Guimengo schreef:
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> MarioB, if pole was 1:50.6 then it must have been
> a great lap under little fuel. It should take a
> very good GP4er to match that lap and beat it by
> maybe .5s if he nails it ingame where he doesn't
> need to worry about real damage. If after just a
> few laps with little tweak a time within 1s of it
> can be reached then there is something that can be
> optimized with the (early beta) physics. These
> cars had very nice grip and acceleration/speed and
> weren't tooooo far from F1s. Big fat slicks and
> tons of downforce... make sure there's good drag,
> nervous acceleration, semi-decent slip angle and a
> very nice base should be set. I hope this kicks a
> lot of butt
.
Thanks Guimengo, i think we agree about the the physics, maybe not sure about the downforce; it seems the cornerspeed were not that high. But speed on the straight were very very very high, higher than F1.... Thanks for your feedback.
Rot Teufel @
So 1.28.380 on the Nurburgring with TC, pole position in 1989 was by Baldi in the Sauber C9 : 1.23.125, about the AI those are the times the C2 cars were doing. Indeed we have some performance work to do.
About the limits; we have talked about it with some guys. Most said it wasn't to hard to break the limits (cars and track) but it's a lot of work and they didn't want to do it. So 30/40 cars would be hard to see them at once on the track, maybe there will be a chose of that many cars for you. But the Le Mans track is still on my to do list and we will give it a try, we have some ideas how can let it work, so fingers crossed.
About your wheel, it would be useful if you brake with the WSC cars...It looks like we have our beta-tester, thanks for that. Please keep going on, and keep critical to us.
Thanks
Mark