2016 cars by RSCT

Posted by RSCT 
Re: 2016 cars by RSCT
Date: May 14, 2016 10:47AM
Posted by: soulbringer
Great work gezere.
I always wondered do material properties color R,G,B values in Zmodeler have any effect ingame. Did you try that?
Also I think if the object is named z_cockpit_visor it gets transparency ingame, even without alpha value.
If you find solution I hope you'll let me know how you did it. ;-)
Re: 2016 cars by RSCT
Date: May 14, 2016 05:12PM
Posted by: gezere
Lightcruiser écrivait:
-------------------------------------------------------
> gezere Schreef:
> -------------------------------------------------- -----
> > I already tried a lot of things by playing with
> > the color of the glass.TEX texture, its alpha layer, normals etc.... but all failed...
> >

> Try to make the Alpha layer a bit darker :)


You should read better before to write.....;)


soulbringer écrivait:
-------------------------------------------------------

> If you find solution I hope you'll let me know how
> you did it. ;-)

Of course. Will do. ;-)





Edited 1 time(s). Last edit at 05/14/2016 05:14PM by gezere.
Re: 2016 cars by RSCT
Date: May 16, 2016 04:48PM
Posted by: gezere
Textures updates for Toro Rosso (Kwyat) and RBR (Verstappen) available in the first post.

A huge "well done" @ Max Verstappen for his first win :-) (Y)



What a great and interesting race when the Mercedes are out... ;)





Edited 1 time(s). Last edit at 05/16/2016 05:01PM by gezere.
Re: 2016 cars by RSCT
Date: May 16, 2016 05:16PM
Posted by: Excalibur
gezere écrivait:
-------------------------------------------------------
> Textures updates for Toro Rosso (Kwyat) and RBR
> (Verstappen) available in the first post.
>
> A huge "well done" @ Max Verstappen for his first
> win :-) (Y)
>
> [img15.hostingpics.net]
> 1021HiResJPEG24bitRGB.jpg
>
> What a great and interesting race when the
> Mercedes are out... ;)

Exactly what I thought about the race, yesterday!Very interesting and indecisive race until the end! Thank you Mercedes! ^^
And great podium for the youngest driver from all the times in F1!

Thanks a lot for Kvyat and Verstappen cars! (Y);-)

____________________________________________________________________________________________________________________________________________





Edited 1 time(s). Last edit at 05/16/2016 05:17PM by Excalibur.
Re: 2016 cars by RSCT
Date: May 16, 2016 05:33PM
Posted by: Juliano Marques
Excalibur Wrote:
-------------------------------------------------------
> gezere écrivait:
> --------------------------------------------------
> -----
> > Textures updates for Toro Rosso (Kwyat) and RBR
> > (Verstappen) available in the first post.
> >
> > A huge "well done" @ Max Verstappen for his
> first
> > win :-) (Y)
> >
> >
> [img15.hostingpics.net]
>
> > 1021HiResJPEG24bitRGB.jpg
> >
> > What a great and interesting race when the
> > Mercedes are out... ;)
>
> Exactly what I thought about the race,
> yesterday!Very interesting and indecisive race
> until the end! Thank you Mercedes! ^^
> And great podium for the youngest driver from all
> the times in F1!
>
> Thanks a lot for Kvyat and Verstappen cars! (Y);-)

(Y) Great.
Barcelona normally the races are boring, but yesterday without the Mercedes the race was very good.

Juliano Marques
===========================

[www.youtube.com]
[www.instagram.com]



Edited 1 time(s). Last edit at 05/16/2016 05:36PM by jmberg76.
Re: 2016 cars by RSCT
Date: May 16, 2016 05:53PM
Posted by: Jordhy
This film I've seen, Maldonado and Alonso I in 2013.
Re: 2016 cars by RSCT
Date: May 16, 2016 07:10PM
Posted by: Juliano Marques
Thanks Gezere.

MAX (RBR)







Daniil (STR)







Juliano Marques
===========================

[www.youtube.com]
[www.instagram.com]
Re: 2016 cars by RSCT
Date: May 17, 2016 05:42AM
Posted by: airbusa380
Thank you very much for changing Verstappen and Kvyat! Well done!
Re: 2016 cars by RSCT
Date: May 17, 2016 07:46AM
Posted by: f1icemankimi
thank you very much Bernard (Y)
Re: 2016 cars by RSCT
Date: May 17, 2016 09:24AM
Posted by: neilcaine
Thanks for the Verstappen and Kvyatt updates Bernard, much appreciated
Re: 2016 cars by RSCT
Date: May 17, 2016 12:06PM
Posted by: Pont
thanks for all the updates! where can i find all 2016 cockpits?
Re: 2016 cars by RSCT
Date: May 17, 2016 12:16PM
Posted by: vesuvius
Pont Wrote:
-------------------------------------------------------
> thanks for all the updates! where can i find all
> 2016 cockpits?


Here: [www.grandprixgames.org]
Re: 2016 cars by RSCT
Date: May 17, 2016 01:00PM
Posted by: Pont
great...last question (for now)...i can't find the correct tyre coordinates for the Renault?
Re: 2016 cars by RSCT
Date: May 17, 2016 01:28PM
Posted by: seanmikeuk
Great work on the cars. Where did you get the 2016 TV Graphics from?
Re: 2016 cars by RSCT
Date: May 17, 2016 04:13PM
Posted by: Excalibur
Pont écrivait:
-------------------------------------------------------
> great...last question (for now)...i can't find the
> correct tyre coordinates for the Renault?

That's the same coordinates than the Lotus E23.

tyrepos.ini:

FrontRight = 0.7300, -0.2280, 1.1400
FrontLeft = -0.7300, -0.2280, 1.1400
RearRight = 0.7200, -0.2280, -2.2600
RearLeft = -0.7200, -0.2280, -2.2600

____________________________________________________________________________________________________________________________________________

Re: 2016 cars by RSCT
Date: May 17, 2016 06:31PM
Posted by: Pont
Thanks for the info and for this great car! The rear light coordinates are 0.0000,-0.1830,-2.7600 ?
Re: 2016 cars by RSCT
Date: May 17, 2016 08:13PM
Posted by: Jan88666
Hey,
from where can I get the steering wheel?
regards;)
Re: 2016 cars by RSCT
Date: May 17, 2016 10:12PM
Posted by: Excalibur
Pont écrivait:
-------------------------------------------------------
> Thanks for the info and for this great car! The
> rear light coordinates are 0.0000,-0.1830,-2.7600
> ?

Yes, it works. To be more precise: 0.0000,-0.1825,-2.7596 ... but if you have ever updated your coordinates, the difference is so small that you can keep the coordinates that you have mentioned. You won't see the difference in game...

@Jan88666: I don't understand: which St wheel are you talking about?

____________________________________________________________________________________________________________________________________________

Re: 2016 cars by RSCT
Date: May 17, 2016 10:18PM
Posted by: Foreverk
Excalibur Wrote:
>
> @Jan88666: I don't understand: which St wheel are
> you talking about?

I guess he talks about the stwheel in Juliano´s onboard screenshot
Re: 2016 cars by RSCT
Date: May 18, 2016 12:29AM
Posted by: MDBSnake
gezere Schreef:
-------------------------------------------------------
> I would love to get it a bit darker. Does somebody
> has an idea?
> I already tried a lot of things by playing with
> the color of the glass.TEX texture, its alpha
> layer, normals etc.... but all failed...
>
> [img11.hostingpics.net]
> opywip4.jpg

It's been a long time since experimenting with transparency ... is it the cockpit_visor object? How is the mapping, is it inside the 'UV square'? This could potentially have an impact on the color. Otherwise I would need to dive into it again! And is it the same color in all team slots? Like with helmet visors there was a difference for each of the 22 drivers if I remember correctly.


If you are racing, keep on racing and get some points!

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