Released MGP-W01 (by soulbringer)

Posted by soulbringer 
Released MGP-W01 (by soulbringer)
Date: August 01, 2010 12:57PM
Posted by: soulbringer

Download











My Latest work.
Not smoothed on purpose. Just the way I like to work : )
Actually not much left to do, besides mapping (wish me luck on that one) and of course texturing.
Need to add some wheels, brakes, under body, cockpit, driver... oh dear!
Oh well I'll do it when I got time.

P.S. It's German GP version.



Edited 2 time(s). Last edit at 10/15/2010 07:46AM by soulbringer.
Re: *W.I.P* MGP-W01 (by soulbringer)
Date: August 01, 2010 12:59PM
Posted by: Bigbrother
Re: *W.I.P* MGP-W01 (by soulbringer)
Date: August 01, 2010 03:58PM
Posted by: msater
That is amazing work! Could we see a wireframe view, for us modellers out there?

Fantastic :)



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Edited 1 time(s). Last edit at 08/01/2010 04:03PM by msater.
Re: *W.I.P* MGP-W01 (by soulbringer)
Date: August 01, 2010 03:59PM
Posted by: madotter
Lookin' Good!
Re: *W.I.P* MGP-W01 (by soulbringer)
Date: August 01, 2010 04:14PM
Posted by: kerleyf1
Your cars are great. Looking forward on this Mercedes.

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Re: *W.I.P* MGP-W01 (by soulbringer)
Date: August 01, 2010 05:46PM
Posted by: soulbringer
Quote
msater
That is amazing work! Could we see a wireframe view, for us modellers out there? Fantastic :)

Thanks mate! Don't see why not, I'll try to post it later tonight.
Re: *W.I.P* MGP-W01 (by soulbringer)
Date: August 01, 2010 06:09PM
Posted by: SkaaningeN
looks great Vladimir! :)


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Re: *W.I.P* MGP-W01 (by soulbringer)
Date: August 01, 2010 07:05PM
Posted by: MARSALA
BRAVO!
standing ovation, glad you are back. (Y)
Re: *W.I.P* MGP-W01 (by soulbringer)
Date: August 01, 2010 07:20PM
Posted by: soulbringer
Thanks boys.
As I promised wireframe.
I hope these will be satisfying.

Re: *W.I.P* MGP-W01 (by soulbringer)
Date: August 01, 2010 09:25PM
Posted by: msater
Thanks soulbringer, mate, that's perfect! I'm still learning as a modeller, stuff like this can help...



Order a giffgaff SIM from my link and get £5 credit, free!
Season 1 and Season 3 GPGSL World Champion!
Member of CTDP - Cars Tracks Development Program - 3D Carshaper
Re: *W.I.P* MGP-W01 (by soulbringer)
Date: August 01, 2010 10:39PM
Posted by: KoenCalleyl
Solid modelling, very clean mesh! But you might run into troubles at the area where sidepod and cockpit join regarding smoothing... Also have a look at the nose...your changing the shape from (-shape to )-shape in only one polyrow. You should gradually flatten that area like ( --> | --> ). It will just look wrong and weird (as it alread does for me ;) ) if you keep it this way.

Besides these 2 things I'd consider changing, great work!!



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Edited 3 time(s). Last edit at 08/01/2010 10:52PM by KoenCalleyl.
Re: *W.I.P* MGP-W01 (by soulbringer)
Date: August 01, 2010 10:40PM
Posted by: vesuvius
Great work!:)
Re: *W.I.P* MGP-W01 (by soulbringer)
Date: August 01, 2010 11:23PM
Posted by: ptclaus98
What 3d program do you use?


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Re: *W.I.P* MGP-W01 (by soulbringer)
Date: August 01, 2010 11:28PM
Posted by: senna9194
ptclaus98 Wrote:
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> What 3d program do you use?


he uses maya:-)



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Re: *W.I.P* MGP-W01 (by soulbringer)
Date: August 03, 2010 09:47PM
Posted by: soulbringer


Small update (rear wing, under body, cockpit). Smoothed this time!
Re: *W.I.P* MGP-W01 (by soulbringer)
Date: August 03, 2010 09:52PM
Posted by: jucksman
It looks really great soulbringer!
Re: *W.I.P* MGP-W01 (by soulbringer)
Date: August 04, 2010 10:54AM
Posted by: fongu
lovely mate :)


Re: *W.I.P* MGP-W01 (by soulbringer)
Date: August 04, 2010 12:43PM
Posted by: soulbringer
fongu Wrote:
-------------------------------------------------------
> lovely mate :)
Thanks!
I thought so to, before I saw your 96 Jordan! ;-)
Re: *W.I.P* MGP-W01 (by soulbringer)
Date: August 04, 2010 02:08PM
Posted by: madotter
Hello mate,

Is this to original GP4 size or is it the scale of the actual 2010 cars?

Thanks,
Iain.
Re: *W.I.P* MGP-W01 (by soulbringer)
Date: August 04, 2010 04:32PM
Posted by: ColdBlood
Great shape soul

What texture format are you going to use this time? Do you have any plan to map the car with 3 textures rather than using 1 big tex file?



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