Texture loading in a CSM Mod - 1994 [Solved]

Posted by Ferrari2007 
Texture loading in a CSM Mod - 1994 [Solved]
Date: June 23, 2013 04:46PM
Posted by: Ferrari2007
Hey guys

I'm wondering if someone with some CSM mod-making experience could help me out.

I've converted some of the 1994 liveries from the rFactor mod to use in GP4 and I'm just trying to get them to work with the 1994 CSM mod, but I can't seem to get them to appear.

Here in this case I am trying to load the late season variant of the Sauber. I've directed CSM to load the texture from the Suzuka-Adelaide folder which I have created in the Hi folder.

Here is the .ini which I have edited. Can someone please point out where I'm going wrong with this?

[Vars]
cardefault =Interlagos
textrack16 =Interlagos
textrack17 =Interlagos

texdefault =Interlagos
textrack16 =Suzuka-Adelaide
textrack17 =Suzuka-Adelaide

[Main]
Format=

[Config]
Dir10 =Car\%cardefault%,Car\(cartrack%tracknum%),Car\%trackname%,%cartexres%,%cartexres%,%cartexres%\%texdefault%,%cartexres%\(textrack%tracknum%),%cartexres%\%trackname%



Races: 163 - Wins: 23 - Pole Positions: 24 - Fastest Laps: 22
Season 9: Constructors' Champions



Edited 1 time(s). Last edit at 06/23/2013 05:19PM by Ferrari2007.
Re: Texture loading in a CSM Mod - 1994
Date: June 23, 2013 05:07PM
Posted by: kedy89
Edit the Default.ini in the Cars folder instead of the .ini in the Cars\team folder. It should work this way :)


[Vars]
...

;team 10 | Sauber
car19cardefault	=Interlagos
car19texdefault	=Interlagos
car19textrack15	=Suzuka-Adelaide
car19textrack16	=Suzuka-Adelaide

...

[Config]
...




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Edited 1 time(s). Last edit at 06/23/2013 05:08PM by kedy89.
Re: Texture loading in a CSM Mod - 1994
Date: June 23, 2013 05:19PM
Posted by: Ferrari2007
Thanks Tobi, that works perfectly.



Races: 163 - Wins: 23 - Pole Positions: 24 - Fastest Laps: 22
Season 9: Constructors' Champions
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