Circuit de Reims-Gueux 1960 - Track building by TG

Posted by TGF1DRIVER 
Circuit de Reims-Gueux 1960 - Track building by TG
Date: April 15, 2014 08:08PM
Posted by: TGF1DRIVER
Hello forum, after I have found nowhere a GP4 version from the historical race track of Reims-Gueux, I decided yesterday to build the track myself. :-) The track is 8.302 kilometers long and has 1702 track sectors. A complete race will last for 50 laps. Unfortunately I'm a totally track building rookie and still wondering why I started to build a track. ;) I should have finished the dat after working three quarters of a day on it, but unfortunately I have to tell you that something went wrong a little bit. :( hot Look at that:

[www.mediafire.com]
[www.mediafire.com]

I think I need some help. Does anyone has a step-by-step-tutorial for GP4 Builder? I know that there was one some weeks ago but I can't find it anymore. By the way what's the matter of the black line around the track in GP4 Builder? Is that a limit that should not be exceeded?

Thanks and greetings, TG the track building rookie



Edited 2 time(s). Last edit at 04/15/2014 08:10PM by TGF1DRIVER.
Quote
'TGF1DRIVER'
By the way what's the matter of the black line around the track in GP4 Builder? Is that a limit that should not be exceeded?
yep it is ;-)

When you build more than one sector with the multiple sector tool you can see a red preview of the path the sectors will go...if you change the angle the preview changes to..with it you can build the track easier :)

BMW Sauber Ferrari
Ferrari F10
Virgin Racing
Ferrari F150
Marussia Virgin Racing



Edited 1 time(s). Last edit at 04/15/2014 08:28PM by TheDarkListener.
This is the place where you'd like to be : RealGPx

For what I can see your returning straight line is too long (obvious) and you need to change the angle of your last turn (presumedly) to make both lines join.
Also, you need to have the whole track inside the GPxWorld or whatever is its name (the large square around the track). For that you have to move the coordinates of your first sector to make the track move.

Don't know much more as I don't build track for GP4.
But it's a nice start. Keep going.



@TheDarkListener: I already have seen the red preview. But I don't know how to change the location of the whole circuit.
@EricMoinet: I know that the returning straight is much too long, but I have to build 1702 sectors, so some other track sectors are a bit too short. ;) Thanks for the link, I will go on. :-)
great news about Reims(Y)(Y)
Sorry for the odd question, but I don't get why you need/want 1702 sectors.

If it's related to the lenght of the track (ie: 1702x16feets=8.302 km) that would mean that your map isn't at the correct scale, so you would have to resize it fist at the correct scale regarding GP4Builder point of view and then reshape you're dat to fit with the map.



The circuit is a little bit to big for the black lines in GP4 Builder, they are surrounding only 2x2 kilometres. But what did you just say? I can resize the size? Tell me how to do this, I have no idea.



Edited 1 time(s). Last edit at 04/15/2014 11:52PM by TGF1DRIVER.
Not exactly what I was saying. :)

But first, you NEED to have the track inside of the black lines square. That's one of the limitations of GPx Series and you can't bypass it.
If you go outside of the square, you will find yourself struggling in some kind of weird Nowhere Land on track and probably will never come back to real life. Hence why I said you have to move your track's First Sector coordinates to put the whole track inside the square land.

But maybe because the track is too long, regarding GPx track length limits, you can't have the whole track inside the square, thus you need to reduce its length a while.

But that's still not what I was referring to. :)

What I was saying is that the map you're using to build the track is not at the good scale (you're using a picture, isn't it ?), too small IMO for the actual track length as first and last sectors can't match together. So you have to make it bigger to have it at the correct scale length of the track inside GP4Builder.



I surely have the right scale! And in fact the track is too long to get it completely into the black square even though I moved the first sector. But that's not such bad because I have looked at the dat-file from Hockenheim 1968 today, there are two parts of the track outside the black square as well. And I don't want to reduce the track length. Never ever. I want to build a track with a 12 km long straight someday, that have to work too! ;) I really don't want to start again now, I hope I can finish the dat-file today or tomorrow. :-)
Now I have finished the layout. Here some pictures:

[www.mediafire.com]
[www.mediafire.com]
[www.mediafire.com]
[www.mediafire.com]

Unfortunately it is not possible to make a cc-line outside the black square. hot GP4 Builder 1.0.6.1 is simply to small for the great circuit of Reims-Gueux. :-( If nobody can give me a better version of GP4 Builder soon, I have to drop the project.
That's a nice layout mate. Keep in mind that GP4Builder is not related to the issue you have : this is a GPx limits as I've said before.
Maybe you should try to rotate your track a bit so it can have more driving parts into the square land.
And have a look on how cc-line was made for Hockenheim 1968. Not sure but there must be a way to edit cc-line outside of GP4Builder.

It would be nice to have a driveable Reims-Gueux for GP4 :)



As far as I remember the cc-line of the Ancient-Hockenheim track was completely inside the black square. And I rotated the circuit as far as I could, but it is simply impossible to bring it completely into the black square! :-( So now, please tell me how I can delete sectors and insert new sectors between to other sectors somewhere on the track, because I'm not able to do that! Whenever I insert a new sector between two other sectors, the length of the new sector and the last old sector are reduced to a half. When I create a new sector again at the same place I see only a half and two quarters of a sector but not two new sectors! I'm planning to reduce the track length a little bit (you know why) and to repair the last corner (it is not completely right I think) but I need to know how to insert and delete sectors at an united track! hot
Sorry, I can't help you on that request as I don't use GP4Builder. Hope someone else will do it.



I think someone should bring out a new version of GP4 Builder soon, because I want to build Spa-Franchorchamps 1970 as well. But with that bloody black square... I don't want to talk about that again. (N)
Hello TGF1DRIVER,

the track is too big I think, it should reduce.
I personally never do circuit exceeding the length of spa Francorchamps. In addition, it must absolutely return to the black square.
And I thought I could build a track with a 12 km long straight! :( That's the end of my dreams! :( Or I'll make a new version of GP4 Builder, but I have no idea how to do that. Everything I would have to do myself. This way I can't work, I'm sorry. (N) We have 2014 now and it is still not possible to make a 8.3 km long track for GP4. I can't believe that. hot



Edited 1 time(s). Last edit at 04/17/2014 01:31AM by TGF1DRIVER.
Re: Circuit de Reims-Gueux 1960 - Track building by TG
Date: April 17, 2014 03:50AM
Posted by: TomMK
Tracks can be up to 20km but they need to stay within the bounds of the black sqaure.

=====================================================


Intel NUC 8i3, 8GB RAM, MS Sidewinder Wheel
Re: Circuit de Reims-Gueux 1960 - Track building by TG
Date: April 17, 2014 11:11AM
Posted by: tojepo
TGF1DRIVER congratulations,
Happy to see other GP4 fans use GP4Builder and tries to make track or other. (Y)

I found my DAT file I started using the coordinates track for GP3 done by Dieter C. SEROWY.
I finished it quickly for it to work.
I don't know if the lenght is right, there are plenty bumps, the pitlane made by me is bad, Etc. .... it's just a test.

[www.sendspace.com]

=> Files are free for all changes

Good luck and take pleasure ;-)
Thanks, now I have a dat! :-) That's great!
Now I wanted to test the track to see what have to be done but something's wrong with the wad. It crashes nearly at the end of loading screen. Somebody an idea which important file is missing?

Starting log
GPxPatch version: 4.23
GPx version detected: decrypted GP4 v1.02
Date/time: 17-04-2014 11:46
[11:46:59.632] Verbosity level is 2
[11:46:59.632] OS version info: Windows XP Service Pack 3 build 2600
[11:46:59.632] Total physical memory: 511 MB (free: 372 MB)
[11:46:59.632] Debugging gp4.exe
[11:46:59.643] Process created:
Process ID = 0x00000310
Process handle = 0x00000070
Main thread ID = 0x00000514
Main thread handle = 0x00000090
Process will run on CPU 0 only
[11:46:59.643] Waiting for debug events...
[11:46:59.643] Debug event: CREATE_PROCESS_DEBUG_EVENT
[11:46:59.643] Thread ID = 0x00000514
[11:46:59.643] Entry point = 0x005ddec6
[11:46:59.643] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.643] Thread ID = 0x00000514
[11:46:59.643] path ntdll.dll
base 0x7c910000
size 740352
[11:46:59.730] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.730] Thread ID = 0x00000514
[11:46:59.730] path C:\WINDOWS\system32\kernel32.dll
base 0x7c800000
size 1063424
[11:46:59.741] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.741] Thread ID = 0x00000514
[11:46:59.741] path C:\WINDOWS\system32\d3d8.dll
base 0x10000000
size 106600
[11:46:59.741] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.741] Thread ID = 0x00000514
[11:46:59.741] path C:\WINDOWS\system32\dinput8.dll
base 0x6d2f0000
size 186368
[11:46:59.741] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.741] Thread ID = 0x00000514
[11:46:59.741] path C:\WINDOWS\system32\msvcrt.dll
base 0x77be0000
size 343040
[11:46:59.741] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.741] Thread ID = 0x00000514
[11:46:59.741] path C:\WINDOWS\system32\ADVAPI32.dll
base 0x77da0000
size 678400
[11:46:59.741] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.741] Thread ID = 0x00000514
[11:46:59.741] path C:\WINDOWS\system32\RPCRT4.dll
base 0x77e50000
size 585216
[11:46:59.741] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.741] Thread ID = 0x00000514
[11:46:59.741] path C:\WINDOWS\system32\Secur32.dll
base 0x77fc0000
size 56832
[11:46:59.741] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.741] Thread ID = 0x00000514
[11:46:59.741] path C:\WINDOWS\system32\USER32.dll
base 0x7e360000
size 580096
[11:46:59.741] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.741] Thread ID = 0x00000514
[11:46:59.741] path C:\WINDOWS\system32\GDI32.dll
base 0x77ef0000
size 286720
[11:46:59.741] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.741] Thread ID = 0x00000514
[11:46:59.741] path C:\WINDOWS\system32\winspool.drv
base 0x72f70000
size 146944
[11:46:59.741] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.741] Thread ID = 0x00000514
[11:46:59.741] path C:\WINDOWS\system32\ole32.dll
base 0x774b0000
size 1287680
[11:46:59.741] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.741] Thread ID = 0x00000514
[11:46:59.741] path C:\WINDOWS\system32\winmm.dll
base 0x76af0000
size 178176
[11:46:59.741] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.741] Thread ID = 0x00000514
[11:46:59.741] path C:\WINDOWS\system32\dsound.dll
base 0x73e70000
size 367616
[11:46:59.741] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.741] Thread ID = 0x00000514
[11:46:59.741] path C:\WINDOWS\system32\VERSION.dll
base 0x77bd0000
size 18944
[11:46:59.741] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.741] Thread ID = 0x00000514
[11:46:59.741] path C:\Programme\Infogrames\Grand Prix 4\binkw32.dll
base 0x30000000
size 357939
[11:46:59.741] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.741] Thread ID = 0x00000514
[11:46:59.741] path C:\WINDOWS\system32\wsock32.dll
base 0x71a30000
size 24576
[11:46:59.741] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.741] Thread ID = 0x00000514
[11:46:59.741] path C:\WINDOWS\system32\WS2_32.dll
base 0x71a10000
size 82432
[11:46:59.741] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.741] Thread ID = 0x00000514
[11:46:59.741] path C:\WINDOWS\system32\WS2HELP.dll
base 0x71a00000
size 19968
[11:46:59.741] Debug event: EXCEPTION_DEBUG_EVENT
[11:46:59.741] Thread ID = 0x00000514
[11:46:59.741] First chance exception
[11:46:59.741] Exception address: 0x7c91120e
[11:46:59.741] Module name: 'ntdll.dll' (base 0x7c910000, size 740352)
[11:46:59.741] Exception flags: 0x00000000
[11:46:59.741] Exception code: EXCEPTION_BREAKPOINT
[11:46:59.741] Setting breakpoint on entry point (0x005ddec6)
[11:46:59.752] Debug event: EXCEPTION_DEBUG_EVENT
[11:46:59.752] Thread ID = 0x00000514
[11:46:59.752] First chance exception
[11:46:59.752] Exception address: 0x005ddec6
[11:46:59.752] Exception flags: 0x00000000
[11:46:59.752] Exception code: EXCEPTION_BREAKPOINT
[11:46:59.752] Removing breakpoint on entry point
[11:46:59.752] Injecting DLL loading code...
[11:46:59.752] Copying code to target at address 0x003b0000...
[11:46:59.752] Injection succesful
[11:46:59.752] Setting instruction pointer to injected code (0x003b0000)
[11:46:59.752] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.752] Thread ID = 0x00000514
[11:46:59.752] path C:\Programme\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxpatch.gxm
base 0x09a00000
size 27648
[11:46:59.752] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.752] Thread ID = 0x00000514
[11:46:59.752] path C:\Programme\Infogrames\Grand Prix 4\GPxPSup.dll
base 0x09900000
size 40960
[11:46:59.752] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.752] Thread ID = 0x00000514
[11:46:59.752] path C:\WINDOWS\system32\imagehlp.dll
base 0x76c50000
size 144384
[11:46:59.763] Debug event: UNLOAD_DLL_DEBUG_EVENT
[11:46:59.763] Thread ID = 0x00000514
[11:46:59.763] base 0x76c50000
[11:46:59.763] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.763] Thread ID = 0x00000514
[11:46:59.763] path C:\WINDOWS\system32\imagehlp.dll
base 0x76c50000
size 144384
[11:46:59.763] Debug event: UNLOAD_DLL_DEBUG_EVENT
[11:46:59.763] Thread ID = 0x00000514
[11:46:59.763] base 0x76c50000
[11:46:59.763] >> D3D Constructor!
[11:46:59.763] >> Starting WinMain
[11:46:59.763] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.763] Thread ID = 0x00000514
[11:46:59.763] path C:\WINDOWS\system32\uxtheme.dll
base 0x5b0f0000
size 219136
[11:46:59.774] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.774] Thread ID = 0x00000514
[11:46:59.774] path C:\WINDOWS\system32\MSCTF.dll
base 0x746a0000
size 297984
[11:46:59.774] >> WM_ACTIVATE (active)(not minimized)
[11:46:59.796] >> Game thread into win95_startup(0)
[11:46:59.796] Debug event: CREATE_THREAD_DEBUG_EVENT
[11:46:59.796] Thread ID = 0x000006dc
[11:46:59.796] Thread handle = 0x000000fc
Start address = 0x7c8106f9
Thread local base = 0x7ffde000
[11:46:59.796] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.796] Thread ID = 0x00000514
[11:46:59.796] path C:\WINDOWS\system32\CLBCATQ.DLL
base 0x76f90000
size 498688
[11:46:59.796] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.796] Thread ID = 0x00000514
[11:46:59.796] path C:\WINDOWS\system32\COMRes.dll
base 0x77010000
size 846848
[11:46:59.796] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.796] Thread ID = 0x00000514
[11:46:59.796] path C:\WINDOWS\system32\OLEAUT32.dll
base 0x770f0000
size 551936
[11:46:59.796] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.796] Thread ID = 0x00000514
[11:46:59.796] path C:\WINDOWS\system32\dplayx.dll
base 0x6cc20000
size 229888
[11:46:59.796] Debug event: CREATE_THREAD_DEBUG_EVENT
[11:46:59.796] Thread ID = 0x000000e4
[11:46:59.796] Thread handle = 0x00000110
Start address = 0x7c8106f9
Thread local base = 0x7ffdd000
[11:46:59.796] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.796] Thread ID = 0x00000514
[11:46:59.796] path C:\WINDOWS\system32\dpmodemx.dll
base 0x6cc10000
size 24064
[11:46:59.796] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.796] Thread ID = 0x00000514
[11:46:59.796] path C:\WINDOWS\system32\TAPI32.dll
base 0x76e70000
size 181760
[11:46:59.796] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.796] Thread ID = 0x00000514
[11:46:59.796] path C:\WINDOWS\system32\rtutils.dll
base 0x76e40000
size 44032
[11:46:59.796] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.796] Thread ID = 0x00000514
[11:46:59.796] path C:\WINDOWS\system32\SHLWAPI.dll
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size 474624
[11:46:59.818] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.818] Thread ID = 0x00000514
[11:46:59.818] path C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.5512_x-ww_35d4ce83\comctl32.dll
base 0x773a0000
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[11:46:59.818] Debug event: UNLOAD_DLL_DEBUG_EVENT
[11:46:59.818] Thread ID = 0x00000514
[11:46:59.818] base 0x6cc10000
[11:46:59.818] Debug event: UNLOAD_DLL_DEBUG_EVENT
[11:46:59.818] Thread ID = 0x00000514
[11:46:59.818] base 0x76e70000
[11:46:59.818] Debug event: UNLOAD_DLL_DEBUG_EVENT
[11:46:59.818] Thread ID = 0x00000514
[11:46:59.818] base 0x76e40000
[11:46:59.818] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.818] Thread ID = 0x00000514
[11:46:59.818] path C:\WINDOWS\system32\dpmodemx.dll
base 0x6cc10000
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[11:46:59.818] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.818] Thread ID = 0x00000514
[11:46:59.818] path C:\WINDOWS\system32\TAPI32.dll
base 0x76e70000
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[11:46:59.818] Debug event: LOAD_DLL_DEBUG_EVENT
[11:46:59.818] Thread ID = 0x00000514
[11:46:59.818] path C:\WINDOWS\system32\rtutils.dll
base 0x76e40000
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[11:46:59.884] Debug event: CREATE_THREAD_DEBUG_EVENT
[11:46:59.884] Thread ID = 0x00000470
[11:46:59.884] Thread handle = 0x00000134
Start address = 0x7c8106f9
Thread local base = 0x7ffdc000
[11:47:00.453] Debug event: EXIT_THREAD_DEBUG_EVENT
[11:47:00.453] Thread ID = 0x00000470
[11:47:00.453] Thread exit code = 0
[11:47:00.453] Debug event: UNLOAD_DLL_DEBUG_EVENT
[11:47:00.453] Thread ID = 0x00000514
[11:47:00.453] base 0x6cc10000
[11:47:00.453] Debug event: UNLOAD_DLL_DEBUG_EVENT
[11:47:00.453] Thread ID = 0x00000514
[11:47:00.453] base 0x76e70000
[11:47:00.453] Debug event: UNLOAD_DLL_DEBUG_EVENT
[11:47:00.453] Thread ID = 0x00000514
[11:47:00.453] base 0x76e40000
[11:47:00.453] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.453] Thread ID = 0x00000514
[11:47:00.453] path C:\WINDOWS\system32\dpwsockx.dll
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[11:47:00.464] Debug event: UNLOAD_DLL_DEBUG_EVENT
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[11:47:00.464] base 0x5b6c0000
[11:47:00.464] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.464] Thread ID = 0x00000514
[11:47:00.464] path C:\WINDOWS\system32\dpwsockx.dll
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[11:47:00.464] Debug event: LOAD_DLL_DEBUG_EVENT
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[11:47:00.464] path C:\WINDOWS\system32\mswsock.dll
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[11:47:00.464] path C:\WINDOWS\system32\hnetcfg.dll
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[11:47:00.464] Debug event: LOAD_DLL_DEBUG_EVENT
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[11:47:00.464] path C:\WINDOWS\System32\wshtcpip.dll
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[11:47:00.475] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.475] Thread ID = 0x00000514
[11:47:00.475] path C:\WINDOWS\system32\dpnhupnp.dll
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[11:47:00.475] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.475] Thread ID = 0x00000514
[11:47:00.475] path C:\WINDOWS\system32\rsaenh.dll
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[11:47:00.508] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.508] Thread ID = 0x00000514
[11:47:00.508] path C:\WINDOWS\system32\iphlpapi.dll
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[11:47:00.508] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.508] Thread ID = 0x00000514
[11:47:00.508] path C:\WINDOWS\system32\rasapi32.dll
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[11:47:00.508] Debug event: LOAD_DLL_DEBUG_EVENT
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[11:47:00.508] path C:\WINDOWS\system32\rasman.dll
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[11:47:00.519] Debug event: LOAD_DLL_DEBUG_EVENT
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[11:47:00.519] path C:\WINDOWS\system32\NETAPI32.dll
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[11:47:00.519] Debug event: LOAD_DLL_DEBUG_EVENT
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[11:47:00.519] Debug event: LOAD_DLL_DEBUG_EVENT
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[11:47:00.519] path C:\WINDOWS\system32\rtutils.dll
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[11:47:00.705] Debug event: CREATE_THREAD_DEBUG_EVENT
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[11:47:00.705] Thread handle = 0x00000170
Start address = 0x7c8106f9
Thread local base = 0x7ffdb000
[11:47:00.705] Debug event: UNLOAD_DLL_DEBUG_EVENT
[11:47:00.705] Thread ID = 0x00000514
[11:47:00.705] base 0x76d20000
[11:47:00.705] Debug event: UNLOAD_DLL_DEBUG_EVENT
[11:47:00.705] Thread ID = 0x00000514
[11:47:00.705] base 0x6cba0000
[11:47:00.705] Debug event: EXIT_THREAD_DEBUG_EVENT
[11:47:00.705] Thread ID = 0x0000056c
[11:47:00.705] Thread exit code = 0
[11:47:00.705] Debug event: UNLOAD_DLL_DEBUG_EVENT
[11:47:00.705] Thread ID = 0x00000514
[11:47:00.705] base 0x719f0000
[11:47:00.716] Debug event: EXIT_THREAD_DEBUG_EVENT
[11:47:00.716] Thread ID = 0x00000388
[11:47:00.716] Thread exit code = 0
[11:47:00.716] Debug event: UNLOAD_DLL_DEBUG_EVENT
[11:47:00.716] Thread ID = 0x00000514
[11:47:00.716] base 0x66710000
[11:47:00.716] Debug event: UNLOAD_DLL_DEBUG_EVENT
[11:47:00.716] Thread ID = 0x00000514
[11:47:00.716] base 0x5b6c0000
[11:47:00.716] Debug event: EXIT_THREAD_DEBUG_EVENT
[11:47:00.716] Thread ID = 0x000000e4
[11:47:00.716] Thread exit code = 0
[11:47:00.771] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.771] Thread ID = 0x00000514
[11:47:00.771] path C:\WINDOWS\system32\DNSAPI.dll
base 0x76ee0000
size 147968
[11:47:00.771] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.771] Thread ID = 0x00000514
[11:47:00.771] path C:\WINDOWS\System32\winrnr.dll
base 0x76f70000
size 16896
[11:47:00.771] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.771] Thread ID = 0x00000514
[11:47:00.771] path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f20000
size 173056
[11:47:00.771] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.771] Thread ID = 0x00000514
[11:47:00.771] path C:\WINDOWS\system32\rasadhlp.dll
base 0x76f80000
size 7680
[11:47:00.771] Debug event: UNLOAD_DLL_DEBUG_EVENT
[11:47:00.771] Thread ID = 0x00000514
[11:47:00.771] base 0x76f70000
[11:47:00.771] Debug event: UNLOAD_DLL_DEBUG_EVENT
[11:47:00.771] Thread ID = 0x00000514
[11:47:00.771] base 0x76f20000
[11:47:00.771] >> MMX Enabled
[11:47:00.782] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.782] Thread ID = 0x00000514
[11:47:00.782] path
base 0x01450000
size 1007720
[11:47:00.782] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.782] Thread ID = 0x00000514
[11:47:00.782] path
base 0x015c0000
size 311400
[11:47:00.793] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.793] Thread ID = 0x00000514
[11:47:00.793] path C:\WINDOWS\System32\winrnr.dll
base 0x76f70000
size 16896
[11:47:00.793] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.793] Thread ID = 0x00000514
[11:47:00.793] path C:\WINDOWS\system32\WLDAP32.dll
base 0x76f20000
size 173056
[11:47:00.804] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.804] Thread ID = 0x00000514
[11:47:00.804] path
base 0x01620000
size 1306728
[11:47:00.814] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.814] Thread ID = 0x00000514
[11:47:00.814] path
base 0x017a0000
size 184424
[11:47:00.825] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.825] Thread ID = 0x00000514
[11:47:00.825] path
base 0x01e80000
size 684136
[11:47:00.825] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.825] Thread ID = 0x00000514
[11:47:00.825] path
base 0x01f40000
size 143464
[11:47:00.836] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.836] Thread ID = 0x00000514
[11:47:00.836] path C:\WINDOWS\system32\opengl32.dll
base 0x5f0d0000
size 713728
[11:47:00.836] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.836] Thread ID = 0x00000514
[11:47:00.836] path C:\WINDOWS\system32\GLU32.dll
base 0x68fc0000
size 122880
[11:47:00.836] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.836] Thread ID = 0x00000514
[11:47:00.836] path C:\WINDOWS\system32\DDRAW.dll
base 0x736d0000
size 279552
[11:47:00.836] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.836] Thread ID = 0x00000514
[11:47:00.836] path C:\WINDOWS\system32\DCIMAN32.dll
base 0x73b30000
size 8704
[11:47:00.847] Debug event: CREATE_THREAD_DEBUG_EVENT
[11:47:00.847] Thread ID = 0x00000554
[11:47:00.847] Thread handle = 0x000001a8
Start address = 0x7c8106f9
Thread local base = 0x7ffdd000
[11:47:00.902] Debug event: UNLOAD_DLL_DEBUG_EVENT
[11:47:00.902] Thread ID = 0x00000514
[11:47:00.902] base 0x01450000
[11:47:00.902] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.902] Thread ID = 0x00000514
[11:47:00.902] path
base 0x01450000
size 209000
[11:47:00.902] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.902] Thread ID = 0x00000514
[11:47:00.902] path
base 0x038a0000
size 1380456
[11:47:00.913] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.913] Thread ID = 0x00000514
[11:47:00.913] path
base 0x03a00000
size 868456
[11:47:00.913] Debug event: EXIT_THREAD_DEBUG_EVENT
[11:47:00.913] Thread ID = 0x00000554
[11:47:00.913] Thread exit code = 0
[11:47:00.913] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.913] Thread ID = 0x00000514
[11:47:00.913] path
base 0x037a0000
size 1007720
[11:47:00.946] Debug event: CREATE_THREAD_DEBUG_EVENT
[11:47:00.946] Thread ID = 0x00000448
[11:47:00.946] Thread handle = 0x000001b8
Start address = 0x7c8106f9
Thread local base = 0x7ffdd000
[11:47:00.946] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:00.946] Thread ID = 0x00000514
[11:47:00.946] path C:\WINDOWS\system32\MCD32.DLL
base 0x62220000
size 10240
[11:47:00.946] Debug event: UNLOAD_DLL_DEBUG_EVENT
[11:47:00.946] Thread ID = 0x00000514
[11:47:00.946] base 0x62220000
[11:47:01.515] >> ati2dvag.dll
[11:47:01.515] >>
[11:47:01.515] >> ATI Radeon 9500
[11:47:01.515] >>
[11:47:01.603] >> Device mode 640 x 480 (format 22) confirmed
[11:47:01.603] >> Device mode 800 x 600 (format 22) confirmed
[11:47:01.603] >> Device mode 1024 x 768 (format 22) confirmed
[11:47:01.603] >> Device mode 1152 x 864 (format 22) confirmed
[11:47:01.603] >> Device mode 1280 x 960 (format 22) confirmed
[11:47:01.603] >> Device mode 1280 x 1024 (format 22) confirmed
[11:47:01.603] >> Device mode 640 x 480 (format 23) confirmed
[11:47:01.603] >> Device mode 800 x 600 (format 23) confirmed
[11:47:01.603] >> Device mode 1024 x 768 (format 23) confirmed
[11:47:01.603] >> Device mode 1152 x 864 (format 23) confirmed
[11:47:01.603] >> Device mode 1280 x 960 (format 23) confirmed
[11:47:01.603] >> Device mode 1280 x 1024 (format 23) confirmed
[11:47:01.603] >> Device mode 640 x 480 (format 22) confirmed
[11:47:01.603] >> Device mode 800 x 600 (format 22) confirmed
[11:47:01.603] >> Device mode 1024 x 768 (format 22) confirmed
[11:47:01.603] >> Device mode 1152 x 864 (format 22) confirmed
[11:47:01.603] >> Device mode 1280 x 960 (format 22) confirmed
[11:47:01.603] >> Device mode 1280 x 1024 (format 22) confirmed
[11:47:01.614] >> Device mode 640 x 480 (format 23) confirmed
[11:47:01.614] >> Device mode 800 x 600 (format 23) confirmed
[11:47:01.614] >> Device mode 1024 x 768 (format 23) confirmed
[11:47:01.614] >> Device mode 1152 x 864 (format 23) confirmed
[11:47:01.614] >> Device mode 1280 x 960 (format 23) confirmed
[11:47:01.614] >> Device mode 1280 x 1024 (format 23) confirmed
[11:47:01.614] >> Device mode 640 x 480 (format 22) confirmed
[11:47:01.614] >> Device mode 800 x 600 (format 22) confirmed
[11:47:01.614] >> Device mode 1024 x 768 (format 22) confirmed
[11:47:01.614] >> Device mode 1152 x 864 (format 22) confirmed
[11:47:01.614] >> Device mode 1280 x 960 (format 22) confirmed
[11:47:01.614] >> Device mode 1280 x 1024 (format 22) confirmed
[11:47:01.614] >> Device mode 640 x 480 (format 23) confirmed
[11:47:01.614] >> Device mode 800 x 600 (format 23) confirmed
[11:47:01.614] >> Device mode 1024 x 768 (format 23) confirmed
[11:47:01.614] >> Device mode 1152 x 864 (format 23) confirmed
[11:47:01.614] >> Device mode 1280 x 960 (format 23) confirmed
[11:47:01.614] >> Device mode 1280 x 1024 (format 23) confirmed
[11:47:01.614] >> Device mode 640 x 480 (format 22) confirmed
[11:47:01.614] >> Device mode 800 x 600 (format 22) confirmed
[11:47:01.614] >> Device mode 1024 x 768 (format 22) confirmed
[11:47:01.614] >> Device mode 1152 x 864 (format 22) confirmed
[11:47:01.614] >> Device mode 1280 x 960 (format 22) confirmed
[11:47:01.614] >> Device mode 1280 x 1024 (format 22) confirmed
[11:47:01.625] >>
Win95_Startup : 1280 x 1024
[11:47:01.625] >>
win95_initialiseD3D : 1280 x 1024
[11:47:01.625] >> Initialize3DEnvironment(1280 x 1024 TNL:1)
[11:47:01.625] >> Initialize3DEnvironment() - Requested width x height x format found in mode list
[11:47:01.625] >> Puredevice set
[11:47:01.647] >> D3DDevice created =
[11:47:01.647] >> HAL (hw vp): ATI Radeon 9500
[11:47:01.647] >>
[11:47:01.647] >>
GP_win95 :: Running gfx at 32/24 bit
[11:47:01.647] >> win95_startup() - Initialize3DEnvironment ok

[11:47:01.647] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:01.647] Thread ID = 0x00000514
[11:47:01.647] path C:\WINDOWS\system32\HID.DLL
base 0x68d90000
size 20992
[11:47:01.647] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:01.647] Thread ID = 0x00000514
[11:47:01.658] path C:\WINDOWS\system32\SETUPAPI.DLL
base 0x778f0000
size 989696
[11:47:01.658] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:01.658] Thread ID = 0x00000514
[11:47:01.658] path C:\WINDOWS\system32\WINTRUST.dll
base 0x76bf0000
size 176640
[11:47:01.658] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:01.658] Thread ID = 0x00000514
[11:47:01.658] path C:\WINDOWS\system32\CRYPT32.dll
base 0x77a50000
size 604160
[11:47:01.658] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:01.658] Thread ID = 0x00000514
[11:47:01.658] path C:\WINDOWS\system32\MSASN1.dll
base 0x77af0000
size 57344
[11:47:01.658] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:01.658] Thread ID = 0x00000514
[11:47:01.658] path C:\WINDOWS\system32\IMAGEHLP.dll
base 0x76c50000
size 144384
[11:47:01.669] >> No joysticks found
[11:47:01.669] >> Game thread finishing win95 startup(0)
[11:47:01.669] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:01.669] Thread ID = 0x00000514
[11:47:01.669] path C:\Programme\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxset.gxm
base 0x0a000000
size 25088
[11:47:01.680] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:01.680] Thread ID = 0x00000514
[11:47:01.680] path C:\Programme\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxlap.gxm
base 0x09b00000
size 44032
[11:47:01.691] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:01.691] Thread ID = 0x00000514
[11:47:01.691] path C:\Programme\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxtrack.gxm
base 0x09d00000
size 26624
[11:47:01.701] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:01.701] Thread ID = 0x00000514
[11:47:01.701] path C:\Programme\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxcinfo.gxm
base 0x09e00000
size 43520
[11:47:01.701] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:01.701] Thread ID = 0x00000514
[11:47:01.701] path C:\Programme\Infogrames\Grand Prix 4\gpxpdata\gxm\gpxsat.gxm
base 0x09c00000
size 67072
[11:47:01.712] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:01.712] Thread ID = 0x00000514
[11:47:01.712] path C:\WINDOWS\system32\gp4tweak.dll
base 0x40000000
size 48640
[11:47:01.778] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:01.778] Thread ID = 0x00000514
[11:47:01.778] path C:\WINDOWS\system32\wdmaud.drv
base 0x72c90000
size 23552
[11:47:01.789] Debug event: UNLOAD_DLL_DEBUG_EVENT
[11:47:01.789] Thread ID = 0x00000514
[11:47:01.789] base 0x72c90000
[11:47:01.789] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:01.789] Thread ID = 0x00000514
[11:47:01.789] path C:\WINDOWS\system32\wdmaud.drv
base 0x72c90000
size 23552
[11:47:01.811] Debug event: CREATE_THREAD_DEBUG_EVENT
[11:47:01.811] Thread ID = 0x00000784
[11:47:01.811] Thread handle = 0x000001f8
Start address = 0x7c8106f9
Thread local base = 0x7ffdc000
[11:47:01.811] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:01.811] Thread ID = 0x00000514
[11:47:01.811] path C:\WINDOWS\system32\msacm32.drv
base 0x72c80000
size 20992
[11:47:01.811] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:01.811] Thread ID = 0x00000514
[11:47:01.811] path C:\WINDOWS\system32\MSACM32.dll
base 0x77bb0000
size 72192
[11:47:01.822] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:01.822] Thread ID = 0x00000514
[11:47:01.822] path C:\WINDOWS\system32\midimap.dll
base 0x77ba0000
size 18944
[11:47:01.833] Debug event: CREATE_THREAD_DEBUG_EVENT
[11:47:01.833] Thread ID = 0x000001ac
[11:47:01.833] Thread handle = 0x00000208
Start address = 0x7c8106f9
Thread local base = 0x7ffdb000
[11:47:01.833] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:01.833] Thread ID = 0x00000514
[11:47:01.833] path C:\WINDOWS\system32\KsUser.dll
base 0x73e40000
size 4096
[11:47:01.833] Debug event: CREATE_THREAD_DEBUG_EVENT
[11:47:01.833] Thread ID = 0x000005bc
[11:47:01.833] Thread handle = 0x00000210
Start address = 0x7c8106f9
Thread local base = 0x7ffda000
[11:47:01.844] >> Bink init completed
[11:47:01.855] Debug event: LOAD_DLL_DEBUG_EVENT
[11:47:01.855] Thread ID = 0x00000514
[11:47:01.855] path
base 0x07840000
size 532548
[11:47:01.921] >> D3D: Start of D3D_Init()
[11:47:01.921] >>
D3DDevice GetInfo Results [CONSTRUCTOR]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
[11:47:01.921] >> **************************************************************************
[11:47:01.921] >> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
[11:47:01.921] >> **************************************************************************
[11:47:01.921] >> **************************************************************************
[11:47:01.921] >> ************************************************************************
[11:47:01.921] >> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
[11:47:01.921] >> ************************************************************************
[11:47:01.921] >> VB CGP4DEVICE::RENDERBLIT 168 bytes
[11:47:01.921] >> **************************************************************************
[11:47:01.921] >> *****************************************************************************************
[11:47:01.931] >> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
[11:47:01.931] >> *****************************************************************************************
[11:47:01.931] >> **************************************************************************
[11:47:01.931] >>
D3DDevice GetInfo Results [Entering D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
[11:47:01.931] >> D3D: fontmanager
[11:47:01.986] >> D3D: message manager
[11:47:01.986] >> D3D: Add Animation Objects
[11:47:01.986] >> Allocated 40000 bytes for animation replay storage.
[11:47:01.986] >> D3D: Menu Init
[11:47:01.986] >>
D3DDevice GetInfo Results [Leaving D3D_Init()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
[11:47:02.074] >> **************************
*
* Font Created!
*
************************
[11:47:02.085] >> **************************
*
* Font Created!
*
************************
[11:47:02.369] Debug event: CREATE_THREAD_DEBUG_EVENT
[11:47:02.369] Thread ID = 0x000000ac
[11:47:02.369] Thread handle = 0x00000218
Start address = 0x7c8106f9
Thread local base = 0x7ffd8000
[11:47:02.490] >> Menu Event List Not Cleared - Not enough room in F1 Event table
[11:47:02.621] >> Setting MenuEventCurrentScreenID
[11:47:02.643] >> **************************
*
* Font Created!
*
************************
[11:47:02.643] Debug event: CREATE_THREAD_DEBUG_EVENT
[11:47:02.643] Thread ID = 0x000001d0
[11:47:02.643] Thread handle = 0x0000021c
Start address = 0x7c8106f9
Thread local base = 0x7ffd7000
[11:47:02.654] >> **************************
*
* Font Created!
*
************************
[11:47:04.439] >> Setting MenuEventCurrentScreenID
[11:47:04.472] Debug event: EXIT_THREAD_DEBUG_EVENT
[11:47:04.472] Thread ID = 0x000001d0
[11:47:04.472] Thread exit code = 0
[11:47:07.221] >> Setting MenuEventCurrentScreenID
[11:47:07.254] Debug event: CREATE_THREAD_DEBUG_EVENT
[11:47:07.254] Thread ID = 0x000007c0
[11:47:07.254] Thread handle = 0x0000021c
Start address = 0x7c8106f9
Thread local base = 0x7ffd7000
[11:47:07.801] >> [TC] Start track compilation
[11:47:07.801] >> [TC] Read magic data
[11:47:07.801] >> [TC] Create track segments
[11:47:07.801] >> [TC] Create CC line
[11:47:07.812] >> [TC] CC line created
[11:47:07.900] >> [TC] Create pit segments
[11:47:07.911] >> [TC] Process camera definitions
[11:47:08.053] >> [TC] Designate dry track areas
[11:47:08.053] >> [TC] Finish track
[11:47:08.075] >> [TC] End track compilation
[11:47:08.382] >> Setting MenuEventCurrentScreenID
[11:47:08.425] Debug event: EXIT_THREAD_DEBUG_EVENT
[11:47:08.425] Thread ID = 0x000007c0
[11:47:08.425] Thread exit code = 0
[11:47:09.629] >> D3D_InitialiseGameFromMenus()

[11:47:09.629] >> D3D_SetDeviceSpecificFeatures: Disabling fog
[11:47:09.629] >> D3D_SetDeviceSpecificFeatures: Disabling reflections
[11:47:09.629] >> D3D_InitialiseGameFromMenus() ok

[11:47:11.748] >> **************************
*
* Font_Released!
*
************************
[11:47:11.748] >> **************************
*
* Font_Released!
*
************************
[11:47:11.748] >> **************************
*
* Font_Released!
*
************************
[11:47:11.748] >> **************************
*
* Font_Released!
*
************************
[11:47:11.758] Debug event: EXIT_THREAD_DEBUG_EVENT
[11:47:11.758] Thread ID = 0x000000ac
[11:47:11.758] Thread exit code = 0
[11:47:11.758] >> GPAudio::To3D()
[11:47:11.866] >> **************************************************************************
[11:47:11.866] >> CGP4Manager::DebugTextures() :: ACTIVE TEXTURES LOADED AGAINST CGP4MANAGER
[11:47:11.866] >> **************************************************************************
[11:47:11.866] >> **************************************************************************
[11:47:11.866] >> ************************************************************************
[11:47:11.866] >> CGP4Manager::DebugBuffers() :: ACTIVE BUFFERS LOADED AGAINST CGP4MANAGER
[11:47:11.866] >> ************************************************************************
[11:47:11.866] >> VB CGP4DEVICE::RENDERBLIT 168 bytes
[11:47:11.866] >> VB GP4FONT.CPP 86400 bytes
[11:47:11.866] >> VB GP4FONT.CPP 86400 bytes
[11:47:11.866] >> VB GP4FONT.CPP 86400 bytes
[11:47:11.866] >> **************************************************************************
[11:47:11.866] >> *****************************************************************************************
[11:47:11.866] >> CGP4Manager::DebugGenericEntities() :: ACTIVE GENERIC ENTITIES LOADED AGAINST CGP4MANAGER
[11:47:11.866] >> *****************************************************************************************
[11:47:11.866] >> **************************************************************************
[11:47:11.866] >>
D3DDevice GetInfo Results [Entering D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
[11:47:12.034] >> CGP4CARSHADER::REGISTERSHADER : 2PASS DUAL-TEXTURE METHOD
[11:47:12.034] >> D3D: Render texture manager [5%]
[11:47:12.034] >> D3D: LOD manager [8%]
[11:47:12.034] >> D3D: CarDynamicTexture init [9%]
[11:47:12.053] >> D3D: CReflectedScene [10%]
[11:47:12.063] >> D3D: Haze manager [12%]
[11:47:12.063] >> D3D: CGP4Vdu [13%]
[11:47:12.063] >> D3D: D3D_LoadCockpit [14%]
[11:47:12.073] >>
[11:47:12.073] >> * A generic error occured while exporting this mesh
[11:47:12.083] >> CGP4Cockpit::LoadMesh() No object found for name - Left_mirror

[11:47:12.083] >> CGP4Cockpit::LoadMesh() No object found for name - Right_mirror

[11:47:12.083] >> D3D: D3D_LoadCars [14%]
[11:47:12.241] >> *WARNING* Emissive material via illuminated diffuse
[11:47:30.418] >> D3D: InitVideoWallsMethod [45%]
[11:47:30.426] >> D3D: InitialiseEnvMapManager [47%]
[11:47:30.426] >> D3D: CGP4SkyText [48%]
[11:47:30.434] >> D3D: CGP4Lcd [52%]
[11:47:30.442] >> D3D: Track load [54%]
[11:47:30.442] >> D3D: Load Collision Data [54%]
[11:47:30.498] >> D3D: Load track [55%]
[11:47:30.945] >> D3D: Quad tree generation (b) [59%]
[11:47:30.945] >> D3D: Env map load [59%]
[11:47:31.240] >> D3D: Extract special objects (b) [72%]
[11:47:31.240] >>
SETTING OBJECT CLASS FLAGS
[11:47:31.240] >> DONE.

[11:47:31.240] >> D3D: Init video walls [74%]
[11:47:31.248] >> D3D: Weather manager init [75%]
[11:47:31.248] >> D3D: Get Horizons [78%]
[11:47:31.248] >> D3D: Init TV Manager (a) [81%]
[11:47:31.264] >> D3D: Create Sky Dome [81%]
[11:47:31.264] >> CSkyDome::CreateSkyVertexBuffers() - ok

[11:47:31.272] >> D3D: Clouds init [82%]
[11:47:31.312] >> D3D: BuildReflectedMesh [83%]
[11:47:31.312] >> D3D: CrowdManager [83%]
[11:47:31.328] >> D3D: FlagManager() [85%]
[11:47:31.336] >> D3D: Hazes [86%]
[11:47:31.336] >> D3D: Droplets [87%]
[11:47:31.336] >> D3D: droplet manager init (b) [87%]
[11:47:31.344] >> D3D: Animation Data [89%]
[11:47:31.552] >> Applying smoothing to action looped segment.
[11:47:31.552] >> Applying smoothing to action looped segment.
[11:47:31.568] >> Found second animation associated with already loaded animation.
[11:47:31.568] >> Found second animation associated with already loaded animation.
[11:47:31.576] >> ************************************
[11:47:31.576] >> time : 0
[11:47:31.583] >> Importing scene scripts.
[11:47:31.583] >> D3D: Init Track rendering [90%]
[11:47:31.599] >> D3D: Init Icon Sprites [91%]
[11:47:31.623] >> D3D: Init Old Style Particles [93%]
[11:47:31.631] >> D3D: Init Rain [93%]
[11:47:31.631] >> D3D: HWStartLightsInit [93%]
[11:47:31.631] >> D3D: Fire manager [94%]
[11:47:31.639] >> **WARNING** D3D_DrawLoadProgress() called more than expected :: Increase gsMaxProgress in hw_io.cpp
[11:47:31.639] >>
D3DDevice GetInfo Results [Leaving D3D_MenuToGameInit()]
*********************************************
TEXTURES_____________________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX BUFFERS_______________________________
Thrashing 0
NumEvicts 0
NumUsed 0
NumUsedInVidMem 0
WorkingSet 0
WorkingSetBytes 0
TotalManaged 0
TotalBytes 0
ApproxBytesDownloaded 0
NumUsedInVidMem 0
VERTEX_______________________________________
NumRenderedTriangles 0
NumExClippingTriangles 0
*********************************************
[11:47:31.967] >> ANIM: Entering a new session - creating animation variable storage.
[11:47:32.007] Debug event: EXCEPTION_DEBUG_EVENT
[11:47:32.007] Thread ID = 0x00000514
[11:47:32.007] First chance exception
[11:47:32.007] Exception address: 0x00454207
[11:47:32.007] Exception flags: 0x00000000
[11:47:32.007] Exception code: EXCEPTION_ACCESS_VIOLATION
[11:47:32.007] Process tried to write to virtual address 0x0808c00c
[11:47:32.007] Debug event: EXCEPTION_DEBUG_EVENT
[11:47:32.007] Thread ID = 0x00000514
[11:47:32.007] Unhandled exception
[11:47:32.007] Exception address: 0x00454207
[11:47:32.007] Exception flags: 0x00000000
[11:47:32.007] Exception code: EXCEPTION_ACCESS_VIOLATION
[11:47:32.007] Process tried to write to virtual address 0x0808c00c
[11:47:32.007] Stack trace:
00454207: Programme\Infogrames\Grand Prix 4\GPxPatch.exe! <no symbol>
[11:47:32.015] Registers:
EAX=FF221D00 ECX=00000018 ESI=127BDDFC
EBX=080A8B68 EDX=0808C00C EDI=00005D54
CS:EIP=001B:00454207
SS:ESP=0023:0012F608 EBP=000000B8
DS=0023 ES=0023 FS=0038 GS=0000
Flags=00200206
Stack dump:
0012f608: 00000000 128b62ec 128b6298 ffffffff '.....b...b......'
0012f618: 0853cfd8 00000000 00000000 00000142 '..S.........B...'
0012f628: 08534fd8 00000000 00005e0c 00005e0c '.OS......^...^..'
0012f638: ffffffff 00000000 00000000 00000000 '................'
0012f648: 00494000 00000200 00000b00 ff221d00 '.@I...........".'
0012f658: 00000000 004c84f3 00000000 0808c00c '......L.........'
0012f668: 00000018 00000000 080a8e10 128b6298 '.............b..'
0012f678: 0012f6e4 128b62d4 00000000 000000ff '.....b..........'
0012f688: 00000000 000000e7 ff777777 00000000 '........www.....'
0012f698: 3dcccccd bf000000 be4ccccd 004c88a3 '...=......L...L.'
0012f6a8: 3d4ccccd 00000001 ffffffff 0066fef0 '..L=..........f.'
0012f6b8: 00003ee9 00866da8 3f800000 00000000 '.>...m.....?....'
0012f6c8: 3d4ccccd 3dcccccd 00000000 00000000 '..L=...=........'
0012f6d8: 3dcccccd bf000000 be4ccccd 0049dbdb '...=......L...I.'
0012f6e8: ffffffff 0066fef0 00866da8 12b32000 '......f..m... ..'
0012f6f8: 00004028 00000000 7c9200c4 00000001 ';(@.........|....'
0012f708: 7c937573 01550000 40000060 7c92005d 'su.|..U.`..@]..|'
0012f718: 00000078 00000000 01550000 07000000 'x.........U.....'
0012f728: 01550000 00140000 7c937784 0012f768 '..U......w.|h...'
0012f738: 7c97e5df 00140000 00000000 12b32778 '...|........x'..'
0012f748: 00140000 12b32780 0012f764 0012f7c8 '.....'..d.......'
0012f758: 7c91e920 00000000 00140000 00000000 ' ..|............'
0012f768: 0012f7d8 7c97f8e8 00140608 7c97f8cc '.......|.......|'
0012f778: 00140000 12b32780 40000060 0012f854 '.....'..`..@T...'
0012f788: 0012f858 7c91e920 7c937788 ffffffff 'X... ..|.w.|....'
0012f798: 7c937784 7c937573 01550000 40000060 '.w.|su.|..U.`..@'
0012f7a8: 00004028 12b32778 00140000 015523e8 ';(@..x'.......#U.'
0012f7b8: 0012f714 0101f718 0012f778 0012f804 '........x.......'
0012f7c8: 0012f8b0 7c91e920 7c97f8f0 ffffffff '.... ..|...|....'
0012f7d8: 7c97f8cc 7c95bc4c 00140000 50000061 '...|L..|....a..P'
0012f7e8: 7c937784 00140000 12b32780 40000060 '.w.|.....'..`..@'
0012f7f8: 01550000 0012f7e8 0012ffb0 0012ffb0 '..U.............'
0012f808: 015da4d0 746cd610 00000120 003c23c8 '..]...lt ....#<.'
0012f818: 7c96f34c 003c24f0 7c96f39c 00000008 'L..|.$<....|....'
0012f828: 00000000 003c0000 003c23c8 0012f848 '......<..#<.H...'
0012f838: 7c97e507 00000008 003c0000 003c23d0 '...|......<..#<.'
0012f848: 0012f89c 7c97fea1 7c97ff1b 003c0608 '.......|...|..<.'
0012f858: 7c97feff 003c0000 00000124 003c0000 '...|..<.$.....<.'
0012f868: 7c92005d 015d5543 003c23c8 003c0000 ']..|CU]..#<...<.'
0012f878: 015d5562 00000120 01000000 0012f6cc 'bU]. ...........'
0012f888: 00140000 0012f8e8 7c91e920 7c929db0 '........ ..|...|'
0012f898: ffffffff 7c929daa 005dc504 003c0000 '.......|..]...<.'
0012f8a8: 40000060 003c23d0 00000130 ffffffff '`..@.#<.0.......'
0012f8b8: 00000124 00866d01 00000000 00a50b08 '$....m..........'
0012f8c8: 00000179 00a50ac8 0012f8ec 03a22b82 'y............+..'
0012f8d8: 012e0648 00000179 012de318 00000003 'H...y.....-.....'
0012f8e8: 00a50ac8 0012f90c 014547a0 03a7322b '.........GE.+2..'
0012f8f8: 03ac44d0 014547a7 0606d620 00a50b08 '.D...GE. .......'
0012f908: 012de318 00003ee9 00494675 012de318 '..-..>..uFI...-.'
0012f918: 00000003 00a50ac8 ffffffff 0066fef0 '..............f.'
0012f928: 00866da8 80000000 c393ec47 3f3b9aba '.m......G.....;?'
0012f938: c45bacdc c03db8ef bc979623 01782e00 '..[...=.#.....x.'
0012f948: 0012f968 03a6907f 12db09ac 12db09a8 'h...............'
0012f958: 0012f970 bed0bb7e bdf5f1e1 be75f1e1 'p...~.........u.'
0012f968: 00000000 3b119fc9 bbf72e66 bc772e66 '.......;f...f.w.'
0012f978: 00000000 3df5e71c bed0b258 bf50b258 '.......=X...X.P.'
0012f988: 00000000 3f000000 00000000 00000000 '.......?........'
0012f998: 3f800000 bf759148 af800000 be90ac66 '...?H.u.....f...'
0012f9a8: 00000000 3bab5292 3f7ff4c8 bc916696 '.....R.;...?.f..'
0012f9b8: 00000000 3e90a610 bc9793ec bf758685 '.......>......u.'
0012f9c8: 00000000 00000000 00000000 00000000 '................'
0012f9d8: 3f800000 3f59999a 00000000 00000000 '...?..Y?........'
0012f9e8: 00000000 00000000 3f59999a 00000000 '..........Y?....'
0012f9f8: 00000000 00000000 00000000 3f59999a '..............Y?'
0012fa08: 00000000 00000000 00000000 00000000 '................'
0012fa18: 3f800000 3f64f92e 00000000 3ee4f92e '...?..d?.......>'
0012fa28: 00000000 00000000 00a50b08 00000179 '............y...'
0012fa38: 00a50ac8 0012fa58 03a22b82 012e0648 '....X....+..H...'
0012fa48: 00000179 012de318 00000003 00a50ac8 'y.....-.........'
0012fa58: 0012fa78 014547a0 03a7322b 03ac44d0 'x....GE.+2...D..'
0012fa68: 014547a7 0606d620 00a50b08 00866d00 '.GE. ........m..'
0012fa78: 00000370 00493fb9 012de318 00000003 'p....?I...-.....'
0012fa88: 00a50ac8 ffffffff 0066fef0 00003ee9 '..........f..>..'
0012fa98: 00866da8 00cccccd 3ef0a3d7 be4ccccd '.m.........>..L.'
0012faa8: 42a00000 00000001 00000000 3f800175 '...B........u..?'
0012fab8: 00000000 00000280 00000192 005106a3 '..............Q.'
0012fac8: 00510c23 ffffffff 0066fef0 00003ee9 '#.Q.......f..>..'
0012fad8: 0012faec 00866da8 00000000 00000000 '.....m..........'
0012fae8: 00000000 0055177e 0052375a 00523ae6 '....~.U.Z7R..:R.'
0012faf8: 0051131a 00512622 0051e500 0053742d '..Q."&Q...Q.-tS.'
0012fb08: 7c85ad4c 7e37deb2 00400000 0012fb28 'L..|..7~..@.(...'
0012fb18: 00000000 00140600 7c85b008 00000514 '...........|....'
0012fb28: 005089c8 7e38a016 00000000 0012ffc0 '..P...8~........'
0012fb38: 02100210 02100210 02100210 02140214 '................'
0012fb48: 03120210 02100210 02140210 02100312 '................'
0012fb58: 02100210 02100210 03010301 03010301 '................'
0012fb68: 03010301 03010301 03010301 03010301 '................'
0012fb78: 03010301 03010301 03010301 03010301 '................'
0012fb88: 03010301 02100301 03010301 03010301 '................'
0012fb98: 03010301 00145408 7c95b1b0 00145638 '.....T.....|8V..'
0012fba8: 000009c8 00000000 00140000 00000025 '............%...'
0012fbb8: 00000000 0012fca8 00000000 003c0000 '..............<.'
0012fbc8: 003c23c8 00000000 0012fcbc 00000000 '.#<.............'
0012fbd8: 0012fcbc 7c93770a 003c0000 7c937784 '.....w.|..<..w.|'
0012fbe8: 003c0000 00000110 00000027 0012fc28 '..<.....'...(...'
0012fbf8: 7c97e5df 003c0000 00000000 003c24f8 '...|..<......$<.'
0012fc08: 003c0000 003c23d0 0012fcb0 7c91e920 '..<..#<..... ..|'
0012fc18: 7c929db0 00000000 003c0000 00000000 '...|......<.....'
0012fc28: 0012fcc0 7c97f539 003c0608 7c97f51d '....9..|..<....|'
0012fc38: 003c0000 003c23d0 40000060 003c0178 '..<..#<.`..@x.<.'
0012fc48: 0012fc38 00000202 0012fcb0 7c812afb '8............*.|'
0012fc58: 0012fc60 009ed59d 40010006 00000000 '`..........@....'
0012fc68: 00000000 7c812afb 00000002 00000012 '.....*.|........'
0012fc78: 009ed59c 0012fd1c 00241ee0 7c91d98a '..........$....|'
0012fc88: 00000138 003c0000 77bf807c 003c24f8 '8.....<.|..w.$<.'
0012fc98: 003c23c8 00000000 003c23d0 0112fcbc '.#<......#<.....'
0012fca8: 0012fc38 ffffffff 0012fe98 7c91e920 '8........... ..|'
0012fcb8: 7c97f540 ffffffff 7c97f51d 7c95dcd7 '@..|.......|...|'
0012fcc8: 003c0000 50000161 003c23d0 7c929daa '..<.a..P.#<....|'
0012fcd8: 00000000 00000120 003c23d0 00001000 '.... ....#<.....'
0012fce8: 00000020 01000000 0012ff28 7c844a01 ' .......(....J.|'
0012fcf8: 77bf807c 00000000 7ffd9000 7e38a016 '|..w..........8~'
0012fd08: 7c844a14 86b0804e 00400000 01000000 '.J.|N.....@.....'
0012fd18: 00007000 003a0043 0050005c 006f0072 '.p..C.:.\.P.r.o.'
0012fd28: 00720067 006d0061 0065006d 0049005c 'g.r.a.m.m.e.\.I.'
0012fd38: 0066006e 0067006f 00610072 0065006d 'n.f.o.g.r.a.m.e.'
0012fd48: 005c0073 00720047 006e0061 00200064 's.\.G.r.a.n.d. .'
0012fd58: 00720050 00780069 00340020 0067005c 'P.r.i.x. .4.\.g.'
0012fd68: 00340070 0065002e 00650078 97960000 'p.4...e.x.e.....'
0012fd78: 9b9a9998 ff9e9d9c a3a2a1a0 a7a6a5a4 '................'
0012fd88: abaaa9a8 afaeadac b3b2b1b0 b7b6b5b4 '................'
0012fd98: bbbab9b8 bfbebdbc e3e2e1e0 e7e6e5e4 '................'
0012fda8: ebeae9e8 efeeedec f3f2f1f0 d7f6f5f4 '................'
0012fdb8: fbfaf9f8 dffefdfc 7c804424 0012fe92 '........$D.|....'
0012fdc8: 7c80262c 0000022e 0012fe20 7c927ef3 ',&.|.... ....~.|'
0012fdd8: 0012fe92 000003ba 7c800000 7c80353c '...........|<5.|'
0012fde8: 7c804424 00000000 00000001 0012fe90 '$D.|............'
0012fdf8: 00000000 00000001 7c800000 7c8000f0 '...........|...|'
[11:47:32.070] Debug event: EXIT_THREAD_DEBUG_EVENT
[11:47:32.070] Thread ID = 0x000006dc
[11:47:32.070] Thread exit code = -1073741819
[11:47:32.070] Debug event: EXIT_THREAD_DEBUG_EVENT
[11:47:32.070] Thread ID = 0x00000784
[11:47:32.070] Thread exit code = -1073741819
[11:47:32.070] Debug event: EXIT_THREAD_DEBUG_EVENT
[11:47:32.070] Thread ID = 0x000001ac
[11:47:32.070] Thread exit code = -1073741819
[11:47:32.070] Debug event: EXIT_THREAD_DEBUG_EVENT
[11:47:32.070] Thread ID = 0x000005bc
[11:47:32.070] Thread exit code = -1073741819
[11:47:32.070] Debug event: EXIT_THREAD_DEBUG_EVENT
[11:47:32.070] Thread ID = 0x00000514
[11:47:32.070] Thread exit code = -1073741819
[11:47:32.166] Debug event: EXIT_PROCESS_DEBUG_EVENT
[11:47:32.166] Thread ID = 0x00000448
[11:47:32.166] Process exit code = -1073741819
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