Your analysts of the controls and their functions is spot on pirx, I couldn't have said it better myself.
However I made a mistake when I told you my settings. I use no steering help, but I have 'reduce with car speed' to 100%, and I have deadzones to 100% as well. I use maximum turning angle all the time (20 deg I think), as it helps turn into high speed corners with 'reduce with car speed' on. I use the triggers for accelerate and brake because I'm used to it from other racing games. I drive with all aids off. (check the video in first post :D)
Driving without steering help and traction control is so much fun! I'll try and compile a video of my most realistic spins and mistakes...
pirx Wrote:
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> all I know about the "deathzone" on an analog
> controller
> is that if you set it to a value (for example
> 50%), the behaviour of your controller changes
> after a movement of 50% (from position 0 (center)
> to its maximum)
> ->point is, you need your "steeringwheel" acting
> linear! just imagine you turn the wheel of a real
> car and suddenly it steers in a different way.
> 0%-deathzone means GP3 is interpreting your
> controller-incoming-data 1:1, and thats what a
> real steeringwheel (& your controller) should do.
>
> 'reduce with car speed' acts in a same way. here,
> the higher the level the more you can feel your
> racecar bound to driving straight ahead.
> sounds comftable at the beginning, but the more
> you drive you´ll recognize this "help" is
> affected by your drivingspeed and that there again
> is this nonlinearity..
> sometimes this even leads to problems entering
> faster corners
> ->the "steering-lock"-value could help you in a
> quite comftable way to get back to gamesdefault
> 50%-'reduce with car speed'-value
> if you set this steering-lock-value as low as
> possible the steering gets less twichy (12-13 is a
> good average for most tracks, in "Monaco" you need
> a minimum of 16 because of it´s extreme hairpin)
>
> steeringhelp at 50% with a gamepads little sticks
> is very brave. I think this value has to do with
> every tracks "CC-line" and all GP3 does here is to
> bound your racecar to this line.
> we can feel it, especially in hairpins, when it´s
> force is strongest.
>
> use "LT"-button for downshift, RT for upshift
> because these are easily reachable during fighting
> on track
> use "LB" for F7, RB for "Return to Pits" because
> of the same reasons
>
> using the right controller-stick for
> acceleration/brakes finally gives GP3 the
> 4th-Dimension.
> &
> disable "Traction Controll" (F7) if you have the
> feeling for it, its great fun -you even can get
> some racingspeed out of it!