GP4 Track Editing - new new thread

Posted by markko 
Re: GP4 Track Editing - new new thread
Date: November 03, 2014 10:29PM
Posted by: ColdBlood
TGF1DRIVER Wrote:
-------------------------------------------------------
> This isn't the original Nürburgring 2001 track of
> the game, is it?

It is Ricardo Lampert's 2003 Nurburgring, but I guess he worked on the original.



Race with no fear! - Gilles Villeneuve


Re: GP4 Track Editing - new new thread
Date: November 04, 2014 12:23AM
Posted by: quickslick
i don't know which version you've used, but i've uploaded the nurburgring v1.2 from Ricardo Lampert for you. The track works fine without any problems for me. In this package there are two different versions inlcuded, v1.2a for the original teamorder and v1.2b for the season 2003 teamorder

[www20.zippyshare.com]
Re: GP4 Track Editing - new new thread
Date: November 04, 2014 12:37AM
Posted by: ColdBlood
Thanks Jürgen

I will try it and see how it goes :)



Race with no fear! - Gilles Villeneuve


Re: GP4 Track Editing - new new thread
Date: November 04, 2014 01:58AM
Posted by: ColdBlood
Din't work out well, but I just played with a few lines related to Track Objects from f1graphic.cfgs and they are all gone :D



Race with no fear! - Gilles Villeneuve


Re: GP4 Track Editing - new new thread
Date: November 04, 2014 05:42AM
Posted by: maxi82
people, as I do to correct this. being away from the object looks bad ... and closer looks better without the central structure





my works
[www.grandprixgames.org]
Re: GP4 Track Editing - new new thread
Date: November 10, 2014 06:32PM
Posted by: cleberpister
Hello!
I wonder if there is a limit on the size of .gp4 file?

For example, I am working in Abu Dhabi, and found that if the file is greater than 16.383mb gives error and return to Windows. :(
If I delete an object and get smaller than this value, it works correctly. :-)
This occurred in Singapore and Suzuka.
In Abu Dhabi, the file name is spa2001.gp4

AYRTON SENNA FOREVER!
Re: GP4 Track Editing - new new thread
Date: November 10, 2014 09:07PM
Posted by: tojepo
for me, after several tests I think the gp4 file should not exceed 300 000 vertices,
otherwise it crashes ...

you can check with this other tracks to see if if what I say is ok

and I don't know if this value can be increase ?
Re: GP4 Track Editing - new new thread
Date: November 10, 2014 11:14PM
Posted by: cleberpister
Yes, you are correct. Thank you...(Y)

AYRTON SENNA FOREVER!
Re: GP4 Track Editing - new new thread
Date: November 15, 2014 04:02PM
Posted by: maxi82
question= crowds only appears in practice and do not appears in race...
any suggestions?



my works
[www.grandprixgames.org]
Re: GP4 Track Editing - new new thread
Date: November 15, 2014 04:58PM
Posted by: Lo2k
Use another Class for your objects than CROWD. Like BRIDGE or NLAND for example.





Edited 1 time(s). Last edit at 11/15/2014 04:59PM by Lo2k.
Re: GP4 Track Editing - new new thread
Date: November 15, 2014 05:01PM
Posted by: Turbo Lover
Use "FULL_" before "CROWxx".



My Grand Prix 4 Files

I'm a total dick. How many people can say that?
Re: GP4 Track Editing - new new thread
Date: November 15, 2014 08:49PM
Posted by: maxi82
thanks laurent-turbo lover...works
perfectly :)

my works
[www.grandprixgames.org]
Re: GP4 Track Editing - new new thread
Date: November 27, 2014 09:39PM
Posted by: maxi82
Question = to create walls, the top is not created.in some sectors creates, in others not.
Suggestions?



my works
[www.grandprixgames.org]
Re: GP4 Track Editing - new new thread
Date: November 29, 2014 04:38PM
Posted by: Lo2k
I can't see your pic... I assume you create your wall with fence builder, right ?

Re: GP4 Track Editing - new new thread
Date: November 29, 2014 07:18PM
Posted by: maxi82
Yes, I want to create a wall with the creator of fences.I think the fence smoothly, but not generating the top



[www.pic-upload.de]

my works
[www.grandprixgames.org]




Edited 1 time(s). Last edit at 11/29/2014 07:19PM by maxi82.
Re: GP4 Track Editing - new new thread
Date: November 30, 2014 11:36AM
Posted by: Lo2k
Weird...
I just did a try with 1.912 XE on Monza with your exact same settings and despite the complete mess of the preview (?!), once fence is created, the wall is complete, left right and top sides...
Could you share your .dat with me in order I could test it ?





Edited 1 time(s). Last edit at 11/30/2014 11:44AM by Lo2k.
Re: GP4 Track Editing - new new thread
Date: November 30, 2014 04:04PM
Posted by: maxi82
I share your email.
that in some sectors successfully creates the wall, in other sectors not, same with the fences

my works
[www.grandprixgames.org]
Re: GP4 Track Editing - new new thread
Date: November 30, 2014 05:55PM
Posted by: Lo2k
Indeed I encounter the same behaviour as you on your track and I don't know where it comes from...

Re: GP4 Track Editing - new new thread
Date: November 30, 2014 09:57PM
Posted by: maxi82
is very strange problem in the above sectors is created perfectly

my works
[www.grandprixgames.org]
Re: GP4 Track Editing - new new thread
Date: December 03, 2014 01:51PM
Posted by: cleberpister
Hello!
Which file should I edit so that we feel bumps?

What values to use in street circuits like Detroit, Phoenix, Adelaide?

Would these settings in cmagic?

[bumptable]

41,1
73,0
274,1
293,0
329,2
361,0
864,2
880,0

AYRTON SENNA FOREVER!
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