options<\LINK> screen.
- Select the <LINK>Car Setup<\LINK> button and you will be taken to the basic <LINK>Car Setup<\LINK> screen.
You'll see three options:
1. <LINK>Basic Car Setup<\LINK> lets you:
- Alter the angle of the front and rear wings.
- Alter the brake balance.
- Alter your gear ratios.
- Alter your pitstop strategy.
- Create different setups for qualifying and racing.
- Create a different setup for each individual circuit.
- Load and save your setup for the each and every track.
- Load and save your setups for different weather conditions.
- Do all of the above for each and every driver.
Other <LINK>Basic Car Setup<\LINK> options also allow you to <LINK>View Other Track<\LINK> details and to <LINK>Copy The Setups From<\LINK> another track.
2. <LINK>Advanced Car Setup<\LINK> which lets you...
...have more in-depth control of car setup by clicking on the <LINK>Advanced<\LINK> button at the bottom of this screen. More about this later.
3. <LINK>Inspect Vehicle<\LINK> which lets you...
...look at the degree of plank and tyre wear. More about this later.
As in all things, your first tentative steps may seem daunting. Don't worry. So long as you've spent enough time enjoying the default settings and practising your driving so you can drive fast around at least one of the tracks, you're ready to start tinkering with the setup of your car and start noticing a difference in performance.
<LINK>Basic Car Setup Options<\LINK> Don't do anything yet. Instead, have a quick look at the basic options:
<LINK>Front/Rear Wing Downforce Adjust<\LINK>
In general terms the wings on a Formula One car push it down on the track, creating 'downforce'. This gives better control in corners, but less speed on the straights because of greater aerodynamic drag.
You can adjust the amount of front and rear wing used by the car, using a scale from 1 to 20. The higher the number, the more downforce. Adjust the wings (front and rear) by clicking on the +/- buttons.
<LINK>Front/Rear Brake Balance<\LINK> Grand Prix cars have a low centre of gravity, centred just behind the driver. If you brake hard at speed, the weight - and the centre of gravity - shift towards the front of the car.
Therefore, brakes must be balanced to cope with the weight transfer during deceleration (slowing down).
You can change the brake balance of your car by altering the way in which the front and rear brakes are applied. Remember that in the dry, it's always best to have more brake bias at the front than at the rear.
The scale goes from 50% to 75%. The lower the figure, the more balance is applied to the rear of the car. Adjust the balance by clicking on the +/- buttons.
<LINK>Gear Ratios<\LINK> You must set the gear ratios in your gearbox to suit each circuit. This is usually done by setting the 6th or 7th gear for the fastest possible speed along the longest straight and then setting the lowest gear for the slowest corner. The rest of the gears are ranged evenly between the two. With large wing angles on twisty high downforce circuits the gear ratios will be relatively close together . With small wing angles on high speed low downforce circuits the gear ratios will be relatively far apart.
- Twisty circuits with few long straights and plenty of chicanes need 'short' gearing - the cogs are closer together - for quick acceleration.
- Circuits with predominantly long straights require 'long' gearing - the cogs are further apart - to help the car reach a higher top speed.
The gearbox has a range from 1 to 64. Select +/- to change the gear ratios.
<LINK>Putting it into Practise<\LINK> Now it's time to try out some of these setup changes. Some changes you make will make the car behave differently and you may notice significant changes as you drive. Other changes will make more subtle differences, resulting in a better lap time, assuming your driving was consistent each time. Finally, changes and their effects can also be analysed using the <LINK>Performance Analysis Guide<\LINK> (more about this later).
<LINK>A Quick Demo<\LINK> To demonstrate how setup changes can affect a car, try the following exercise. We'll make a dramatic setup change to a rear wing setting so you can compare the effect, before and after. Although exaggerated, the procedure shown here applies in principle to other areas of the car.
Again, we will be at Monza for this session. This is a fast track with good long straights and fast corners, one which does not require excessive grip in corners. Monza is known as a <LINK>low downforce<\LINK> track, so the rear wing which creates the downforce that holds the car on the ground will normally be set at a low angle.
- On the <LINK>Car Setup<\LINK> screen, look at the rear wing adjustment buttons. We're going to increase the angle of the rear wing significantly.
- Click the + plus button five times.
- Click the <LINK>Save Setup<\LINK> button which will take you to the Save Setup screen.
- In the <LINK>Filename<\LINK> panel, name the save 'Setup1.csn' and click on <LINK>OK<\LINK> to return to the <LINK>Car Setup<\LINK> screen.
- Click on <LINK>OK<\LINK> to return to the <LINK>Pit Options<\LINK> screen and select the <LINK>Return to Cockpit<\LINK> button.
You'll now be back in your car with your rear wing set at the new angle.
- Select <LINK>Leave the Pits<\LINK> on the LCD and drive two laps to set a time in the Data Logger.
- After you pass the start/finish line, press SHIFT + Q to return to the pits (or drive back if you prefer).
- Now select <LINK>Car Setup<\LINK> from the cockpit LCD to go to the <LINK>Pit Options<\LINK> menu.
- Select <LINK>Fetch Logged Data<\LINK> (you will see an indicator bar loading in the data).
- Select <LINK>View Logged Data<\LINK> and you'll enter the <LINK>Performance Analysis<\LINK> screen.
The <LINK>Performance Analysis<\LINK> screen is an extremely powerful utility that allows you to select laps and analyse numerous aspects of your car/driver performance for each lap.
- Select Lap 1 (this should be the complete lap) and click the <LINK>Save Lap<\LINK> button and you'll enter the <LINK>Save Performance<\LINK> screen.
- Enter a filename for the lap (Perf1.pan) and click on <LINK>OK<\LINK>.
You have now created a lap of Performance Analysis at Monza with a <LINK>high wing<\LINK> angle.
- Now exit the screen (click on <LINK>Back<\LINK>) and select <LINK>Car Setup<\LINK> in the <LINK>Pit Options<\LINK> screen.
- Now <LINK>restore<\LINK> the rear wing to its original setting by clicking on the - minus symbol 5 times.
- Click on <LINK>OK<\LINK> and then <LINK>Return to Cockpit<\LINK>.
You will now be back in your car cockpit with your rear wing set at the original angle.
- Select <LINK>Leave the Pits<\LINK> and drive two laps to set a time in the Data Logger, then press SHIFT + Q to return to the Pits (or drive back if you prefer), as before.
- Now select <LINK>Car Setup<\LINK> from the cockpit LCD to go to the <LINK>Pit Options<\LINK> menu.
- Select <LINK>Fetch Logged Data<\LINK>.
- Select <LINK>View Logged Data<\LINK> to enter the <LINK>Performance Analysis<\LINK> screen.
- Select Lap 4 (this should be the complete lap) and click the <LINK>Save Lap<\LINK> button to enter the <LINK>Save Performance<\LINK> screen.
- Enter a filename for this lap (Perf2.pan) and click on <LINK>OK<\LINK>.
You have now created a lap of Performance Analysis at Monza with a <LINK>low wing<\LINK> angle.
You now have two saved '.pan' laps (where pa- stands for Performance Analysis and -n is the code for Monza).
- Select Perf1 and click the <LINK>Copy to Background<\LINK> button (it will appear in the lower panel).
- Select Perf2 and click the <LINK>Copy to Foreground<\LINK> button (it will appear in the lower panel).
- Click on the <LINK>Graph Selected Laps<\LINK> button and you'll now enter the <LINK>Performance Display<\LINK> screen.
- Use the drop down Graph menu (at the top of the screen) to select <LINK>Custom Graph<\LINK>.
- Make sure only the Speed trace is shown in the first drop down panel for both laps (the other three panels should show 'None'.
The graph shows the two complete laps with Perf2 in the foreground and Perf1 in the background. Notice how the higher rear wing angle is <LINK>much slower<\LINK> in <LINK>Speed<\LINK> than the lower rear wing angle (assuming you drove consistently through both laps!).
- If you like, adjust the X value zoom (click on the panel to increase the green bar) to see more detail and use the +/- buttons to scan the length of the graph.
- Now select the Map option (in the centre). This shows you the section of the track that is being analysed on the graph.
Can you work out where the fastest straight is in Monza? Do you think you can drop the rear wing angle further and get a faster speed? Why not try it and see?
You'll now have some idea of what <LINK>Performance Analysis<\LINK> is all about: trying out different car setups, examining the results on the graph, then choosing the best setup for that track under those conditions. <LINK>Performance Analysis<\LINK> covers all measurable performance data, it simulates real Formula One circuit details and is a powerful aspect of the game.[NAK]
1735 [NAK]<LINK>Part Two: Standard Car Setup Procedure<\LINK> Great! So changing things on the car makes a difference. But with so many things to adjust, where do you begin looking for that extra performance?
You can improve your chances of qualifying on pole position by looking for the optimum set up. The key is to use a systematic approach. Check out the list of common problems you're likely to encounter when using the Standard Setup (see below). Then using the first part of the step-by-step guide to setting up the car that follows, you should start to see an improvement in your lap times.
<LINK>Getting to Grips with Understeer and Oversteer<\LINK>
As well as good downforce, brakes and the right gear ratios to get the best performance on the straights, good lap times are the result of getting the best out of your car around the corners.
The front-to-rear balance of the weight transferred to the outside wheels in a corner is one of the most important aspects of controlling the car at the limit of grip. If the car is neutrally balanced with front and rear tyres taking their ideal share of the car's weight, when cornering, both tyres will see the same sideways stress and reach their limit of grip at the same time.
But if the front tyre takes more of the weight than the rear tyre, then it will become overloaded before the rear tyre and will begin to slide sooner. This makes the car feel as if it does not want to turn the corner, a condition known as <LINK>understeer<\LINK>.
Conversely, if the rear tyre takes more of the weight than the front, then it will lose grip before the front tyre. This makes the car feel as if it wants to spin, a condition known as <LINK>oversteer<\LINK>.
In theory, the combined grip of front and rear tyres, and hence the cornering speed, is greater with a neutral balance than with either understeer or oversteer, because the available grip of the rear tyre of an understeering car and the front tyre of an oversteering car are not being used to their full capability. In practise however, the understeering car is directionally more stable and easier to control than the neutrally balanced or oversteering car, although oversteering does have advantages in some circumstances.
In slow speed corners, the front/rear balance is mainly determined by the relative stiffness of the front/rear suspension, including springs, anti-roll bars and dampers, with a relatively stiff suspension attracting more weight. In fast corners, the front/rear balance is mainly determined by the relative size of the front and rear wing angles, with a larger angle creating more downforce. This means, for example, that the car could be set up to oversteer in slow corners but understeer in fast corners.
Correctly identifying oversteer and understeer will lead you to making the right adjustments both for the type of circuit you're driving on and to suit your own particular driving style.
<LINK>Typical Problems in Standard Setup<\LINK>
<LINK>Problem:<\LINK> the car does not want to steer into the corners.
<LINK>Cause:<\LINK> understeer.
<LINK>Remedy:<\LINK> increase front wing or decrease rear wing values.
<LINK>Further Options:<\LINK> bias brake balance towards rear (-).
<LINK>Problem:<\LINK> the car turns too quickly into corners or spins too easily when cornering.
<LINK>Cause:<\LINK> oversteer.
<LINK>Remedy:<\LINK> decrease front wing or increase rear wing.
<LINK>Further Options:<\LINK> bias brake balance to the front (+).
<LINK>Problem:<\LINK> rival cars are much faster on long straights.
<LINK>Cause:<\LINK> too much downforce/gear ratio too 'short'/not enough speed through previous corner.
<LINK>Remedy:<\LINK> reduce wings front and back/space out higher gear ratios/use more throttle.
<LINK>Further Options:<\LINK> check correct driving line.
<LINK>Problem:<\LINK> car does not grip in corners/other cars are faster in corners.
<LINK>Cause:<\LINK> too little downforce/speed too high.
<LINK>Remedy:<\LINK> increase wing front and back/slow down in corner.
<LINK>Problem:<\LINK> car lacks acceleration over short distances.
<LINK>Cause:<\LINK> gear ratios too 'long'.
<LINK>Remedy:<\LINK> close down gaps between gears.
<LINK>Problem:<\LINK> car tends to spin-off when braking into corners.
<LINK>Cause:<\LINK> underbraking/braking too late.
<LINK>Remedy:<\LINK> move brake balance towards front/brake earlier.
<LINK>Further Options:<\LINK> increase wing.
<LINK>Problem:<\LINK> car is slow in corners and straights.
<LINK>Cause:<\LINK> gearing.
<LINK>Remedy:<\LINK> lengthen the gears.
<LINK>Further Options:<\LINK> reduce wing.
<LINK>Problem:<\LINK> a gradual worsening of performance.
<LINK>Cause:<\LINK> tyres wearing out.
<LINK>Remedy:<\LINK> fit a new set of tyres.
<LINK>Further Options:<\LINK> none.
<LINK>Problem:<\LINK> sudden loss of performance.
<LINK>Cause:<\LINK> car damaged in accident.
<LINK>Remedy:<\LINK> return to pits.
<LINK>Further Options:<\LINK> check outside views for obstructions.
<LINK>Problem:<\LINK> car stops suddenly.
<LINK>Cause:<\LINK> no fuel.
<LINK>Remedy:<\LINK> none.
<LINK>Further Options:<\LINK> none.
<LINK>Making step-by-step Setup Changes: Basic Principles<\LINK>
Setting up the car is an exercise in compromise - everything affects everything else!
Remember, if you try something and it doesn't work, you still have a positive result because, if nothing else, you can disregard that particular solution by a process of elimination.
With each change you make, the key is to measure the change and to drive as consistently as possible.
If you change two things on the car at once, it may be much harder to identify where the benefit or the problem is coming from. Remember: work step by step.
<LINK>Wing Angles<\LINK>
<LINK>Option 1. Select an initial set-up with slight understeer.<\LINK>
Grand Prix 4 provides you with an initial set-up with slight understeer for each track.
Ask yourself: 'does the circuit have high, low or medium downforce priority?'
This depends on the characteristics of a given circuit. For example, Monaco needs high downforce because of the many corners and few straights. Hockenheim requires low downforce because of the long straights and few corners, while Suzuka, with its mix of long corners and fast straights calls for medium downforce (see the Circuits section for a full list of tracks and their characteristics).
Examine the track layout diagrams and try out a few laps to get a feel for each circuit.
If you decide on low downforce, choose...
<LINK>Option 2a. Reduce the rear wing setting to reach high speeds on the straights.<\LINK>
If you reduce the rear wing setting by a large amount, reduce the front wing setting by an equal amount to avoid large balance changes. Eventually, if you reduce the rear wing too much, a resulting lack of cornering performance will outweigh any straight line speed advantage. This will become apparent by trial and error and when your lap times slow down. Remember, too, that the car's top speed will have increased, so you will need to brake earlier for corners.
Use the <LINK>Speed<\LINK> trace on the <LINK>Performance Analysis Graph<\LINK> to determine the fastest straight on the circuit. Use the speedometer to determine the fastest speed on the straight. If the rev limit is reached in 6th or 7th gear then lengthen the gear ratio (see Option 4a). If the car
oversteers in fast bends then lower the front wing (see Option 3).
If you decide on high downforce, choose...
<LINK>Option 2b. Increase the rear wing setting to reach high speeds in corners.<\LINK>
Use the <LINK>Speed<\LINK> trace on the <LINK>Performance Analysis Graph<\LINK> to compare your speeds through the corners with different wing settings. Also use the speedometer to determine the fastest speeds through the corners. If you have no acceleration in 6th or 7th gear, then shorten the gear ratio (see Option 4b). If the car understeers in fast bends, then increase the front wing setting (see Option 3). Eventually a lack of straight line performance will outweigh any cornering speed advantage. Again, this will become apparent by trial and error and when your lap times slow down.
If you decide on medium downforce, choose...
<LINK>Option 2c. Adjust the rear wing setting to find the best overall compromise between high speeds on straights and in corners.<\LINK> Do this along with adjustments to the front wing and the gear ratios (see Options 3 and 4). Use the <LINK>Speed<\LINK> trace on the <LINK>Performance Analysis Graph<\LINK> to study the circuit. Use the split times, to compare laps with differing car set-ups. The best adjustment is found by trial and error and by comparing your lap times.
<LINK>Option 3. Adjust the front wing setting to achieve balance in high speed corners.<\LINK>
This adjustment should be made in tandem with rear wing adjustments (see Options 2a, 2b or 2c).
Unlike the body, wheels and rear wing, the front wings don't add to aerodynamic drag because of the nature of the airflow over a Formula One car. As a result, the front wing is used to control the aerodynamic balance of the car. However, more front wing can interfere with airflow over the rear wing, resulting in reduced rear downforce. Remember that compensating for this with more rear wing will increase drag, or that compensating with more steering demand will increase tyre wear.
<LINK>Gear Ratios<\LINK>
<LINK>Option 4a. Adjust the gear ratios if reaching the rev limit in 6th or 7th gear.<\LINK>
In these circumstances, lengthen the 6th or 7th gear ratio.
<LINK>Option 4b. Adjust the gear ratios if there is a lack of acceleration in 6th or 7th gear.<\LINK>
If this happens, shorten the 6th or 7th gear ratio.
In both cases, use the <LINK>Speed<\LINK> trace on the <LINK>Performance Analysis Graph<\LINK> to determine the fastest straight on the circuit. Use the speedometer to determine the fastest speed on the straight. It may be necessary to adjust 3rd, 4th and 5th gears to prevent a large gap in the gear ratios. This adjustment should be made in tandem with rear wing adjustments (see Options 2a, 2b or 2c).
<LINK>Brake Balance<\LINK>
<LINK>Option 5. Adjust the brake balance to avoid understeer or oversteer when braking at turn-in.<\LINK>
If the car understeers when braking, adjust brake balance towards the rear of the car. If the car oversteers when braking, adjust brake balance towards the front of the car. Both of the above conditions can result in braking distances on the straights being too long. Keep making adjustments until you achieve the preferred balance.
<LINK>Be Systematic<\LINK>
Remember the systematic approach. Try one or two laps with each setting to get an idea of how the car is running through corners and along straights. Then go into the pits and compare your previous times and your performance with other cars in practise. Adjust a setting then try again.
If you are still having problems and are finding it difficult to find the right set up, use the quick <LINK>Car Set-Up Reference Guide<\LINK>.
<LINK>Save the Car Setup<\LINK>
You can save the Setup you have chosen for your car when you are in the pits, by selecting <LINK>Car Setup<\LINK> and then selecting <LINK>Save Setup<\LINK>. From the <LINK>Save Setup Menu<\LINK> enter the name by which you wish to save your car setup in the filename section and press Return.
<LINK>Choosing a Pit Strategy<\LINK>
A good pit strategy can make all the difference. You can decide your strategy just prior to racing or you can make your choice in the <LINK>Car Setup<\LINK> screen. You can also change your strategy during the course of the race by entering the pits and changing the number of pitstops to go and which lap to stop next on.
[NAK]
1736 [NAK]<LINK>Part Three: Advanced Car Setup Procedure<\LINK>
To access Advanced Car Setup from the cockpit LCD display...
- Select <LINK>Car Setup<\LINK> and you will be taken to the <LINK>Pits Options<\LINK> screen.
- Select the <LINK>Car Setup<\LINK> button and you will be taken to the <LINK>Car Setup<\LINK> screen where you select <LINK>Advanced Car Setup<\LINK>.
This takes your control of Formula One technology one, or even two steps further. Changes you make here will affect your car's suspension. For each wheel, you will be able to adjust the settings for the following:
<LINK>Advanced Level 1<\LINK>
- Damper
- Spring
- Ride height
- Anti-roll bars
<LINK>Advanced Level 2<\LINK>
- Packers
- Damper fast bump
- Damper fast rebound
- Damper slow bump
- Damper slow rebound
- Spring
- Ride Height
- Anti-roll bars
- Differential
[NAK]
1737 [NAK]<LINK>Part Four: Data Logging and Performance Analysis<\LINK>
The Data Logger records car performance information that can be graphed and analysed in the <LINK>Performance Analysis<\LINK> Menu. This information can be useful when adjusting car setups, to compare performance over different laps and help you improve your driving technique. It will most often be of use in Practise or in Qualifying sessions and is a great way to compare your performance with that of a friend.
<LINK>Recording Data<\LINK>
Data recording starts when the car exits the pit lane. You will see a message on the LCD as you leave the pits: <LINK>Starting Data Logger<\LINK>. A lap of logged data is registered when the car either crosses the start/finish line or comes back into the pit lane. All registered laps are available after they have been fetched from the Data Logger. You can also convert saved <LINK>'hot laps'<\LINK> into <LINK>'data logged'<\LINK> data (i.e. <LINK>Performance Analysis<\LINK> files).
<LINK>Viewing Data<\LINK>
- To access <LINK>Data Logging/Performance Analysis<\LINK>, select <LINK>Car Setup<\LINK> to enter the <LINK>Pit Options<\LINK> screen.
- Click on the <LINK>Fetch Logged Data<\LINK> button and you will see a loading screen.
- Click <LINK>View Logged Data<\LINK> to enter the <LINK>Performance Analysis<\LINK> screen.
<LINK>Loading Data<\LINK>
- Click on <LINK>Load/Add a Lap<\LINK> to go to the <LINK>Load Performance<\LINK> screen.
- Select a <LINK>File/Directory<\LINK> and check in the <LINK>Information<\LINK> box that this is the correct performance data.
- Select <LINK>OK<\LINK> and the performance data will be loaded.
<LINK>Saving Data<\LINK>
- Click on the <LINK>Save Lap<\LINK> button to go to the <LINK>Save Performance<\LINK> screen.
- Click on a file name with a .pan suffix (if from a Monza track, for example) and click on the <LINK>OK<\LINK> button.
<LINK>Remove Lap/Remove All Laps<\LINK>
Select these buttons to choose to remove a lap or all laps.
<LINK>Copy to Foreground<\LINK>
- Select a lap from the <LINK>Lap Entries<\LINK> panel and press the <LINK>Copy to Foreground<\LINK> button.This will put this lap data in the foreground of the <LINK>Performance Analysis Graph<\LINK>.
- Select a comparable lap from the <LINK>Lap Entries<\LINK> panel and press the <LINK>Copy to Background<\LINK> button. This will put this lap data in the background (faded down) of the <LINK>Performance Analysis Graph<\LINK>.
<LINK>Graph Selected Laps<\LINK>
This will bring up the <LINK>Performance Display<\LINK> for the circuit you have chosen featuring the laps selected in <LINK>Foreground<\LINK> (clear lines) and <LINK>Background<\LINK> (broken lines). For full information see <LINK>Performance Display<\LINK> below.
<LINK>Clear Selected Lap<\LINK>
Click to clear all selected laps from <LINK>Foreground/Background<\LINK>.
<LINK>Performance Analysis<\LINK>
- Select the type of Graph you want from:
Speed + RPM
Gear + Throttle + Brake + Steer
All Ride Heights
All Suspension Travel Heights
All Wheelspin Values
None
Custom
The <LINK>Custom<\LINK> option allows you to log up to four elements of your own choice on one graph from the following:
<LINK>Speed<\LINK>
The <LINK>Speed<\LINK> trace enables you to analyse your speed at any point in the lap.
It can be particularly useful when comparing laps, especially when you have one split time better than the other. Used in combination with <LINK>Steer, Brake, Throttle, RPM<\LINK> and <LINK>Gear<\LINK>, you can discover which driving techniques produce the best results.
If you are adjusting the car setup, the <LINK>Speed<\LINK> trace can show on which section of the circuit the car is fastest and show you where the fastest corners are. All of this information should help you improve your car setup and performance.
<LINK>Steering Demand<\LINK>
This trace shows the position of the steering wheel and is useful for seeing the point at which you turned into a corner. The car will be faster if the steering wheel is kept as straight as possible. Upwards deviations indicate turns to the left, downward deviations show turns to the right.
<LINK>RPM<\LINK>
The <LINK>RPM<\LINK> shows how you made use of the engine in relation to the gears.
You can also see when rev limiting occurs by looking at when the revs are at their highest and the speed curve becomes flat instead of climbing.
<LINK>Throttle<\LINK>
The throttle can be of interest when comparing laps to see which level of throttle produces the best result through a given corner.
You can also use this measure to assess the level of wheelspin. This occurs when the car is travelling at low speeds, or is in a low gear and there is a large throttle demand. If the inside rear wheel goes 'light', when travelling around a corner, then traction may be lost and you may wonder whether too much throttle was applied (as opposed to there being a need to soften the rear suspension). One sign that a setup change has been successful is if the throttle traces of 'before' and 'after' laps demonstrate that you were able to get on the throttle earlier, or had more throttle through a bend.
Remember that the more time you spend with the throttle on full, the faster your lap will be!
<LINK>Brake<\LINK>
Use the trace to compare laps and see which braking points produce the best result.
One sign that a setup change has been successful is if the brake traces of 'before' and 'after' laps demonstrate that you were able to brake later for a bend. Remember that the less time you spend braking, the faster your lap will be.
<LINK>Gear<\LINK>
The gear display shows when gear changes occur. These can sometimes explain spikes in other traces as the forces on the car change temporarily.
<LINK>Ride Heights - for each wheel<\LINK>
The ride height measures the distance between the car floor and the ground.
When the car is travelling on a straight, the two rear wheel traces should be virtually identical to each other. The same applies to the two front wheel traces. Then, for example, if the car goes around a right hand corner, the left hand side of the car floor drops and the right hand side of the car floor rises. This results in the two rear traces moving apart from each other, and similarly with the front traces.
You can examine how low the car gets as it travels around the circuit to examine what adjustments, if any, you should make.
For example, if the ride height is 25mm above the ground at its lowest point (probably a fast straight) then, considering there is a 10mm plank under the floor, this means you could lower the ride height by 15mm before the plank would start to rub on the ground.
This is a slight simplification, but the principle is important. The plank is located in the middle of the car and not at the front. This means that the plank may be off the ground if the front is less than 10mm off the ground. This is due to the pitch angle of the car (i.e. the pitch angle may be higher at the back of the car than at the front). The same is true for roll angle. One side of the car can dip lower than 10mm. Ultimately inspection of the plank will produce the final verdict. However you can make sensible judgements using the trace.
<LINK>Remember:<\LINK> When the car is moving, the lower the ride height, the greater the undercar downforce. Downforce will tend to be biased towards the front of the car if the front ride height is lowered much more than the rear and vice-versa.
<LINK>Suspension Travel - for each wheel<\LINK>
Useful in <LINK>Car Setup<\LINK> Advanced Level 2 this trace helps to identify how many <LINK>packers<\LINK> you need to keep the plank off the ground. The <LINK>Performance Analysis<\LINK> trace actually represents suspension movement relative to any packers you have fitted. This means that the trace relative to the bottom of the chart actually shows the available remaining travel of the suspension. Therefore, if you find the point on the circuit with the lowest ride height (using the ride height trace) and then check the available suspension travel at the same
part of the lap, this will show you the depth of <LINK>additional<\LINK> packers required to remove the remaining suspension travel. So, in effect, at that part of the lap the car is on the <LINK>bump rubbers<\LINK>.
Once those packers have been inserted, if you reduce the ride height by, for example, 3mm, then an additional 3mm of packing is required to keep the plank off the ground at the worst part of the lap (i.e. where the ride height is at its lowest). Inspection of the plank indicates the actual wear, but the traces allow you to make the best judgements.
<LINK>Wheelspin - for each wheel<\LINK>
The trace shows the wheel circumference velocity. If the wheel is gripping without slipping, then this velocity is the road speed of the wheel. You can see how, when the car goes around a bend, the outside wheels have further to go and so have a higher speed than the inside wheels. Wheelspin is shown on the trace as sharp upward spikes. Wheels locking due to braking or scrub, are shown as a sharp downward spike. This trace can be useful when assessing traction on a bumpy circuit, or in corners generally. It may indicate a need to soften the suspension at the rear of the car.
<LINK>Lateral Acceleration<\LINK>
This trace is a record of the sideways acceleration acting on the car and is measured in multiples of the force of gravity (g)s. Lateral acceleration is mainly influenced by steering angle so that on a straight the value is zero and in corners the value is either positive for a right hand corner, or negative for a left hand corner . The trace can be used to determine the amount of downforce being achieved in a corner. It may also be useful to plot the steering trace at the same time as lateral and longitudinal acceleration.
<LINK>Longitudinal Acceleration<\LINK>
This trace records the forward and backwards acceleration acting on the car and is measured in multiples of the force of gravity (g)s. Longitudinal acceleration is mainly influenced by throttle and brakes. The value of longitudinal acceleration is positive when the throttle is applied and negative during braking. The trace can help to determine if the best brake balance is being used. It may also be useful to plot the steering trace at the same time as lateral and longitudinal acceleration.
<LINK>Looking for Optimum Traction<\LINK>
It is also possible to determine how close you are to achieving optimum traction by overlaying the lateral and longitudinal acceleration traces (see above) and assessing how much the tyres are being used in the overlaps of braking/turning and turning/acceleration.
The larger the values are in the overlap the closer you are to the ideal set up.
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1738 [NAK]car handling[NAK]
2220 [NAK]<LINK>Part Two: Standard Car Setup Procedure<\LINK>
Great! So changing things on the car makes a difference. But with so many things to adjust, where do you begin looking for that extra performance?
You can improve your chances of qualifying on pole position by looking for the optimum set up. The key is to use a systematic approach. Check out the list of common problems you're likely to encounter when using the Standard Setup (see below). Then using the first part of the step-by-step guide to setting up the car that follows, you should start to see an improvement in your lap times.
<LINK>Getting to Grips with Understeer and Oversteer<\LINK>
As well as good downforce, brakes and the right gear ratios to get the best performance on the straights, good lap times are the result of getting the best out of your car around the corners.
The front-to-rear balance of the weight transferred to the outside wheels in a corner is one of the most important aspects of controlling the car at the limit of grip. If the car is neutrally balanced with front and rear tyres taking their ideal share of the car's weight, when cornering, both tyres will see the same sideways stress and reach their limit of grip at the same time.
But if the front tyre takes more of the weight than the rear tyre, then it will become overloaded before the rear tyre and will begin to slide sooner. This makes the car feel as if it does not want to turn the corner, a condition known as understeer.
Conversely, if the rear tyre takes more of the weight than the front, then it will lose grip before the front tyre. This makes the car feel as if it wants to spin, a condition known as oversteer.
In theory, the combined grip of front and rear tyres, and hence the cornering speed, is greater with a neutral balance than with either understeer or oversteer, because the available grip of the rear tyre of an understeering car and the front tyre of an oversteering car are not being used to their full capability. In practise however, the understeering car is directionally more stable and easier to control than the neutrally balanced or oversteering car, although oversteering does have advantages in some circumstances.
In slow speed corners, the front/rear balance is mainly determined by the relative stiffness of the front/rear suspension, including springs, anti-roll bars and dampers, with a relatively stiff suspension attracting more weight. In fast corners, the front/rear balance is mainly determined by the relative size of the front and rear wing angles, with a larger angle creating more downforce. This means, for example, that the car could be set up to oversteer in slow corners but understeer in fast corners.
Correctly identifying oversteer and understeer will lead you to making the right adjustments both for the type of circuit you're driving on and to suit your own particular driving style.
<LINK>Typical Problems in Standard Setup<\LINK>
Problem: the car does not want to steer into the corners.
Cause: understeer.
Remedy: increase front wing or decrease rear wing values.
Further Options: bias brake balance towards rear (-).
Problem: the car turns too quickly into corners or spins too easily when cornering.
Cause: oversteer.
Remedy: decrease front wing or increase rear wing.
Further Options: bias brake balance to the front (+).
Problem: rival cars are much faster on long straights.
Cause: too much downforce/gear ratio too 'short'/not enough speed through previous corner.
Remedy: reduce wings front and back/space out higher gear ratios/use more throttle.
Further Options: check correct driving line.
Problem: car does not grip in corners/other cars are faster in corners.
Cause: too little downforce/speed too high.
Remedy: increase wing front and back/slow down in corner.
Problem: car lacks acceleration over short distances.
Cause: gear ratios too 'long'.
Remedy: close down gaps between gears.
Problem: car tends to spin-off when braking into corners.
Cause: underbraking/braking too late.
Remedy: move brake balance towards front/brake earlier.
Further Options: increase wing.
Problem: car is slow in corners and straights.
Cause: gearing.
Remedy: lengthen the gears.
Further Options: reduce wing.
Problem: a gradual worsening of performance.
Cause: tyres wearing out.
Remedy: fit a new set of tyres.
Further Options: none.
Problem: sudden loss of performance.
Cause: car damaged in accident.
Remedy: return to pits.
Further Options: check outside views for obstructions.
Problem: car stops suddenly.
Cause: no fuel.
Remedy: none.
Further Options: none.
<LINK>Making step-by-step Setup Changes: Basic Principles<\LINK>
Setting up the car is an exercise in compromise - everything affects everything else!
Remember, if you try something and it doesn't work, you still have a positive result because, if nothing else, you can disregard that particular solution by a process of elimination.
With each change you make, the key is to measure the change and to drive as consistently as possible.
If you change two things on the car at once, it may be much harder to identify where the benefit or the problem is coming from. Remember: work step by step.
<LINK>Wing Angles<\LINK>
Option 1. Select an initial set-up with slight understeer.
Grand Prix 4 provides you with an initial set-up with slight understeer for each track.
Ask yourself: 'does the circuit have high, low or medium downforce priority?'
This depends on the characteristics of a given circuit. For example, Monaco needs high downforce because of the many corners and few straights. Hockenheim requires low downforce because of the long straights and few corners, while Suzuka, with its mix of long corners and fast straights calls for medium downforce (see the Circuits section for a full list of tracks and their characteristics).
Examine the track layout diagrams and try out a few laps to get a feel for each circuit.
If you decide on low downforce, choose...
Option 2a. Reduce the rear wing setting to reach high speeds on the straights.
If you reduce the rear wing setting by a large amount, reduce the front wing setting by an equal amount to avoid large balance changes. Eventually, if you reduce the rear wing too much, a resulting lack of cornering performance will outweigh any straight line speed advantage. This will become apparent by trial and error and when your lap times slow down. Remember, too, that the car's top speed will have increased, so you will need to brake earlier for corners.
Use the Speed trace on the Performance Analysis Graph to determine the fastest straight on the circuit. Use the speedometer to determine the fastest speed on the straight. If the rev limit is reached in 6th or 7th gear then lengthen the gear ratio (see Option 4a). If the car
oversteers in fast bends then lower the front wing (see Option 3).
If you decide on high downforce, choose...
Option 2b. Increase the rear wing setting to reach high speeds in corners.
Use the Speed trace on the Performance Analysis Graph to compare your speeds through the corners with different wing settings. Also use the speedometer to determine the fastest speeds through the corners. If you have no acceleration in 6th or 7th gear, then shorten the gear ratio (see Option 4b). If the car understeers in fast bends, then increase the front wing setting (see Option 3). Eventually a lack of straight line performance will outweigh any cornering speed advantage. Again, this will become apparent by trial and error and when your lap times slow down.
If you decide on medium downforce, choose...
Option 2c. Adjust the rear wing setting to find the best overall compromise between high speeds on straights and in corners.
Do this along with adjustments to the front wing and the gear ratios (see Options 3 and 4). Use the Speed trace on the Performance Analysis Graph to study the circuit. Use the split times, to compare laps with differing car set-ups. The best adjustment is found by trial and error and by comparing your lap times.
Option 3. Adjust the front wing setting to achieve balance in high speed corners.
This adjustment should be made in tandem with rear wing adjustments (see Options 2a, 2b or 2c).
Unlike the body, wheels and rear wing, the front wings don't add to aerodynamic drag because of the nature of the airflow over a Formula One car. As a result, the front wing is used to control the aerodynamic balance of the car. However, more front wing can interfere with airflow over the rear wing, resulting in reduced rear downforce. Remember that compensating for this with more rear wing will increase drag, or that compensating with more steering demand will increase tyre wear.
<LINK>Gear Ratios<\LINK>
Option 4a. Adjust the gear ratios if reaching the rev limit in 6th or 7th gear.
In these circumstances, lengthen the 6th or 7th gear ratio.
Option 4b. Adjust the gear ratios if there is a lack of acceleration in 6th or 7th gear.
If this happens, shorten the 6th or 7th gear ratio.
In both cases, use the Speed trace on the Performance Analysis Graph to determine the fastest straight on the circuit. Use the speedometer to determine the fastest speed on the straight. It may be necessary to adjust 3rd, 4th and 5th gears to prevent a large gap in the gear ratios. This adjustment should be made in tandem with rear wing adjustments (see Options 2a, 2b or 2c).
<LINK>Brake Balance<\LINK>
Option 5. Adjust the brake balance to avoid understeer or oversteer when braking at turn-in.
If the car understeers when braking, adjust brake balance towards the rear of the car. If the car oversteers when braking, adjust brake balance towards the front of the car. Both of the above conditions can result in braking distances on the straights being too long. Keep making adjustments until you achieve the preferred balance.
<LINK>Be Systematic<\LINK>
Remember the systematic approach. Try one or two laps with each setting to get an idea of how the car is running through corners and along straights. Then go into the pits and compare your previous times and your performance with other cars in practise. Adjust a setting then try again.
If you are still having problems and are finding it difficult to find the right set up, use the quick Car Set-Up Reference Guide.
<LINK>Save the Car Setup<\LINK>
You can save the Setup you have chosen for your car when you are in the pits, by selecting Car Setup and then selecting Save Setup. From the Save Setup Menu enter the name by which you wish to save your car setup in the filename section and press Return.
<LINK>Choosing a Pit Strategy<\LINK>
A good pit strategy can make all the difference. You can decide your strategy just prior to racing or you can make your choice in the Car Setup screen. You can also change your strategy during the course of the race by entering the pits and changing the number of pitstops to go and which lap to stop next on.
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540 [NAK]| <LINK>BACK<\LINK> [NAK]
570 [NAK]<LINK>mika hakkinen<\LINK> [NAK]
571 [NAK]<LINK>david coulthard<\LINK> [NAK]
572 [NAK]<LINK>michael schumacher<\LINK> [NAK]
573 [NAK]<LINK>rubens barrichello<\LINK> [NAK]
575 [NAK]<LINK>jarno trulli<\LINK> [NAK]
576 [NAK]<LINK>eddie irvine<\LINK> [NAK]
578 [NAK]<LINK>ralf schumacher<\LINK> [NAK]
579 [NAK]<LINK>jenson button<\LINK> [NAK]
580 [NAK]<LINK>giancarlo fisichella<\LINK> [NAK]
582 [NAK]<LINK>jean alesi<\LINK> [NAK]
583 [NAK]<LINK>nick heidfeld<\LINK> [NAK]
586 [NAK]<LINK>pedro de la rosa<\LINK> [NAK]
587 [NAK]<LINK>jos verstappen<\LINK> [NAK]
590 [NAK]<LINK>jacques villeneuve<\LINK> [NAK]
591 [NAK]<LINK>ricardo zonta<\LINK> [NAK]
1123 [NAK]<LINK>juan pablo montoya<\LINK> [NAK]
1125 [NAK]<LINK>kimi raikkonen<\LINK> [NAK]
1126 [NAK]<LINK>enrique bernoldi<\LINK> [NAK]
1128 [NAK]<LINK>fernando alonso<\LINK> [NAK]
1129 [NAK]<LINK>olivier panis<\LINK> [NAK]
1271 [NAK]<LINK>heinz-harald frentzen<\LINK> [NAK]
1353 [NAK]<LINK>alex yoong<\LINK> [NAK]
1476 [NAK]<LINK>tomas enge<\LINK> [NAK]
548 [NAK]<LINK>Mclaren<\LINK> [NAK]
549 [NAK]<LINK>Ferrari<\LINK> [NAK]
550 [NAK]<LINK>Jordan<\LINK> [NAK]
551 [NAK]<LINK>Jaguar<\LINK> [NAK]
552 [NAK]<LINK>Williams<\LINK> [NAK]
553 [NAK]<LINK>Benetton<\LINK> [NAK]
554 [NAK]<LINK>Prost<\LINK> [NAK]
555 [NAK]<LINK>Sauber<\LINK> [NAK]
556 [NAK]<LINK>Arrows<\LINK> [NAK]
557 [NAK]<LINK>Minardi<\LINK> [NAK]
558 [NAK]<LINK>BAR<\LINK> [NAK]
592 [NAK]<LINK>australia<\LINK> [NAK]
593 [NAK]<LINK>brazil<\LINK> [NAK]
594 [NAK]<LINK>san marino<\LINK> [NAK]
596 [NAK]<LINK>spain<\LINK> [NAK]
597 [NAK]<LINK>europe<\LINK> [NAK]
598 [NAK]<LINK>monaco<\LINK> [NAK]
599 [NAK]<LINK>canada<\LINK> [NAK]
600 [NAK]<LINK>france<\LINK> [NAK]
601 [NAK]<LINK>austria<\LINK> [NAK]
602 [NAK]<LINK>germany<\LINK> [NAK]
603 [NAK]<LINK>hungary<\LINK> [NAK]
604 [NAK]<LINK>belgium<\LINK> [NAK]
605 [NAK]<LINK>italy<\LINK> [NAK]
606 [NAK]<LINK>united states of america<\LINK> [NAK]
607 [NAK]<LINK>japan<\LINK> [NAK]
608 [NAK]<LINK>malaysia<\LINK> [NAK]
670 [NAK]<LINK>great britain<\LINK> [NAK]
2129 [NAK]usa[NAK]
731 [NAK]exit from game, are you sure?[NAK]
732 [NAK]save changes[NAK]
741 [NAK]---------- waiting for link ----------[NAK]
742 [NAK](escape aborts)[NAK]
743 [NAK]link abandoned[NAK]
744 [NAK]in single machine mode[NAK]
747 [NAK]the game will revert to the last saved gamestate, are you sure?[NAK]
748 [NAK]gamestate loaded[NAK]
750 [NAK]gamestate saved[NAK]
751 [NAK]save gamestate, are you sure?[NAK]
754 [NAK]reset all track records to their original values, are you sure?[NAK]
753 [NAK]reset this tracks track records to their original values, are you sure?[NAK]
755 [NAK]if you continue without qualifying first, you will have to start at the back of the grid[NAK]
757 [NAK]the grid[NAK]
1775 [NAK]<VARIABLE>[NAK]
1776 [NAK]<VARIABLE>[NAK]
1777 [NAK]<VARIABLE>[NAK]
1778 [NAK]<VARIABLE>[NAK]
1779 [NAK]<VARIABLE>[NAK]
1780 [NAK]<VARIABLE>[NAK]
1781 [NAK]<VARIABLE>[NAK]
1782 [NAK]<VARIABLE>[NAK]
1783 [NAK]<VARIABLE>[NAK]
1784 [NAK]<VARIABLE>[NAK]
1785 [NAK]<VARIABLE>[NAK]
1786 [NAK]<VARIABLE>[NAK]
1787 [NAK]<VARIABLE>[NAK]
1788 [NAK]<VARIABLE>[NAK]
1789 [NAK]<VARIABLE>[NAK]
1790 [NAK]<VARIABLE>[NAK]
1791 [NAK]<VARIABLE>[NAK]
1792 [NAK]<VARIABLE>[NAK]
1793 [NAK]<VARIABLE>[NAK]
1794 [NAK]<VARIABLE>[NAK]
1795 [NAK]<VARIABLE>[NAK]
1796 [NAK]<VARIABLE>[NAK]
760 [NAK]race again on this circuit[NAK]
761 [NAK]leave circuit[NAK]
762 [NAK]race completed[NAK]
769 [NAK]fran?ais[NAK]
770 [NAK]deutsch[NAK]
771 [NAK]espa?ol[NAK]
1637 [NAK]italiano[NAK]
1638 [NAK]english[NAK]
878 [NAK]<LINK>GAME 3<\LINK>D[NAK]
989 [NAK]Ascari[NAK]
990 [NAK]Stewart[NAK]
991 [NAK]Schumacher[NAK]
992 [NAK]Prost[NAK]
993 [NAK]Senna[NAK]
994 [NAK]Fangio[NAK]
995 [NAK]Brabham[NAK]
996 [NAK]Jones[NAK]
997 [NAK]Whitford[NAK]
998 [NAK]Marina[NAK]
999 [NAK]Albert Road[NAK]
1000 [NAK]Lauda[NAK]
1001 [NAK]Clark Chicane[NAK]
1002 [NAK]Fittipaldi[NAK]
1003 [NAK]Waite[NAK]
1004 [NAK]Hill[NAK]
1005 [NAK]'S' do Senna[NAK]
1006 [NAK]'S' do Senna[NAK]
1007 [NAK]Curva do sol[NAK]
1008 [NAK]Descida do Lago[NAK]
1009 [NAK]Descida do Lago[NAK]
1010 [NAK]Ferra dura[NAK]
1011 [NAK]Ferra dura[NAK]
1012 [NAK]Pinheirinho[NAK]
1013 [NAK]Laranja[NAK]
1014 [NAK]Laranja[NAK]
1015 [NAK]Mergulho[NAK]
1016 [NAK]Juncao[NAK]
1017 [NAK]Juncao[NAK]
1852 [NAK]Subida do Boxes[NAK]
1853 [NAK]Subida du Boxes[NAK]
1854 [NAK]Turn 1[NAK]
1855 [NAK]Turn 2[NAK]
1856 [NAK]Turn 3[NAK]
1857 [NAK]Turn 4[NAK]
1858 [NAK]Turn 5[NAK]
1859 [NAK]Turn 6[NAK]
1860 [NAK]Turn 7[NAK]
1861 [NAK]Turn 8[NAK]
1862 [NAK]Turn 9[NAK]
1863 [NAK]Turn 10[NAK]
1864 [NAK]Turn 11[NAK]
1865 [NAK]Turn 12[NAK]
1866 [NAK]Turn 13[NAK]
1867 [NAK]Turn 14[NAK]
1868 [NAK]Turn 15[NAK]
1869 [NAK]Tamburello[NAK]
1870 [NAK]Tamburello[NAK]
1871 [NAK]Villeneuve[NAK]
1872 [NAK]Tosa[NAK]
1873 [NAK]Piratella[NAK]
1874 [NAK]Acque Minerali[NAK]
1875 [NAK]Variante Alta[NAK]
1876 [NAK]Rivazza[NAK]
1877 [NAK]Traguardo[NAK]
1878 [NAK]Elf[NAK]
1879 [NAK]Elf[NAK]
1880 [NAK]Renault[NAK]
1881 [NAK]Renault[NAK]
1882 [NAK]Repsol[NAK]
1883 [NAK]Repsol[NAK]
1884 [NAK]Seat[NAK]
1885 [NAK]Seat[NAK]
1886 [NAK]Seat[NAK]
1887 [NAK]Campsa[NAK]
1888 [NAK]La Caixa[NAK]
1889 [NAK]Banc Sabadell[NAK]
1890 [NAK]Banc Sabadell[NAK]
1891 [NAK]New Holland[NAK]
1892 [NAK]New Holland[NAK]
1893 [NAK]Castol Kurve[NAK]
1894 [NAK]Castrol Kurve[NAK]
1895 [NAK]Remus Kurve[NAK]
1896 [NAK]Gosser Kurve[NAK]
1897 [NAK]Gosser Kurve[NAK]
1898 [NAK]Niki Lauda Kurve[NAK]
1899 [NAK]Niki Lauda Kurve[NAK]
1900 [NAK]Niki Lauda Kurve[NAK]
1901 [NAK]Jochen Rindt Kurve[NAK]
1902 [NAK]A1 Kurve[NAK]
1903 [NAK]Sainte Devote[NAK]
1904 [NAK]Casino[NAK]
1905 [NAK]Casino[NAK]
1906 [NAK]Mirabeau[NAK]
1907 [NAK]Grand Hotel Hairpin[NAK]
1908 [NAK]Portier[NAK]
1909 [NAK]Portier[NAK]
1910 [NAK]Nouvelle Chicane[NAK]
1911 [NAK]Tabac[NAK]
1912 [NAK]Piscine[NAK]
1913 [NAK]Piscine[NAK]
1914 [NAK]Rascasse[NAK]
1915 [NAK]Rascasse[NAK]
1916 [NAK]Anthony Noghes[NAK]
1917 [NAK]Coin Senna[NAK]
1918 [NAK]Coin Senna[NAK]
1919 [NAK]Pont de la Concorde[NAK]
1920 [NAK]Pont de la Concorde[NAK]
1921 [NAK]Pont de la Concorde[NAK]
1922 [NAK]L'Epingle[NAK]
1923 [NAK]Droit du Casino[NAK]
1924 [NAK]Pits[NAK]
1925 [NAK]Castrol 'S'[NAK]
1926 [NAK]Castrol 'S'[NAK]
1927 [NAK]Ford Kurve[NAK]
1928 [NAK]Ford Kurve[NAK]
1929 [NAK]Dunlop Kurve[NAK]
1930 [NAK]RTL Kurve[NAK]
1931 [NAK]Bit - Kurve[NAK]
1932 [NAK]ITT - Bogen[NAK]
1933 [NAK]Veedol-S[NAK]
1934 [NAK]Veedol-S[NAK]
1935 [NAK]Coca Cola Kurve[NAK]
1936 [NAK]Grande Courbe[NAK]
1937 [NAK]Estori[NAK]
1938 [NAK]Adelaide[NAK]
1939 [NAK]Nurburgring[NAK]
1940 [NAK]Nurburgring[NAK]
1941 [NAK]Nurburgring[NAK]
1942 [NAK]Nurburgring[NAK]
1943 [NAK]Nurburgring[NAK]
1944 [NAK]Chateau d'Eau[NAK]
1945 [NAK]Chateau d'Eau[NAK]
1946 [NAK]Chicane[NAK]
1947 [NAK]Chicane[NAK]
1948 [NAK]Copse[NAK]
1949 [NAK]Maggots[NAK]
1950 [NAK]Maggots[NAK]
1951 [NAK]Becketts[NAK]
1952 [NAK]Becketts[NAK]
1953 [NAK]Chapel[NAK]
1954 [NAK]Stowe[NAK]
1955 [NAK]Club[NAK]
1956 [NAK]Club[NAK]
1957 [NAK]Club[NAK]
1958 [NAK]Abbey[NAK]
1959 [NAK]Abbey[NAK]
1960 [NAK]Bridge[NAK]
1961 [NAK]Priory[NAK]
1962 [NAK]Luffield[NAK]
1963 [NAK]Luffield[NAK]
1964 [NAK]Woodcote[NAK]
1965 [NAK]Nordkurve[NAK]
1966 [NAK]Jim Clark Kurve[NAK]
1967 [NAK]Jim Clark Kurve[NAK]
1968 [NAK]Jim Clark Kurve[NAK]
1969 [NAK]Ostkurve[NAK]
1970 [NAK]Ostkurve[NAK]
1971 [NAK]Ostkurve[NAK]
1972 [NAK]Ayrton Senna Kurve[NAK]
1973 [NAK]Ayrton Senna Kurve[NAK]
1974 [NAK]Ayrton Senna Kurve[NAK]
1975 [NAK]Sachs[NAK]
1976 [NAK]Agip Kurve[NAK]
1977 [NAK]Sudkurve[NAK]
1978 [NAK]1[NAK]
1979 [NAK]2[NAK]
1980 [NAK]3[NAK]
1981 [NAK]4[NAK]
1982 [NAK]5[NAK]
1983 [NAK]6[NAK]
1984 [NAK]7[NAK]
1985 [NAK]8[NAK]
1986 [NAK]9[NAK]
1987 [NAK]10[NAK]
1988 [NAK]11[NAK]
1989 [NAK]12[NAK]
1990 [NAK]13[NAK]
1991 [NAK]14[NAK]
1992 [NAK]La Source[NAK]
1993 [NAK]Eau Rouge[NAK]
1994 [NAK]Los Combos[NAK]
1995 [NAK]Malmedy[NAK]
1996 [NAK]Rivage[NAK]
1997 [NAK]Rivage[NAK]
1998 [NAK]Pouhon[NAK]
1999 [NAK]Fagnes[NAK]
2000 [NAK]Fagnes[NAK]
2001 [NAK]Stavelot[NAK]
2002 [NAK]Stavelot[NAK]
2003 [NAK]Bus Stop[NAK]
2004 [NAK]Rettifilo Tribune[NAK]
2005 [NAK]Curve Grande[NAK]
2006 [NAK]Curve Grande[NAK]
2007 [NAK]Variante della Roggia[NAK]
2008 [NAK]Curve di Lesmos[NAK]
2009 [NAK]Curve di Lesmos[NAK]
2010 [NAK]Curve di Lesmos[NAK]
2011 [NAK]Curve del Vialone[NAK]
2012 [NAK]Curve del Vialone[NAK]
2013 [NAK]Variante Ascari[NAK]
2014 [NAK]Curva Parabolica[NAK]
2015 [NAK]Curva Parabolica[NAK]
2016 [NAK]1[NAK]
2017 [NAK]2[NAK]
2018 [NAK]3[NAK]
2019 [NAK]4[NAK]
2020 [NAK]5[NAK]
2021 [NAK]6[NAK]
2022 [NAK]7[NAK]
2023 [NAK]8[NAK]
2024 [NAK]9[NAK]
2025 [NAK]10[NAK]
2026 [NAK]11[NAK]
2027 [NAK]12[NAK]
2028 [NAK]13[NAK]
2029 [NAK]First Curve[NAK]
2030 [NAK]First Curve[NAK]
2031 [NAK]'S' Curves[NAK]
2032 [NAK]'S' Curves[NAK]
2033 [NAK]Dunlop Curve[NAK]
2034 [NAK]Degner Curve[NAK]
2035 [NAK]Hairpin[NAK]
2036 [NAK]Spoon Curve[NAK]
2037 [NAK]Spoon Curve[NAK]
2038 [NAK]Casio Triangle[NAK]
2157 [NAK]Blanchimont[NAK]
1027 [NAK]quicklaps driver select[NAK]
1028 [NAK]number of players[NAK]
1029 [NAK]number of turns[NAK]
1030 [NAK]simple[NAK]
1031 [NAK]custom[NAK]
1032 [NAK]<LINK>LOAD<\LINK> / <LINK>SAVE<\LINK> DRIVER NAMES [NAK]
1033 [NAK]driver names[NAK]
1034 [NAK]teams[NAK]
1035 [NAK]car setups[NAK]
1036 [NAK]<VARIABLE>[NAK]
1037 [NAK]<VARIABLE>[NAK]
1038 [NAK]<VARIABLE>[NAK]
1039 [NAK]<VARIABLE>[NAK]
1040 [NAK]<VARIABLE>[NAK]
1041 [NAK]<VARIABLE>[NAK]
1042 [NAK]<VARIABLE>[NAK]
1043 [NAK]<VARIABLE>[NAK]
1044 [NAK]<VARIABLE>[NAK]
1045 [NAK]<VARIABLE>[NAK]
1046 [NAK]<VARIABLE>[NAK]
1047 [NAK]<VARIABLE>[NAK]
1048 [NAK]<VARIABLE>[NAK]
1049 [NAK]<VARIABLE>[NAK]
1050 [NAK]<VARIABLE>[NAK]
1051 [NAK]<VARIABLE>[NAK]
1052 [NAK]<VARIABLE>[NAK]
1053 [NAK]<VARIABLE>[NAK]
1055 [NAK]<VARIABLE>[NAK]
1056 [NAK]<VARIABLE>[NAK]
1057 [NAK]<VARIABLE>[NAK]
1140 [NAK]<VARIABLE>[NAK]
1196 [NAK]<VARIABLE>[NAK]
1292 [NAK]<VARIABLE>[NAK]
1515 [NAK]<VARIABLE>[NAK]
1516 [NAK]<VARIABLE>[NAK]
1064 [NAK]quicklaps car setup[NAK]
1065 [NAK]car setup selected is for - <VARIABLE>[NAK]
1066 [NAK]racing at -[NAK]
1067 [NAK]select setup type[NAK]
1068 [NAK]track default setup[NAK]
1069 [NAK]user defined setup[NAK]
1070 [NAK]<LINK>EDIT SELECTED USER SETUP<\LINK> | <LINK>LOAD CAR SETUP<\LINK> [NAK]
1598 [NAK]<VARIABLE>[NAK]
1851 [NAK]<VARIABLE>[NAK]
1083 [NAK]load driver/team names[NAK]
1464 [NAK]driver and team names loaded[NAK]
1465 [NAK]save driver and team names[NAK]
1466 [NAK]driver and team names saved[NAK]
1084 [NAK]load single car setup[NAK]
1085 [NAK]<LINK>pitstops<\LINK> [NAK]
1086 [NAK]the purpose of a pitstop[NAK]
1087 [NAK]how to decide how many pitstops to have[NAK]
1088 [NAK]tools and equipment used by the pitcrew[NAK]
1089 [NAK]general rules in the pitlane[NAK]
1090 [NAK]the timeline of a pitstop[NAK]
1091 [NAK]pitstops - introduction/overview[NAK]
1092 [NAK]pitstops - detail[NAK]
1634 [NAK]Formula One is very much a team sport and nowhere is this better demonstrated than during the pitstop. More than twenty members of a race team must complete the well drilled routine to service the car in the shortest possible time. Speed and accuracy are essential as overtaking on the track has become so difficult that a well timed and efficient pitstop can often be the teams best opportunity to gain track position.
In deciding your strategy, you are essentially trying to determine what will take the least amount of time over all during a race: few stops with a slower, heavier car or more stops with a lighter, faster car. So how do you decide on the perfect strategy? Do you 1 stop, 2 stop or even 3? Well, here are some simple guidelines to help you.
Assuming you are considering a 1 stop strategy, ask yourself this question: can the car carry enough fuel to run to the halfway point in the race? If the answer is no then you need to look at a 2 stop strategy. However, if the answer is yes, then you need to decide if your lap times on a heavy fuel load and 1 pitstop will be faster over all than your lap times on a lighter fuel load and 2 pitstops. 1 stop does not allow any pitstop flexibility but runs less risk as the car is only stationary once.
If you find yourself considering 2 stops then think about these factors: how much time is spent in the pitlane at this particular circuit? If the time is shorter than normal, you may consider a 3 stop strategy. Again, you must decide if your lap times and a 2 stop strategy will be faster over all than your lap times on a very light fuel load with 3 pitstops. 2 stops do allow greater flexibility in deciding when to pit. This decision can be affected by unpredictable factors such as traffic and weather. 3 stops allow you to run an extremely light car with high levels of grip from the tyres. This strategy works well if you are at the front of the grid and can run unhindered by traffic.
Using these simple guidelines, you should be able to determine your own pitstop strategy. However, keep in mind that this doesn't take into account important factors such as tyre wear or fuel consumption. But then, not even the teams who use complex mathematical models can come up with a perfect strategy.
[NAK]
1635 [NAK] From the spectators point of view the pitstops can seem to be nothing more than an explosion of chaos. They are, in fact, a series of well planned actions carried out by a highly rehearsed team.
The car is controlled in the pitstop by a lollipop held by one of the crew. Both the crews and drivers safety is totally in the hands of the lollipop man. Any mistake could cause serious injury. The driver will only respond to the commands on the lollipop and ignore any other signal.
The lollipop man stands in the fast track of the pitlane and shows the driver where he should pull into the pitstop box.
As soon as the car turns in, he jogs to the front of the pitbox and places the end of the lollipop onto the car nose with the word 'brake' facing the driver.
This is an instruction to the driver to keep his foot on the brake to prevent the wheels from turning during the wheel change.
The front jackmans job is to raise the front of the car and support it while the wheels are changed.
Meanwhile, the rear jackman has to follow the car into the box and locate the rear jack onto the lifting point at the back. He must only lift the car after the front of the car has been raised. If he lifts too early the front jack will not be able to lift the front of the car.
The gun men have the most sought after jobs in the pitcrew. They are responsible for releasing and securing the wheel nuts as fast as possible.
As the car comes to a halt, they follow the wheel in with their wheel gun at the ready and will often be undoing the nut before the car has even come to a stop.
Once the nut is free of the axle, the gun man pulls the gun clear of the wheel allowing the wheel 'off' man to remove it. The nut remains in the socket of the gun and is retained by magnets. The wheel 'on' man places the new wheel onto the car and the nut is gunned up tight. The gunman activates the wheel nut retention system and raises his hand to signal to the lollipop man that he has finished.
The jack men watch for this signal. When they see the raised hands of the two nearest wheel men, they lower the jacks.
The refuelling rig is the one piece of equipment that is standard between all the teams. Four crew are required to run it. Starting from inside the pit garage, one man programs the rig with the amount of fuel needed for the stop whilst another, crouched by the rig, is the deadman handle operator whose job it is to keep the fuel valve open. In the event of an emergency, this spring loaded handle would be released, closing the flow of fuel to the car to minimise any fire hazard.
Two men are required to operate the nozzle. One supports the fuel hose connecting the rig to the nozzle as this becomes very heavy once the fuel is flowing. The second operates the nozzle.
When the lollipop man sees the rear end gunmens hands raised he twists the lollipop round to show the message 'first gear'. The driver knows the end of the stop is imminent. He selects first gear and keeps the revs high to avoid a stall.
The lollipop mans attention is now divided between the nozzle man and the pitlane. He's in a mental loop constantly revising whether it's safe for the crew and the driver for him to release the car.
As soon as he sees the nozzle man is safe and the pitlane is clear of other cars, he'll raise the lollipop. When the driver sees this signal, he releases the clutch and the car screams out of the box leaving the pitcrew in a cloud of smoke.
As you can see, there's a great deal that happens during even a routine pitstop and its' success depends on the combined efforts of over twenty crew, working together, to ensure in all goes without a hitch. The pressure on every individual is immense and one mistake can ruin a drivers race.
[NAK]
1636 [NAK]pitstops - overview and strategy[NAK]
1093 [NAK]1[NAK]
1094 [NAK]2[NAK]
1095 [NAK]3[NAK]
1096 [NAK]4[NAK]
1097 [NAK]5[NAK]
1098 [NAK]6[NAK]
1099 [NAK]7[NAK]
1100 [NAK]8[NAK]
1101 [NAK]9[NAK]
1102 [NAK]10[NAK]
1103 [NAK]11[NAK]
1104 [NAK]12[NAK]
1105 [NAK]13[NAK]
1106 [NAK]14[NAK]
1107 [NAK]15[NAK]
1108 [NAK]16[NAK]
1109 [NAK]17[NAK]
1110 [NAK]18[NAK]
1111 [NAK]19[NAK]
1112 [NAK]20[NAK]
1113 [NAK]21[NAK]
1114 [NAK]22[NAK]
1118 [NAK]quicklaps results[NAK]
1119 [NAK]position[NAK]
1120 [NAK]gap[NAK]
1121 [NAK]<LINK>PRINT TO FILE<\LINK> | <LINK>PRINT<\LINK> | <LINK>PRINT SETUP<\LINK> | <LINK>RACE AGAIN<\LINK> [NAK]
1122 [NAK]times[NAK]
1139 [NAK]1st
2nd
3rd
4th
5th
6th
7th
8th
9th
10th[NAK]
1174 [NAK]<VARIABLE> \ <VARIABLE>[NAK]
1175 [NAK]<VARIABLE> \ <VARIABLE>[NAK]
1176 [NAK]<VARIABLE> \ <VARIABLE>[NAK]
1177 [NAK]<VARIABLE> \ <VARIABLE>[NAK]
1178 [NAK]<VARIABLE> \ <VARIABLE>[NAK]
1179 [NAK]<VARIABLE> \ <VARIABLE>[NAK]
1180 [NAK]<VARIABLE> \ <VARIABLE>[NAK]
1181 [NAK]<VARIABLE> \ <VARIABLE>[NAK]
1182 [NAK]<VARIABLE> \ <VARIABLE>[NAK]
1183 [NAK]<VARIABLE> \ <VARIABLE>[NAK]
1184 [NAK]<VARIABLE> \ <VARIABLE>[NAK]
1185 [NAK]<VARIABLE> \ <VARIABLE>[NAK]
1186 [NAK]<VARIABLE> \ <VARIABLE>[NAK]
1187 [NAK]<VARIABLE> \ <VARIABLE>[NAK]
1188 [NAK]<VARIABLE> \ <VARIABLE>[NAK]
1189 [NAK]<VARIABLE> \ <VARIABLE>[NAK]
1190 [NAK]<VARIABLE> \ <VARIABLE>[NAK]
1191 [NAK]<VARIABLE> \ <VARIABLE>[NAK]
1192 [NAK]<VARIABLE> \ <VARIABLE>[NAK]
1193 [NAK]<VARIABLE> \ <VARIABLE>[NAK]
1194 [NAK]<VARIABLE> \ <VARIABLE>[NAK]
1195 [NAK]<VARIABLE> \ <VARIABLE>[NAK]
1290 [NAK]no driver selected[NAK]
1274 [NAK]select car setup[NAK]
1275 [NAK]dry qualifying[NAK]
1276 [NAK]wet qualifying[NAK]
1277 [NAK]track dependant
default setup[NAK]
1278 [NAK]user defined
setup[NAK]
1279 [NAK]use qualifying setup for race[NAK]
1281 [NAK]<LINK>LOAD CAR SETUP<\LINK> | <LINK>LOAD ALL TRACKS<\LINK> | <LINK>EDIT USER SETUP<\LINK> [NAK]
1282 [NAK] [NAK]
1283 [NAK] [NAK]
1284 [NAK] [NAK]
1285 [NAK] [NAK]
1286 [NAK] [NAK]
1287 [NAK] [NAK]
1288 [NAK] [NAK]
1289 [NAK] [NAK]
1291 [NAK]<LINK>EDIT SELECTED USER SETUP<\LINK> [NAK]
1293 [NAK]differential[NAK]
1294 [NAK]adjust differential setting[NAK]
1295 [NAK]active differential[NAK]
1296 [NAK]differential coupling under acceleration[NAK]
1297 [NAK]differential coupling under deceleration[NAK]
1298 [NAK]using shaft speed difference
+
using input torque[NAK]
1299 [NAK]using input torque[NAK]
1300 [NAK]differential coupling[NAK]
1301 [NAK]<VARIABLE>[NAK]
1302 [NAK]<VARIABLE>[NAK]
1303 [NAK]<VARIABLE>[NAK]
1304 [NAK]<VARIABLE>[NAK]
1673 [NAK]Coupling the wheels using shaft speed difference helps to stop one wheel spinning up when it becomes unloaded. This helps traction particularly when exiting corners. Too much can cause understeer.[NAK]
1674 [NAK]This allows the wheels to be coupled according to the amount of acceleration. This helps traction. Too much can cause understeer.[NAK]
1675 [NAK]Coupling the wheels according to shaft speed difference while engine braking helps to stop one wheel locking up when it becomes unloaded. This improves stability particularly when entering corners. Too much can cause understeer.[NAK]
1676 [NAK]This allows the wheels to be coupled according to the amount of engine braking. This helps stability. Too much can cause understeer.[NAK]
1308 [NAK]continue[NAK]
1309 [NAK]go back[NAK]
1310 [NAK]<VARIABLE>[NAK]
1311 [NAK]ready[NAK]
1312 [NAK]not ready[NAK]
1313 [NAK]<LINK>CHAT<\LINK> | <LINK>LEAVE<\LINK> [NAK]
1662 [NAK]<LINK>CHAT<\LINK> [NAK]
1663 [NAK]<LINK>LEAVE<\LINK> [NAK]
1314 [NAK]chat[NAK]
1323 [NAK]from[NAK]
1324 [NAK]time[NAK]
1325 [NAK]message[NAK]
1326 [NAK]send message[NAK]
1327 [NAK]send[NAK]
1328 [NAK]<VARIABLE>[NAK]
1315 [NAK]linking.....[NAK]
1316 [NAK]player name[NAK]
1317 [NAK]drivers[NAK]
1318 [NAK]status[NAK]
1319 [NAK]leave session[NAK]
1320 [NAK]close session[NAK]
1321 [NAK]no player name no drivers no status[NAK]
1322 [NAK]<LINK>CHAT<\LINK> | <LINK>OPTIONS<\LINK> | <LINK>LEAVE SESSION<\LINK> | <LINK>CLOSE SESSION<\LINK> [NAK]
1335 [NAK]network race[NAK]
1345 [NAK]transferring data[NAK]
1329 [NAK]this will leave the current link session
are you sure?[NAK]
1330 [NAK]this will end the current link session
are you sure?[NAK]
1331 [NAK]the host has ended this link session[NAK]
1332 [NAK]name[NAK]
1333 [NAK]number[NAK]
1334 [NAK]<LINK>ADD<\LINK> | <LINK>CANCEL<\LINK> [NAK]
1336 [NAK]<VARIABLE>[NAK]
1337 [NAK]<VARIABLE>[NAK]
2079 [NAK]<LINK>DONE<\LINK> | <LINK>CANCEL<\LINK> [NAK]
2080 [NAK]<LINK>REMOVE<\LINK> | <LINK>CANCEL<\LINK> [NAK]
1338 [NAK]copy car setup from:[NAK]
1339 [NAK]to:[NAK]
1340 [NAK]This will overwrite your current car setup.
Are you sure?[NAK]
1341 [NAK]<LINK>COPY<\LINK> | <LINK>CANCEL<\LINK> [NAK]
1342 [NAK]<VARIABLE>[NAK]
2065 [NAK]<VARIABLE>[NAK]
2066 [NAK]<VARIABLE>[NAK]
1343 [NAK]other machine has control[NAK]
1351 [NAK]the other machine has control[NAK]
1344 [NAK]this machine has control[NAK]
1346 [NAK]selected drivers are:[NAK]
1347 [NAK]this machine:[NAK]
1348 [NAK]other machine:[NAK]
1349 [NAK]reselect driver for:[NAK]
1355 [NAK]hard disk[NAK]
1356 [NAK]memory card 1[NAK]
1357 [NAK]memory card 2[NAK]
1358 [NAK]SAVE[NAK]
1359 [NAK]LOAD[NAK]
1360 [NAK]save/load[NAK]
1361 [NAK]test - no files currently available[NAK]
1362 [NAK]<VARIABLE>[NAK]
1584 [NAK]memory card 3[NAK]
1585 [NAK]memory card 4[NAK]
1586 [NAK]memory card 5[NAK]
1587 [NAK]memory card 6[NAK]
1588 [NAK]memory card 7[NAK]
1589 [NAK]memory card 8[NAK]
1590 [NAK]<LINK>SAVE<\LINK> | <LINK>LOAD<\LINK> [NAK]
1591 [NAK]<VARIABLE>[NAK]
1592 [NAK]<VARIABLE>[NAK]
1597 [NAK]<VARIABLE>[NAK]
1405 [NAK]<VARIABLE>[NAK]
1406 [NAK]<VARIABLE>[NAK]
1409 [NAK]<VARIABLE>[NAK]
1417 [NAK]<VARIABLE>[NAK]
1418 [NAK]<VARIABLE>[NAK]
1419 [NAK]<VARIABLE>[NAK]
1420 [NAK]<VARIABLE>[NAK]
1421 [NAK]<VARIABLE>[NAK]
1422 [NAK]<VARIABLE>[NAK]
1446 [NAK]pits options[NAK]
1447 [NAK]fetch logged data[NAK]
1448 [NAK]view logged data[NAK]
1449 [NAK]car setup[NAK]
1450 [NAK]transferring data
----------please wait----------
hold escape to abort[NAK]
1480 [NAK]printer name[NAK]
1481 [NAK]print to file[NAK]
1482 [NAK]PROPERTIES[NAK]
1499 [NAK]choose printer[NAK]
1500 [NAK]Printer Names Here[NAK]
1489 [NAK]calibrate controller[NAK]
1490 [NAK]controller A[NAK]
1491 [NAK]controller B[NAK]
1492 [NAK]X[NAK]
1493 [NAK]Y[NAK]
1494 [NAK]Z[NAK]
1495 [NAK]IRX[NAK]
1496 [NAK]IRY[NAK]
1497 [NAK]IRZ[NAK]
1498 [NAK]CALIBRATE CONTROLLER[NAK]
1556 [NAK]<VARIABLE>[NAK]
2057 [NAK]<VARIABLE>[NAK]
2058 [NAK]no radio buttons selected[NAK]
1501 [NAK] [NAK]
1502 [NAK] [NAK]
1503 [NAK] [NAK]
1504 [NAK] [NAK]
1605 [NAK] [NAK]
1606 [NAK] [NAK]
1607 [NAK] [NAK]
1608 [NAK] [NAK]
1609 [NAK] [NAK]
1610 [NAK] [NAK]
1611 [NAK] [NAK]
1612 [NAK] [NAK]
1748 [NAK] [NAK]
1749 [NAK] [NAK]
1750 [NAK] [NAK]
1751 [NAK] [NAK]
1752 [NAK] [NAK]
1753 [NAK] [NAK]
1754 [NAK] [NAK]
1755 [NAK] [NAK]
1756 [NAK] [NAK]
1757 [NAK] [NAK]
1758 [NAK] [NAK]
1759 [NAK] [NAK]
2214 [NAK][NAK]
2215 [NAK][NAK]
2216 [NAK][NAK]
1518 [NAK]fire 1[NAK]
1519 [NAK]fire 2[NAK]
1520 [NAK]fire 3[NAK]
1521 [NAK]fire 4[NAK]
1522 [NAK]fire 5[NAK]
1523 [NAK]fire 6[NAK]
1524 [NAK]fire 7[NAK]
1525 [NAK]fire 8[NAK]
1526 [NAK]fire 9[NAK]
1527 [NAK]fire 10[NAK]
1528 [NAK]fire 11[NAK]
1529 [NAK]fire 12[NAK]
1530 [NAK]fire 13[NAK]
1531 [NAK]fire 14[NAK]
1532 [NAK]fire 15[NAK]
1533 [NAK]fire 16[NAK]
1534 [NAK]X Axis[NAK]
1535 [NAK]Y Axis[NAK]
1536 [NAK]Z Axis[NAK]
1537 [NAK]IRX Axis[NAK]
1538 [NAK]IRY Axis[NAK]
1539 [NAK]IRZ Axis[NAK]
1540 [NAK]buttons[NAK]
1541 [NAK]axes[NAK]
1555 [NAK]<VARIABLE>[NAK]
2059 [NAK]<VARIABLE>[NAK]
2060 [NAK]<VARIABLE>[NAK]
2061 [NAK]<VARIABLE>[NAK]
2062 [NAK]<VARIABLE>[NAK]
2063 [NAK]<VARIABLE>[NAK]
2064 [NAK]<VARIABLE>[NAK]
1543 [NAK]<VARIABLE>[NAK]
1544 [NAK]<VARIABLE>[NAK]
1545 [NAK]<VARIABLE>[NAK]
1546 [NAK]<VARIABLE>[NAK]
1547 [NAK]<VARIABLE>[NAK]
1548 [NAK]<VARIABLE>[NAK]
1549 [NAK]<VARIABLE>[NAK]
1550 [NAK]<VARIABLE>[NAK]
1551 [NAK]<VARIABLE>[NAK]
1552 [NAK]<VARIABLE>[NAK]
1553 [NAK]<VARIABLE>[NAK]
1554 [NAK]<VARIABLE>[NAK]
1560 [NAK]Australia close[NAK]
1561 [NAK]Malaysia close[NAK]
1564 [NAK]Brazil close[NAK]
1565 [NAK]Spain close[NAK]
1566 [NAK]Austria close[NAK]
1567 [NAK]Monaco close[NAK]
1568 [NAK]Canada close[NAK]
1569 [NAK]Europe close[NAK]
1570 [NAK]France close[NAK]
1571 [NAK]Great Britain close[NAK]
1572 [NAK]Germany close[NAK]
1573 [NAK]Hungary close[NAK]
1574 [NAK]Belgium close[NAK]
1575 [NAK]Italy close[NAK]
1576 [NAK]USA close[NAK]
1577 [NAK]Japan close[NAK]
1578 [NAK]San Marino close[NAK]
1579 [NAK]None[NAK]
1614 [NAK]join session[NAK]
1615 [NAK]host session name[NAK]
1616 [NAK]<LINK>JOIN<\LINK> | <LINK>BACK<\LINK> [NAK]
1618 [NAK]missing name[NAK]
1619 [NAK]you must give a name to this computer before you can start a link game.[NAK]
1620 [NAK]<VARIABLE>[NAK]
1698 [NAK]Please reconnect the controller.[NAK]
1699 [NAK]LOST CONTROLLER[NAK]
1700 [NAK]<VARIABLE>[NAK]
1701 [NAK]<VARIABLE>[NAK]
1812 [NAK]controller configuration[NAK]
1813 [NAK]A[NAK]
1814 [NAK]B[NAK]
1815 [NAK]C[NAK]
1816 [NAK]player <VARIABLE>[NAK]
1817 [NAK]vibration: <VARIABLE>[NAK]
1818 [NAK]layout: <VARIABLE>[NAK]
1819 [NAK]accelerate[NAK]
1820 [NAK]brake[NAK]
1821 [NAK]pit in[NAK]
1822 [NAK]gear down[NAK]
1823 [NAK]view cycle[NAK]
1824 [NAK]gear up[NAK]
1825 [NAK]left / right steering[NAK]
1826 [NAK]left / right steering & accelerate / brake[NAK]
1827 [NAK]<unused>[NAK]
1828 [NAK]front view[NAK]
1829 [NAK]rear view[NAK]
1830 [NAK]trackside view[NAK]
1831 [NAK]cockpit view[NAK]
1832 [NAK]next car[NAK]
1833 [NAK]previous car[NAK]
1834 [NAK]rotate camera view / replay control[NAK]
1835 [NAK]to choose configuration[NAK]
1836 [NAK]use[NAK]
2044 [NAK]save[NAK]
2045 [NAK]game[NAK]
2046 [NAK]hotlap[NAK]
2047 [NAK]save hotlap replay[NAK]
2048 [NAK]<VARIABLE>[NAK]
2049 [NAK]<VARIABLE>[NAK]
2050 [NAK]lap times[NAK]
2051 [NAK]view hot lap[NAK]
2052 [NAK]view[NAK]
2053 [NAK]save hot lap without performance data[NAK]
2054 [NAK]go back[NAK]
2055 [NAK]cycle[NAK]
2056 [NAK]show once[NAK]
2081 [NAK]season complete[NAK]
2082 [NAK]review season's results[NAK]
2083 [NAK]save game[NAK]
2084 [NAK]return to drive menu[NAK]
2085 [NAK]drivers championship[NAK]
2086 [NAK]constructors championship[NAK]
2087 [NAK]season results[NAK]
2088 [NAK]options[NAK]
2089 [NAK]finish season[NAK]
2090 [NAK]link data error[NAK]
2091 [NAK]attempt recovery?[NAK]
2092 [NAK]attempt recovery[NAK]
2093 [NAK]abandon[NAK]
2094 [NAK]practise over[NAK]
2095 [NAK]network frozen[NAK]
2096 [NAK]set security options for this car setup[NAK]
2097 [NAK]none (default)[NAK]
2098 [NAK]don't allow setup saves[NAK]
2099 [NAK]don't allow car setup[NAK]
2100 [NAK]wipe on deselect driver[NAK]
2101 [NAK]all (full security)[NAK]
2102 [NAK]use these settings next load[NAK]
2118 [NAK]sending message[NAK]
2119 [NAK]tab to finish[NAK]
2120 [NAK]world champion[NAK]
2121 [NAK]<VARIABLE>[NAK]
2122 [NAK]error loading track data[NAK]
2123 [NAK]retry[NAK]
2124 [NAK]save game[NAK]
2125 [NAK]abandon season[NAK]
2001 | driver | gpdriver | list2-label | gpdriverdata | driverdata-label | driverlink | linklabel |
1 - Michael Schumacher | 1 | 1 | 55 | 3 | 698 | 3 | 572 |
2 - Rubens Barrichello | 2 | 2 | 56 | 4 | 699 | 4 | 573 |
3 - Mika Häkkinen | 3 | 3 | 57 | 1 | 696 | 1 | 570 |
4 - David Coulthard | 4 | 4 | 58 | 2 | 697 | 2 | 571 |
5 - Ralf Schumacher | 5 | 5 | 59 | 12 | 712 | 7 | 578 |
6 - Juan Pablo Montoya | 6 | 15 | 1018 | 17 | 1136 | 16 | 1123 |
7 - Giancarlo Fisichella | 7 | 6 | 61 | 5 | 701 | 9 | 580 |
8 - Jenson Button | 8 | 7 | 62 | 8 | 705 | 8 | 579 |
9 - Olivier Panis | 9 | 8 | 63 | 7 | 704 | 20 | 1129 |
10 - Jacques Villeneuve | 10 | 20 | 1024 | 11 | 709 | 14 | 590 |
11 - Heinz-Harald Frentzen | 11 | 14 | 75 | 15 | 1130 | 21 | 1271 |
12 - Jarno Trulli | 12 | 9 | 65 | 18 | 1137 | 5 | 575 |
13 - Jos Verstappen | 13 | 11 | 67 | 13 | 713 | 13 | 587 |
14 - Enrique Bernoldi | 14 | 16 | 1019 | 9 | 706 | 18 | 1126 |
15 - Nick Heidfeld | 15 | 12 | 68 | 6 | 702 | 11 | 583 |
16 - Kimi Räikkönen | 16 | 17 | 1020 | 16 | 1135 | 17 | 1125 |
17 - Eddie Irvine | 17 | 13 | 70 | 14 | 716 | 6 | 576 |
18 - Luciano Burti | 18 | 10 | 66 | 19 | 1138 | 12 | 586 |
19 - Tarso Marques | 19 | 18 | 1021 | 10 | 708 | 19 | 1128 |
20 - Fernando Alonso | 20 | 22 | 1352 | 21 | 1451 | 22 | 1353 |
21 - Jean Alesi | 21 | 21 | 1273 | 20 | 1272 | 10 | 582 |
22 - Gastón Mazzacane | 22 | 19 | 1023 | 22 | 1477 | 23 | 1476 |
23 – Ricardo Zonta | 23 | 1475 | 1134 | 15* | 591 |
2001 | team | gpteam | gpteam-label | teamlink | linklabel |
1 Ferrari | 1 | 2 | 686 | 2 | 549 |
2 McLaren | 2 | 1 | 685 | 1 | 548 |
3 Williams | 3 | 5 | 689 | 5 | 552 |
4 Benetton | 4 | 6 | 690 | 6 | 553 |
5 BAR | 5 | 11 | 695 | 11 | 558 |
6 Jordan | 6 | 3 | 687 | 3 | 550 |
7 Arrows | 7 | 9 | 693 | 9 | 556 |
8 Sauber | 8 | 8 | 692 | 8 | 555 |
9 Jaguar | 9 | 4 | 688 | 4 | 551 |
10 Minardi | 10 | 10 | 694 | 10 | 557 |
11 Prost | 11 | 7 | 691 | 7 | 554 |
track | tracklabel | gptrack | gptrack-label | gptrackrec | trackrec-label | cornerlabel | tracklink | linklabel | trackclose | closelabel |
1 | 21 melbourne \ australia | 1 | 666 | 1 | 951 | 960 | 1 | 592 | 1 | 1560 |
2 | 22 sepang \ malaysia | 17 | 684 | 17 | 986 | 976 | 16 | 608 | 2 | 1561 |
3 | 23 interlagos \ brazil | 2 | 667 | 2 | 953 | 961 | 2 | 593 | 3 | 1564 |
4 | 24 imola \ san marino | 3 | 668 | 3 | 954 | 962 | 3 | 594 | 17 | 1578 |
5 | 25 barcelona \ spain | 5 | 672 | 5 | 956 | 964 | 4 | 596 | 4 | 1565 |
6 | 26 a1-ring \ austria | 10 | 677 | 10 | 979 | 969 | 9 | 601 | 5 | 1566 |
7 | 27 monte-carlo \ monaco | 7 | 674 | 7 | 958 | 966 | 6 | 598 | 6 | 1567 |
8 | 28 montreal \ canada | 8 | 675 | 8 | 977 | 967 | 7 | 599 | 7 | 1568 |
9 | 29 nurburgring \ europe | 6 | 673 | 6 | 957 | 965 | 5 | 597 | 8 | 1569 |
10 | 30 magny-cours \ france | 9 | 676 | 9 | 978 | 968 | 8 | 600 | 9 | 1570 |
11 | 31 silverstone \ great britain | 4 | 671 | 4 | 955 | 963 | 17 | 670 | 10 | 1571 |
12 | 32 hockenheim \ germany | 11 | 678 | 11 | 980 | 970 | 10 | 602 | 11 | 1572 |
13 | 33 hungaroring \ hungary | 12 | 679 | 12 | 981 | 971 | 11 | 603 | 12 | 1573 |
14 | 34 spa-francorchamps \ belgium | 13 | 680 | 13 | 982 | 972 | 12 | 604 | 13 | 1574 |
15 | 35 monza \ italy | 14 | 681 | 14 | 983 | 973 | 13 | 605 | 14 | 1575 |
16 | 36 indianapolis \ united states | 15 | 682 | 16 | 985 | 974 | 14 | 606 | 15 | 1576 |
17 | 37 suzuka \ japan | 16 | 683 | 15 | 984 | 975 | 15 | 607 | 16 | 1577 |